Sam Hocevar
a492530c60
test: fix an alignment issue with btVector3/vec3 casts.
12 anni fa
Benjamin ‘Touky’ Huet
ebbed2988a
BtPhysTest : Container box now moves.
12 anni fa
Sam Hocevar
333f34e09e
test: fix Bullet/Lol quaternion conversions, they use [x y z w] whereas we use
the mathematician-friendly [w x y z].
12 anni fa
Sam Hocevar
92308c4e81
test: use 0 instead of NULL to fix the X360 build.
12 anni fa
Benjamin ‘Touky’ Huet
e82c65aa18
Added walls and better context to the physics.
12 anni fa
Sam Hocevar
b5f1b679b7
test: minor tweaks to the physics demo.
12 anni fa
Benjamin ‘Touky’ Huet
444ed1df81
EasyPhysics : Added Capsules.
12 anni fa
Benjamin ‘Touky’ Huet
cd46cef099
Added Cylinder primitives.
Added several delete/destructor, speeds up exit & saves memory.
12 anni fa
Benjamin ‘Touky’ Huet
0ea021a40a
EasyMesh : Fixed normals on disc when one of the radius == 0
EasyPhysics : Added Cone primitive.
12 anni fa
Benjamin ‘Touky’ Huet
9c5364c734
Added sphere in EasyPhysics
12 anni fa
Benjamin ‘Touky’ Huet
b37dfcabf8
CIS FIX
12 anni fa
Sam Hocevar
22e123eb08
test: add missing physics files to Makefile.
12 anni fa
Benjamin ‘Touky’ Huet
ecd676ae74
Some CIS FIX.
12 anni fa
Benjamin ‘Touky’ Huet
c13c243453
#include were fucked-up ......
12 anni fa
Benjamin ‘Touky’ Huet
6cb8bb99ca
Behold the power of LolPhysics !
Added lol::phys::Simulation, lol::phys::EasyPhysics for easy physic uses.
Added PhysicsObject, wich hold EasyMesh & EasyPhysics components so it is easy to use. Easy seems to be the consensus.
BtPhysTest now works with new physics classes.
Known problem for this commit:
Physics is not properly setup.
There might be memory leaks, I don't think I've parsed all new/delete.
A LOT of primitives are not taken into account.
12 anni fa
Sam Hocevar
65ea695de1
core: start working on a higher level LolFx compiler based on the latest
GLSL grammar and some personal attempts at writing an HLSL grammar.
12 anni fa
Sam Hocevar
16f16d5882
test: minor tweaks to the Bullet demo.
12 anni fa
Sam Hocevar
f3b61c9616
test: refine physics timestep.
12 anni fa
Sam Hocevar
fe05e5e11a
test: activate the Bullet Physics test on all Unix platforms.
12 anni fa
Benjamin ‘Touky’ Huet
041c815fb6
Works better now.
12 anni fa
Benjamin ‘Touky’ Huet
5acf6b77a7
BtPhysTest works !
12 anni fa
Benjamin ‘Touky’ Huet
ba99fad120
Small BtPhysTest tweak, the camera shows something, now.
12 anni fa
Sam Hocevar
316df48a60
test: use lol::mat4 instead of Bullet matrices.
12 anni fa
Sam Hocevar
ec5af97f23
contrib: clean up the BulletPhysics contrib directory.
12 anni fa
Benjamin ‘Touky’ Huet
6c4d4bdf5f
Added Location modifier in URO.
Added BtPhystest for Bullet Physics test project.
12 anni fa
Sam Hocevar
caec5ed082
build: allow to build the PS3 binaries from Visual Studio if the proper
software is installed.
12 anni fa
Sam Hocevar
7dd4bec8c7
build: fix the VS2010 build and add build/ and binaries/ to the dist
tarball.
12 anni fa
Sam Hocevar
78f7a303ff
build: reorganise all the build stuff so that it lies in build/ and
make sure each .vcxproj file is with its corresponding source code.
12 anni fa
Sam Hocevar
28728814cc
core: replace usage of sin() or std::sin() with lol::sin() where appropriate.
12 anni fa
Sam Hocevar
8375f3443d
build: fix the PS3 port by using our trig.h everywhere instead of stdlib
functions; also remove a lot of idiotic "using namespace std" from the
codebase.
12 anni fa
Sam Hocevar
c035a1c2b7
core: fix a few build warnings and remove useless operators from the
"half" class. The build is now 3% faster.
12 anni fa
Sam Hocevar
6f73cafa08
build: simplify the .lolfx file compilation.
12 anni fa
Sam Hocevar
c6514fae84
test: GLSL syntax fiddling.
12 anni fa
Sam Hocevar
4a938d239b
build: remove \r from shader files before compilation.
12 anni fa
Sam Hocevar
e7fd8c57e2
test: a better GLSL parser in the LolFx test parser.
12 anni fa
Sam Hocevar
a71562bd83
core: rename f64vec4 to dvec4 etc. for consistency with GLSL.
12 anni fa
Sam Hocevar
e70887f511
test: more grammar improvements.
12 anni fa
Sam Hocevar
39493bebaa
test: add most of the GLSL grammar.
12 anni fa
Sam Hocevar
8a547a254f
test: add more GLSL and HLSL keywords to our grammar.
12 anni fa
Sam Hocevar
8ac8e13b75
test: some grammar tweaks.
12 anni fa
Sam Hocevar
1246eb233f
test: start working on a lexer/parser for LolFx using flex and bison.
12 anni fa
Sam Hocevar
fc618350f6
gpu: start working on the LolFx format.
12 anni fa
Sam Hocevar
6fe12e7811
build: ensure .lolfx.cpp files get cleaned up.
12 anni fa
Sam Hocevar
a4fb64d6c8
test: add a few unit tests for datatype sanity.
12 anni fa
Sam Hocevar
ee7dd6a699
misc: move more shaders to .lolfx files.
12 anni fa
Sam Hocevar
a606290ed2
gpu: allow to load a .lolfx file instead of all those shaders.
12 anni fa
Sam Hocevar
4770daf4ac
math: replace len(vec) with length(vec) to match the GLSL naming.
12 anni fa
Sam Hocevar
d0dbbde159
core: allow to concatenate arrays, and add unit tests for that.
12 anni fa
Sam Hocevar
c276dbb1ff
math: allow to write 1.f / q to take a quaternion's inverse.
12 anni fa
Sam Hocevar
82aaaae62c
core: the Array class now properly works with non-POD types.
12 anni fa