Sam Hocevar
a492530c60
test: fix an alignment issue with btVector3/vec3 casts.
il y a 12 ans
Benjamin ‘Touky’ Huet
ebbed2988a
BtPhysTest : Container box now moves.
il y a 12 ans
Sam Hocevar
333f34e09e
test: fix Bullet/Lol quaternion conversions, they use [x y z w] whereas we use
the mathematician-friendly [w x y z].
il y a 12 ans
Sam Hocevar
92308c4e81
test: use 0 instead of NULL to fix the X360 build.
il y a 12 ans
Benjamin ‘Touky’ Huet
e82c65aa18
Added walls and better context to the physics.
il y a 12 ans
Sam Hocevar
b5f1b679b7
test: minor tweaks to the physics demo.
il y a 12 ans
Benjamin ‘Touky’ Huet
444ed1df81
EasyPhysics : Added Capsules.
il y a 12 ans
Benjamin ‘Touky’ Huet
cd46cef099
Added Cylinder primitives.
Added several delete/destructor, speeds up exit & saves memory.
il y a 12 ans
Benjamin ‘Touky’ Huet
0ea021a40a
EasyMesh : Fixed normals on disc when one of the radius == 0
EasyPhysics : Added Cone primitive.
il y a 12 ans
Benjamin ‘Touky’ Huet
9c5364c734
Added sphere in EasyPhysics
il y a 12 ans
Benjamin ‘Touky’ Huet
b37dfcabf8
CIS FIX
il y a 12 ans
Sam Hocevar
22e123eb08
test: add missing physics files to Makefile.
il y a 12 ans
Benjamin ‘Touky’ Huet
ecd676ae74
Some CIS FIX.
il y a 12 ans
Benjamin ‘Touky’ Huet
c13c243453
#include were fucked-up ......
il y a 12 ans
Benjamin ‘Touky’ Huet
6cb8bb99ca
Behold the power of LolPhysics !
Added lol::phys::Simulation, lol::phys::EasyPhysics for easy physic uses.
Added PhysicsObject, wich hold EasyMesh & EasyPhysics components so it is easy to use. Easy seems to be the consensus.
BtPhysTest now works with new physics classes.
Known problem for this commit:
Physics is not properly setup.
There might be memory leaks, I don't think I've parsed all new/delete.
A LOT of primitives are not taken into account.
il y a 12 ans
Sam Hocevar
65ea695de1
core: start working on a higher level LolFx compiler based on the latest
GLSL grammar and some personal attempts at writing an HLSL grammar.
il y a 12 ans
Sam Hocevar
16f16d5882
test: minor tweaks to the Bullet demo.
il y a 12 ans
Sam Hocevar
f3b61c9616
test: refine physics timestep.
il y a 12 ans
Sam Hocevar
fe05e5e11a
test: activate the Bullet Physics test on all Unix platforms.
il y a 12 ans
Benjamin ‘Touky’ Huet
041c815fb6
Works better now.
il y a 12 ans
Benjamin ‘Touky’ Huet
5acf6b77a7
BtPhysTest works !
il y a 12 ans
Benjamin ‘Touky’ Huet
ba99fad120
Small BtPhysTest tweak, the camera shows something, now.
il y a 12 ans
Sam Hocevar
316df48a60
test: use lol::mat4 instead of Bullet matrices.
il y a 12 ans
Sam Hocevar
ec5af97f23
contrib: clean up the BulletPhysics contrib directory.
il y a 12 ans
Benjamin ‘Touky’ Huet
6c4d4bdf5f
Added Location modifier in URO.
Added BtPhystest for Bullet Physics test project.
il y a 12 ans
Sam Hocevar
caec5ed082
build: allow to build the PS3 binaries from Visual Studio if the proper
software is installed.
il y a 12 ans
Sam Hocevar
7dd4bec8c7
build: fix the VS2010 build and add build/ and binaries/ to the dist
tarball.
il y a 12 ans
Sam Hocevar
78f7a303ff
build: reorganise all the build stuff so that it lies in build/ and
make sure each .vcxproj file is with its corresponding source code.
il y a 12 ans
Sam Hocevar
28728814cc
core: replace usage of sin() or std::sin() with lol::sin() where appropriate.
il y a 12 ans
Sam Hocevar
8375f3443d
build: fix the PS3 port by using our trig.h everywhere instead of stdlib
functions; also remove a lot of idiotic "using namespace std" from the
codebase.
il y a 12 ans
Sam Hocevar
c035a1c2b7
core: fix a few build warnings and remove useless operators from the
"half" class. The build is now 3% faster.
il y a 12 ans
Sam Hocevar
6f73cafa08
build: simplify the .lolfx file compilation.
il y a 12 ans
Sam Hocevar
c6514fae84
test: GLSL syntax fiddling.
il y a 12 ans
Sam Hocevar
4a938d239b
build: remove \r from shader files before compilation.
il y a 12 ans
Sam Hocevar
e7fd8c57e2
test: a better GLSL parser in the LolFx test parser.
il y a 12 ans
Sam Hocevar
a71562bd83
core: rename f64vec4 to dvec4 etc. for consistency with GLSL.
il y a 12 ans
Sam Hocevar
e70887f511
test: more grammar improvements.
il y a 12 ans
Sam Hocevar
39493bebaa
test: add most of the GLSL grammar.
il y a 12 ans
Sam Hocevar
8a547a254f
test: add more GLSL and HLSL keywords to our grammar.
il y a 12 ans
Sam Hocevar
8ac8e13b75
test: some grammar tweaks.
il y a 12 ans
Sam Hocevar
1246eb233f
test: start working on a lexer/parser for LolFx using flex and bison.
il y a 12 ans
Sam Hocevar
fc618350f6
gpu: start working on the LolFx format.
il y a 12 ans
Sam Hocevar
6fe12e7811
build: ensure .lolfx.cpp files get cleaned up.
il y a 12 ans
Sam Hocevar
a4fb64d6c8
test: add a few unit tests for datatype sanity.
il y a 12 ans
Sam Hocevar
ee7dd6a699
misc: move more shaders to .lolfx files.
il y a 12 ans
Sam Hocevar
a606290ed2
gpu: allow to load a .lolfx file instead of all those shaders.
il y a 12 ans
Sam Hocevar
4770daf4ac
math: replace len(vec) with length(vec) to match the GLSL naming.
il y a 12 ans
Sam Hocevar
d0dbbde159
core: allow to concatenate arrays, and add unit tests for that.
il y a 12 ans
Sam Hocevar
c276dbb1ff
math: allow to write 1.f / q to take a quaternion's inverse.
il y a 12 ans
Sam Hocevar
82aaaae62c
core: the Array class now properly works with non-POD types.
il y a 12 ans