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lolengine
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lol
kopie van https://github.com/lolengine/lol
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527 Commits
5 Branches
32 MiB
Tree: 908b2b3b95
main
wip/image-kernel
wip/interp
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wip/core-clipp
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5 Commits (908b2b3b951409cb5582da8b20dca6aea75d0947)

Auteur SHA1 Bericht Datum
  Sam Hocevar 7cfcfb2413 shader: factor the uniform handling logic into platform-independent methods
for both OpenGL and the PS3.
14 jaren geleden
  Sam Hocevar eb32d04c84 ps3: if the implementation supports Cg but not GLSL (for instance on the PS3),
use the system's Cg compiler.
14 jaren geleden
  Sam Hocevar 6ef55ca61f ps3: some compilation fixes to accomodate for recent debug additions. 14 jaren geleden
  Sam Hocevar 2731e49fe5 shader: check that the shader really failed to compile before outputting
the compilation log as an error.
14 jaren geleden
  Sam Hocevar 660962e894 build: put debug stuff and shader stuff in subdirectories. 14 jaren geleden
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