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Mirror von https://github.com/lolengine/lol
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2849 Commits
5 Branches
50 MiB
Struktur: 9dbfa4d550
main
wip/image-kernel
wip/interp
legacy
wip/core-clipp
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9 Commits (9dbfa4d550ddd80d0a54fb1e7cc5da217b88ff2f)

Autor SHA1 Nachricht Datum
  Sam Hocevar cfeaeabf2d Get rid of lol::map because std::map is obviously superior. vor 8 Jahren
  Sam Hocevar 980ff37a58 Get rid of numerous uses of lol::String. vor 8 Jahren
  Sam Hocevar 45b792cc8e test: refactor some stuff in the unit tests because I like it better that way. vor 10 Jahren
  Sam Hocevar 861568b146 misc: some cleanup in files, including UTF-8 BOM. vor 11 Jahren
  Sam Hocevar d64b117b8d build: fix license and copyright information. vor 11 Jahren
  Benjamin ‘Touky’ Huet d4d0225170 Removed all the enum macros, because this was shit and admitting that is the first step to global world domination. vor 11 Jahren
  Sam Hocevar cd988786b9 build: reorganise includes so that we can use precompiled headers later. vor 11 Jahren
  Sam Hocevar 6b64e2c337 lolunit: switch assert macros to lowercase. vor 11 Jahren
  Sam Hocevar cadc4d18b0 test: move the unit tests to the engine, and lolunit out of the engine. vor 11 Jahren
  Sam Hocevar fe665f85b4 base: strip core.h from its contents and put it in public/private headers. vor 11 Jahren
  Sam Hocevar 47e71bda63 base: rough implementation of safe enums with minimal ToString() support. vor 11 Jahren
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