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527 Révisions
5 Branches
45 MiB
Aborescence: 908b2b3b95
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Graphique des révisions

5 Révisions (908b2b3b951409cb5582da8b20dca6aea75d0947)

Auteur SHA1 Message Date
  Sam Hocevar 7cfcfb2413 shader: factor the uniform handling logic into platform-independent methods
for both OpenGL and the PS3.
il y a 14 ans
  Sam Hocevar eb32d04c84 ps3: if the implementation supports Cg but not GLSL (for instance on the PS3),
use the system's Cg compiler.
il y a 14 ans
  Sam Hocevar 6ef55ca61f ps3: some compilation fixes to accomodate for recent debug additions. il y a 14 ans
  Sam Hocevar 2731e49fe5 shader: check that the shader really failed to compile before outputting
the compilation log as an error.
il y a 14 ans
  Sam Hocevar 660962e894 build: put debug stuff and shader stuff in subdirectories. il y a 14 ans
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