150 İşlemeler (876f62228c7709f3bfb2aa0a990ecdbf1a32d277)

Yazar SHA1 Mesaj Tarih
  Sam Hocevar 19c357927f build: synchronise Makefile.am with lolcore.vcxproj. 12 yıl önce
  Sam Hocevar 399a172425 build: fix a few compilation issues with input v2. 12 yıl önce
  Sam Hocevar 716c2b5592 gpu: create a Renderer and a RenderContext class to handle render states 12 yıl önce
  Sam Hocevar 6faf4ee067 base: roll our own constants because it’s always a pain in the ass 13 yıl önce
  Sam Hocevar ddeaa5f81a build: reorganise automake build system. 13 yıl önce
  Sam Hocevar c46b3fbfec image: remove the Image::Format enum and use PixelFormat instead. 13 yıl önce
  Sam Hocevar c59fc670c2 core: import pristine lua 5.2.1 in the engine code. 13 yıl önce
  Sam Hocevar 700520d4d6 math: move rand() to its own header, ensure it only returns 13 yıl önce
  Sam Hocevar 872efdb880 debug: add Debug::DrawLine() and Debug::DrawBox() methods. 13 yıl önce
  Sam Hocevar 1d0eab0203 base: on Linux and some other architectures, dump a stack trace before 13 yıl önce
  Sam Hocevar 6c8186389f math: Interp class for frame-independent interpolation. 13 yıl önce
  Sam Hocevar 4b4d201a6d build: reorganise AM_CPPFLAGS handling so that we can disable the 13 yıl önce
  Sam Hocevar 6e1156aaea build: split the main library into lolcore and lolbullet. 13 yıl önce
  Sam Hocevar d6121b4651 build: add shiny_SK.lolfx to Makefile.am. 13 yıl önce
  Sam Hocevar 32e3cff46a sys: Atomic template class for thread-safe and potentially lockless 13 yıl önce
  Sam Hocevar c7767c6c64 sys: create an empty File class. 13 yıl önce
  Sam Hocevar 886173c3cc build: add a few missing files to make dist. 13 yıl önce
  Sam Hocevar 06c4ec01c3 base: move headers around and promote gpu/ to lol/gpu/. 13 yıl önce
  Sam Hocevar 0ba4e6d9e0 easymesh: interface the shiny shader with new Light objects. 13 yıl önce
  Sam Hocevar 8613d04c03 core: implement a cool ASSERT() macro. 13 yıl önce
  Sam Hocevar 5402346b16 core: move the Log and Timer classes to the sys/ subdirectory, use 13 yıl önce
  Sam Hocevar 1a54a81167 sys: move thread.h to the sys/ directory. 13 yıl önce
  Sam Hocevar 6a6e46cf0d system: try to autodetect the data directory from the executable path; 13 yıl önce
  Benjamin ‘Touky’ Huet 4393a43752 Added CSG v0.001a : not optimized, too much operation makes it slow. triangle count is not optimized. 13 yıl önce
  Benjamin ‘Touky’ Huet 3d56a23a55 Added geometry basic functions. 13 yıl önce
  Sam Hocevar 44f324a354 color: add conversion from CIE-xyY to CIE-XYZ and start working on 13 yıl önce
  Sam Hocevar 10d5d30b85 image: a few colour conversion routines. 13 yıl önce
  Sam Hocevar d49bb04d20 build: rename “core” directory to “base” because the former is used for core 13 yıl önce
  Sam Hocevar 2a5d9ed4d8 build: rename Map to LevelMap so that we can use Map for the hashmap. 13 yıl önce
  Sam Hocevar 397c7f2fda core: implement hashing functions for half, float and double. 13 yıl önce
  Sam Hocevar 949128d325 core: implement String::Printf() and start working on the unit tests. 13 yıl önce
  Sam Hocevar 52e7f2f399 build: add missing bullet .h files to Makefile.am. 13 yıl önce
  Sam Hocevar 0149c30df4 core: refactor the Hash class so that we can hash base types, too. 13 yıl önce
  Sam Hocevar 46f7e750c0 core: more string concatenation and comparison methods, plus a lot 13 yıl önce
  Sam Hocevar bbca3b6e59 build: fixes for out-of-tree builds, and get rid of 13 yıl önce
  Sam Hocevar 4a6d092a74 mesh: start working on mesh and submesh stuff. 13 yıl önce
  Sam Hocevar b438a94642 input: add the Keyboard abstraction object type. 13 yıl önce
  Sam Hocevar b9aba5d27a gpu: put the texture creation code in its own class; for now a lot of things are 13 yıl önce
  Sam Hocevar bd66a8bcf2 build: some build system fixes. 13 yıl önce
  Sam Hocevar 26c432be90 gpu: sip an empty LolFx class that embeds the compiler. 13 yıl önce
  Sam Hocevar 5320310f5a build: "make generated" now recursively rebuilds all flex/bison targets. 13 yıl önce
  Sam Hocevar ca909bb317 build: refactor lolfx build rule into common.am. 13 yıl önce
  Sam Hocevar e390f03e0a build: add a common.am include file and a "make lolcheck" target that does 13 yıl önce
  Sam Hocevar 8cff2e9c8b debug: get rid of DebugSphere, it's totally obsoleted by EasyMesh. 13 yıl önce
  Sam Hocevar 100f53e550 gpu: convert the gradient shader to a LolFx effect file. 13 yıl önce
  Sam Hocevar ca1050e047 debug: get rid of quad.cpp, it's become useless. 13 yıl önce
  Sam Hocevar 2297288114 gpu: get rid of the inline 2D shader and create "tile.lolfx". 13 yıl önce
  Sam Hocevar 65ea695de1 core: start working on a higher level LolFx compiler based on the latest 13 yıl önce
  Sam Hocevar 372c287ccd core: add the whole BulletPhysics source code to the engine core, because 13 yıl önce
  Sam Hocevar 4220cb8e12 build: do like BulletPhysics and make the PS3 code always visible. 13 yıl önce