Home Help
Sign In
lolengine
/
lol
mirror of https://github.com/lolengine/lol
1
0
Fork 0
Code Issues 0 Releases 0 Wiki Activity
1920 Commits
5 Branches
384 MiB
Tree: 9bedc2092d
main
wip/image-kernel
wip/interp
legacy
wip/core-clipp
Branches Tags
${ item.name }
Create branch ${ searchTerm }
from '9bedc2092d'
${ noResults }
Commit Graph

1 Commits (9bedc2092decd57a39fabbdb9a84826a993cc666)

Author SHA1 Message Date
  Benjamin ‘Touky’ Huet 1e7d3ee21a Added SceneSetup and its Parser/Compiler 12 years ago
  Benjamin ‘Touky’ Huet 78c949b2d5 URO : Added URO parser/scanner etc for custom command setup.
EzMesh : parser/scanner regen (with older bison cause windows).
12 years ago
  Sam Hocevar 8ff1cf9b32 base: disable exceptions in Bison-generated parsers. 12 years ago
  Sam Hocevar 39a8c26fb5 base: start removing occurrences of NULL on our long journey to nullptr. 12 years ago
  Benjamin ‘Touky’ Huet e42d857ed4 easymesh : Added SmoothMesh operation, works well with triangle, not well with a box. 13 years ago
  Sam Hocevar d4766d410f build: fix all vector/scalar type mismatches such as "vec2 * double"
instead of "vec2 * float".
13 years ago
  Benjamin ‘Touky’ Huet c7219ff1dd New year copyright update. 13 years ago
  Sam Hocevar 7fa661a2fd easymesh: motherfucking planetary gears demo. 13 years ago
  Benjamin ‘Touky’ Huet ea517c2926 Added tsw (ToggleScaleWinding) command in EasyMesh Parser to make old-school celShading contour. 13 years ago
  Sam Hocevar 86a16aaff6 easymesh: move the Mesh builder into the engine core. 13 years ago
Powered by Gitea Version: 1.12.0+rc1-38-g249e22bb9 Page: 97ms Template: 3ms
English
English 简体中文 繁體中文(香港) 繁體中文(台灣) Deutsch français Nederlands latviešu русский Українська 日本語 español português do Brasil polski български italiano suomi Türkçe čeština српски svenska 한국어
JavaScript licenses API Website Go1.14.3