Página inicial Ajuda
Acessar
lolengine
/
lol
espelhamento de https://github.com/lolengine/lol
1
0
Fork 0
Código Issues 0 Versões 0 Wiki Atividade
2849 Commits
5 Branches
50 MiB
Tag: 9dbfa4d550
main
wip/image-kernel
wip/interp
legacy
wip/core-clipp
Branches Tags
${ item.name }
Criar branch ${ searchTerm }
de 9dbfa4d550
${ noResults }
Gráfico de commits

9 Commits (9dbfa4d550ddd80d0a54fb1e7cc5da217b88ff2f)

Autor SHA1 Mensagem Data
  Sam Hocevar cfeaeabf2d Get rid of lol::map because std::map is obviously superior. 8 anos atrás
  Sam Hocevar 980ff37a58 Get rid of numerous uses of lol::String. 8 anos atrás
  Sam Hocevar 45b792cc8e test: refactor some stuff in the unit tests because I like it better that way. 10 anos atrás
  Sam Hocevar 861568b146 misc: some cleanup in files, including UTF-8 BOM. 11 anos atrás
  Sam Hocevar d64b117b8d build: fix license and copyright information. 11 anos atrás
  Benjamin ‘Touky’ Huet d4d0225170 Removed all the enum macros, because this was shit and admitting that is the first step to global world domination. 11 anos atrás
  Sam Hocevar cd988786b9 build: reorganise includes so that we can use precompiled headers later. 11 anos atrás
  Sam Hocevar 6b64e2c337 lolunit: switch assert macros to lowercase. 11 anos atrás
  Sam Hocevar cadc4d18b0 test: move the unit tests to the engine, and lolunit out of the engine. 11 anos atrás
  Sam Hocevar fe665f85b4 base: strip core.h from its contents and put it in public/private headers. 11 anos atrás
  Sam Hocevar 47e71bda63 base: rough implementation of safe enums with minimal ToString() support. 11 anos atrás
Desenvolvido por Gitea Versão: 1.12.0+rc1-38-g249e22bb9 Página: 183ms Template: 7ms
português do Brasil
português do Brasil English 简体中文 繁體中文(香港) 繁體中文(台灣) Deutsch français Nederlands latviešu русский Українська 日本語 español polski български italiano suomi Türkçe čeština српски svenska 한국어
JavaScript licenses API Site Go1.14.3