1198 Commits (81076d440799f67ed7a964685633f871520f61fc)
 

Author SHA1 Message Date
  Sam Hocevar 2cde045713 neercs: disable neercs build on Windows for now. 12 years ago
  Sam Hocevar 39d186abec neercs: import files from the (unfinished) old neercs code. 12 years ago
  Sam Hocevar c5b40eb1d5 test: fix the physics simulation tick. 12 years ago
  Sam Hocevar 25d3ec6fd8 core: fix shitloads of compiler warnings in the Bullet source code. 12 years ago
  Sam Hocevar 4c6b4b9e14 core: display names for entities that forget to call Entity::Tick*. 12 years ago
  Benjamin ‘Touky’ Huet 4a31a63b77 Correct integration of EasyConstraint + TestDemo. 12 years ago
  Benjamin ‘Touky’ Huet 38f0fd5fc3 Small name refactor & correct Kinematic integration. 12 years ago
  Benjamin ‘Touky’ Huet d642c90e6f Added Collision group & mask support. 12 years ago
  Benjamin ‘Touky’ Huet a93067b19a Small refactor of the Phys::Simulation. 12 years ago
  Sam Hocevar aa6ce4c34d easymesh: set the capsule's main axis to Y, not Z. 12 years ago
  Sam Hocevar 497df444cc easymesh: add the capsule mesh. 12 years ago
  Sam Hocevar 71faabe207 test: go ape shit crazy on the FoV. 12 years ago
  Sam Hocevar b7ab11200a test: fix physics cube backface culling. 12 years ago
  Sam Hocevar 4621420316 easymesh: fix the HLSL code in shiny.lolfx. 12 years ago
  Sam Hocevar a492530c60 test: fix an alignment issue with btVector3/vec3 casts. 12 years ago
  Benjamin ‘Touky’ Huet ebbed2988a BtPhysTest : Container box now moves. 12 years ago
  Sam Hocevar d0a1dd6873 build: generate debug information even in release mode. 12 years ago
  Sam Hocevar 333f34e09e test: fix Bullet/Lol quaternion conversions, they use [x y z w] whereas we use 12 years ago
  Sam Hocevar a969597a56 build: rename "Lol.Core.Build.props" to the more explicit "config-build.xml" 12 years ago
  Sam Hocevar 9130d7fc7b build: fix a bug in the Xbox 360 defines propagation. 12 years ago
  Sam Hocevar 92308c4e81 test: use 0 instead of NULL to fix the X360 build. 12 years ago
  Benjamin ‘Touky’ Huet e82c65aa18 Added walls and better context to the physics. 12 years ago
  Sam Hocevar b5f1b679b7 test: minor tweaks to the physics demo. 12 years ago
  Sam Hocevar b305986edb easymesh: use an icosphere instead of an UV-sphere for the sphere primitive. 12 years ago
  Sam Hocevar 1ae419aaa3 gpu: enable backface culling for indexed meshes, too. 12 years ago
  Benjamin ‘Touky’ Huet 444ed1df81 EasyPhysics : Added Capsules. 12 years ago
  Benjamin ‘Touky’ Huet cd46cef099 Added Cylinder primitives. 12 years ago
  Benjamin ‘Touky’ Huet 0ea021a40a EasyMesh : Fixed normals on disc when one of the radius == 0 12 years ago
  Sam Hocevar e12fc0e35c tutorial: add a simple EasyMesh viewer. 12 years ago
  Benjamin ‘Touky’ Huet 9c5364c734 Added sphere in EasyPhysics 12 years ago
  Benjamin ‘Touky’ Huet 197c11e8d1 CIS yet again. 12 years ago
  Benjamin ‘Touky’ Huet b37dfcabf8 CIS FIX 12 years ago
  Sam Hocevar 22e123eb08 test: add missing physics files to Makefile. 12 years ago
  Benjamin ‘Touky’ Huet ecd676ae74 Some CIS FIX. 12 years ago
  Benjamin ‘Touky’ Huet c13c243453 #include were fucked-up ...... 12 years ago
  Benjamin ‘Touky’ Huet 6cb8bb99ca Behold the power of LolPhysics ! 12 years ago
  Sam Hocevar 65ea695de1 core: start working on a higher level LolFx compiler based on the latest 12 years ago
  Sam Hocevar 782379a86a easymesh: the light direction is now a uniform variable. 12 years ago
  Sam Hocevar c36a5fe78f ps3: add pad support for the PS3, without plug/unplug detection for now. 12 years ago
  Sam Hocevar 1a118eda95 build: update Windows SDL binaries to 1.2.15. 12 years ago
  Sam Hocevar 3d02e1e213 build: recompile Win64 SDL with -D_CRTIMP= so that it uses the static runtime 12 years ago
  Sam Hocevar 16f16d5882 test: minor tweaks to the Bullet demo. 12 years ago
  Sam Hocevar f8befa3d7b build: fix PS3 optimisation flags in VS2010. 12 years ago
  Sam Hocevar 9a95a8ec30 ps3: fix CPU and stack size performance issues on the PS3. 12 years ago
  Sam Hocevar abf63fc76e build: always generate debug information in debug mode on VS2010. 12 years ago
  Sam Hocevar ca60558e03 build: put all Bullet files in their own VS2010 project subfolder. 12 years ago
  Sam Hocevar fb28a7cadd core: build Bullet as part of the VS2010 project. 12 years ago
  Sam Hocevar a01c953096 tutorial: start working on an FBO example. 12 years ago
  Sam Hocevar f3b61c9616 test: refine physics timestep. 12 years ago
  Sam Hocevar 735d071778 core: fix Bullet compilation with the Native Client toolchain. 12 years ago