Benjamin ‘Touky’ Huet
c7219ff1dd
New year copyright update.
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Sam Hocevar
d6634da83f
build: fix the WTFPL site URL in all code comments.
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Benjamin ‘Touky’ Huet
924a2afbbe
the stupidest idea of the day : the cube light, specular still missing.
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Lolbot
23807ea88e
fixed 23 files out of 277:
- fixed 1270 CR characters
- fixed 56 trailing spaces
- fixed 5085 tabs
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Benjamin ‘Touky’ Huet
486029decd
Revert
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Benjamin ‘Touky’ Huet
b887ac5355
Small refactor on the BulletCc.
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Benjamin ‘Touky’ Huet
a11c50b3e7
small tweak on BtPhysTest. does not work better.
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Benjamin ‘Touky’ Huet
006c3c4649
BulletCharacterController is now readable by a human being.
BtPhysTest now implements it with the BtKineCC logic -just modify that now-.
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Sam Hocevar
c081275aca
test: fix Touky's brainfart.
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Benjamin ‘Touky’ Huet
100119a07b
Added BulletCharacter Dummy code.
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Benjamin ‘Touky’ Huet
284891f200
Fixed Entity::TickGame log flood.
Added BulletCharacterController.cpp & BulletCharacterController.h stubs.
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Benjamin ‘Touky’ Huet
8838ef06b6
Added InputTracker test initPhysTest
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Benjamin ‘Touky’ Huet
5d10ec177c
Small physic refactor.
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Benjamin ‘Touky’ Huet
fbde8a5932
Fixed stupid base_movement which was cached for ever.
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Benjamin ‘Touky’ Huet
11ddba1864
Added Attachment/base logic with working attachment with EasyCharacterController.
Added RayCastResult & a naïve integration for EasyCharacterController.
Enjoy !
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Benjamin ‘Touky’ Huet
7334bb2ec1
Added Base/Attachment Logic, works with Kinematic & Ghost.
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Sam Hocevar
3fd6702613
build: fix a few compilation and build errors.
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Benjamin ‘Touky’ Huet
dc4735c9c0
BUILD fuck
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Benjamin ‘Touky’ Huet
646aeb33eb
Warning removal.
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Benjamin ‘Touky’ Huet
e314c12ebe
Seems like default values in constructor generates Warning on Chrome.
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Benjamin ‘Touky’ Huet
652ba7d2a5
copy/paste fail
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Benjamin ‘Touky’ Huet
075be12a77
Added a skeleton for Input Tracking & base idea for Touch/untouch mechanics.
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Benjamin ‘Touky’ Huet
735d3dace5
Reverted last CL
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Benjamin ‘Touky’ Huet
50c2855d89
Small .h & .cpp refactor
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Benjamin ‘Touky’ Huet
ca94a77974
BtPhysTest : Splitted Physics files
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Benjamin ‘Touky’ Huet
fd6da1f6d9
CIS MASS DESTRUCTION !
Indeed
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Benjamin ‘Touky’ Huet
a2b454d4c4
CIS
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Benjamin ‘Touky’ Huet
9d876b6cb3
CIS FUCK
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Benjamin ‘Touky’ Huet
11b6cfff4c
CIS FIX
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Benjamin ‘Touky’ Huet
e8d2d8c202
So Character Controller works with a lazy camera logic.
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Benjamin ‘Touky’ Huet
1ca08dd0d7
LocalInertia error FIX.
Character integration better but still not working.
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jeunathe
4f06ca1307
added return
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Benjamin ‘Touky’ Huet
4b358e6042
Skeleton for EasyCharacterController
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Benjamin ‘Touky’ Huet
f514756a2d
Lazy WE :
Small tweaks in the BtPhysTest demo.
Added Ghost Object skeleton (not tested)
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Sam Hocevar
c5b40eb1d5
test: fix the physics simulation tick.
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Benjamin ‘Touky’ Huet
4a31a63b77
Correct integration of EasyConstraint + TestDemo.
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Benjamin ‘Touky’ Huet
38f0fd5fc3
Small name refactor & correct Kinematic integration.
+ Constraint hollow class.
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Benjamin ‘Touky’ Huet
d642c90e6f
Added Collision group & mask support.
+ weird racist test : the primitives only collide with their same type.
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Benjamin ‘Touky’ Huet
a93067b19a
Small refactor of the Phys::Simulation.
Phys::Simulation is now an entity.
Phys::Simulation now implements timesteps correctly.
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Sam Hocevar
a492530c60
test: fix an alignment issue with btVector3/vec3 casts.
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Benjamin ‘Touky’ Huet
ebbed2988a
BtPhysTest : Container box now moves.
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Sam Hocevar
333f34e09e
test: fix Bullet/Lol quaternion conversions, they use [x y z w] whereas we use
the mathematician-friendly [w x y z].
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Sam Hocevar
92308c4e81
test: use 0 instead of NULL to fix the X360 build.
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Benjamin ‘Touky’ Huet
e82c65aa18
Added walls and better context to the physics.
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Benjamin ‘Touky’ Huet
444ed1df81
EasyPhysics : Added Capsules.
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Benjamin ‘Touky’ Huet
cd46cef099
Added Cylinder primitives.
Added several delete/destructor, speeds up exit & saves memory.
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Benjamin ‘Touky’ Huet
0ea021a40a
EasyMesh : Fixed normals on disc when one of the radius == 0
EasyPhysics : Added Cone primitive.
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Benjamin ‘Touky’ Huet
9c5364c734
Added sphere in EasyPhysics
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Benjamin ‘Touky’ Huet
b37dfcabf8
CIS FIX
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Benjamin ‘Touky’ Huet
6cb8bb99ca
Behold the power of LolPhysics !
Added lol::phys::Simulation, lol::phys::EasyPhysics for easy physic uses.
Added PhysicsObject, wich hold EasyMesh & EasyPhysics components so it is easy to use. Easy seems to be the consensus.
BtPhysTest now works with new physics classes.
Known problem for this commit:
Physics is not properly setup.
There might be memory leaks, I don't think I've parsed all new/delete.
A LOT of primitives are not taken into account.
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