11 Комити (a327a68478b552da861d2e35f8f19ab73ecc73d4)

Аутор SHA1 Порука Датум
  Benjamin ‘Touky’ Huet 6ab67e8f86 btPhysTest is working again, but it still has 7 Ticker::Unref(Shader) that should be there ...... пре 9 година
  Sam Hocevar 03c17fcae4 base: clean up and refactor containers. пре 9 година
  Benjamin ‘Touky’ Huet 2170b89b11 MultiScene: Phase 4: Added SceneDisplay class to have multiple windows + implementation with SDL. Not with the others. пре 9 година
  Benjamin ‘Touky’ Huet a7d6e0190e Scene stuff is back to non-static logic with a few tricks пре 9 година
  Benjamin ‘Touky’ Huet cfcff9acc3 MultiScene: Phase 1: g_scene removal and conversion to Scene:: пре 9 година
  Benjamin ‘Touky’ Huet 3e9e6178ae Small refactor controller tweak пре 9 година
  Benjamin ‘Touky’ Huet 9477f1f722 Moved GetKey/Axis status tests to protected, and made them accessible through controller directly to implement layer system in the future. пре 9 година
  Benjamin ‘Touky’ Huet 4d3d7de4f2 Name refactors for doc stuff пре 9 година
  Benjamin ‘Touky’ Huet 6c3dd67bc0 Controller refactor to enforce InputProfile usage (because why not) пре 9 година
  Benjamin ‘Touky’ Huet f67da65818 First pass of EasyMesh split & refactor пре 9 година
  Sam Hocevar d72cb24bc0 build: move sample and tutorial files around. пре 10 година
  Sam Hocevar cd988786b9 build: reorganise includes so that we can use precompiled headers later. пре 10 година
  Sam Hocevar cadc4d18b0 test: move the unit tests to the engine, and lolunit out of the engine. пре 10 година
  Sam Hocevar 7a28671dee math: get rid of the base_vec* classes (thanks to relaxed unions), rename пре 10 година
  Sam Hocevar fe665f85b4 base: strip core.h from its contents and put it in public/private headers. пре 10 година
  Sam Hocevar 398ee1b4d5 base: use lol::array in most places. пре 10 година
  Sam Hocevar da6b3d5cd0 scenegraph: Entity::TickDraw() now provides a reference to the current пре 10 година
  Sam Hocevar c9b8ff54a1 misc: some refactoring in texture handling. пре 10 година
  Sam Hocevar c29058ac87 gpu: give access to the Texture behind a TileSet. пре 10 година
  Sam Hocevar ca87acd033 scene: fix light object usage in various demos and example programs. пре 11 година
  Sam Hocevar 5f3ad5cc15 math: add constant vectors vec2::zero, vec2::axis_x, etc. пре 11 година
  Benlitz eab5c46b1e input: added a name the controllers, and a static Get() function to easily retrieve a registered controller пре 11 година
  Sam Hocevar b45c1dc7fe physics: always activate Bullet and remove dead code. пре 11 година
  Benjamin ‘Touky’ Huet 83cfb79f8e btphystest : InitApp delay пре 11 година
  Benjamin ‘Touky’ Huet fb7d8a25e2 btphystest tweak to delay app init. пре 11 година
  Benjamin ‘Touky’ Huet 5f3b0157e6 btphystest : small damp tweak. пре 11 година
  Benjamin ‘Touky’ Huet 876f62228c btphystest : added new camera functions. Added funny camera stuff for cat simulation. пре 11 година
  Benjamin ‘Touky’ Huet 67d59ae9cb btphystest : added small border effect пре 11 година
  Lolbot 4f2663acd9 fixed 4 files out of 2792: пре 11 година
  Benjamin ‘Touky’ Huet 40a1a18758 btphystest : cat movement update пре 11 година
  Sam Hocevar 4f66a49fc2 btphystest: use discard in fragment shader instead of AlphaFunc. пре 11 година
  Sam Hocevar 07fc08c198 build: more emscripten build fixes. пре 11 година
  Benjamin ‘Touky’ Huet a03c38872d btPhysTest : Added a new test mode called "CAT_MODE". Try it out at your own risks. пре 11 година
  Sam Hocevar 7481fac29a test: port the btphystest and meshviewer tests to the new input API. пре 11 година
  Sam Hocevar ad8144f0e8 scene: use a global g_scene object instead of Scene::GetDefault(). пре 11 година
  Sam Hocevar 23a850c78d test: quick fix for the btphystest camera. пре 11 година
  Sam Hocevar 6faf4ee067 base: roll our own constants because it’s always a pain in the ass пре 11 година
  Sam Hocevar 16a620d537 scene: start refactoring the camera code; we now have a stack of cameras пре 11 година
  Sam Hocevar 8b7482ae09 build: bad lolbot! fix the mess caused by its file renames. пре 11 година
  Lolbot ad2ddbb715 build: convert source files to lowercase. пре 11 година
  Benjamin ‘Touky’ Huet 96f3044ef0 BtPhysTest : added lights пре 11 година
  Sam Hocevar bbf72e1a64 core: pass the project directory to the binary build and get rid of пре 12 година
  Sam Hocevar 6a6e46cf0d system: try to autodetect the data directory from the executable path; пре 12 година
  Benjamin ‘Touky’ Huet c7219ff1dd New year copyright update. пре 12 година
  Lolbot 23807ea88e fixed 23 files out of 277: пре 12 година
  Benjamin ‘Touky’ Huet c0d15f170a пре 12 година
  Benjamin ‘Touky’ Huet a11c50b3e7 small tweak on BtPhysTest. does not work better. пре 12 година
  Benjamin ‘Touky’ Huet 006c3c4649 BulletCharacterController is now readable by a human being. пре 12 година
  Sam Hocevar 5f94ceb454 input: switch all key names to camel case, like our other enums. пре 12 година
  Benjamin ‘Touky’ Huet 1e48c827a4 Input now works correctly пре 12 година