19 Комити (98f8246323061025870dcecef82674170daf4602)

Аутор SHA1 Порука Датум
  Sam Hocevar 6be31bba32 input: make keyboard state platform-independent. пре 12 година
  Sam Hocevar c1428fc1f9 input: support up to 32 mouse buttons. пре 12 година
  Sam Hocevar aeb1b68377 mrpigeon: can now play using spacebar. пре 13 година
  Benjamin ‘Touky’ Huet c7219ff1dd New year copyright update. пре 13 година
  Sam Hocevar d6634da83f build: fix the WTFPL site URL in all code comments. пре 13 година
  Sam Hocevar b438a94642 input: add the Keyboard abstraction object type. пре 13 година
  Sam Hocevar 956657e86f input: some refactoring in the action bindings. пре 13 година
  Lolbot 23807ea88e fixed 23 files out of 277: пре 13 година
  Sam Hocevar 5f94ceb454 input: switch all key names to camel case, like our other enums. пре 13 година
  Benjamin ‘Touky’ Huet 284891f200 Fixed Entity::TickGame log flood. пре 13 година
  Benjamin ‘Touky’ Huet 0c1b47f25e mieux la ? пре 13 година
  Benjamin ‘Touky’ Huet 655f640403 Windows. пре 13 година
  Benjamin ‘Touky’ Huet 08a54c1a2a Added correct implementation of Action layer for Inputs. пре 13 година
  Benjamin ‘Touky’ Huet 8838ef06b6 Added InputTracker test initPhysTest пре 13 година
  Benjamin ‘Touky’ Huet 11ddba1864 Added Attachment/base logic with working attachment with EasyCharacterController. пре 13 година
  Benjamin ‘Touky’ Huet 0e2889b21f Fixed build пре 13 година
  Benjamin ‘Touky’ Huet 075be12a77 Added a skeleton for Input Tracking & base idea for Touch/untouch mechanics. пре 13 година
  Sam Hocevar 0b971d7926 input: allow to easily track more than one input stick. пре 13 година
  Sam Hocevar 58b3c20b86 input: add core joystick support and bind the SDL input to that. пре 13 година
  Sam Hocevar 90bfc79b22 core: tick methods now use seconds, like any sane system. пре 13 година
  Benjamin ‘Touky’ Huet 9c27915507 Added GetButtonState() in Input class. пре 13 година
  Sam Hocevar 0a52e68f6f math: rename matrix.h to vector.h and simplify some stuff, especially in пре 14 година
  Sam Hocevar 48bf48a4e4 math: move the Remez algorithm implementation to the core. пре 14 година
  Sam Hocevar 2b9d64f7a8 core: more vec?i -> ?veci renames. пре 14 година
  Sam Hocevar 6bbe943492 core: rename vec2i to ivec2 etc. to better match GLSL. пре 14 година
  Sam Hocevar 22b7a41c2e core: fix include guard naming scheme. пре 14 година
  Sam Hocevar 8848cf53db Put everything in the "lol" namespace. Better late than never. пре 15 година
  Sam Hocevar 6405ef32ea Get rid of float3, float4, int3 etc. in favour of GLSL types. пре 15 година
  Sam Hocevar 9c08082263 Minor updates to the mouse tracking architecture. пре 15 година
  Sam Hocevar 50ed9ffecc Test entity alignment features. Also, start working on the mouse tracking. пре 15 година
  Sam Hocevar f76b95f200 Rename Float3 to float3, Int3 to int3 etc. and add the 4-member versions. пре 15 година
  Sam Hocevar 2d93e03c45 Mouse button support in Lol Engine. пре 15 година
  Sam Hocevar d248ae8b9a Make SdlInput regularly inject the mouse position into the Input singleton. пре 15 година
  Sam Hocevar 0ed566d3cc Complete Lol Engine / Deus Hax / Monsterz split. пре 15 година
  Sam Hocevar 988f7c2885 Replace mouse scrolling with a joystick simulated by the e/s/d/f keys. пре 15 година