Benjamin ‘Touky’ Huet
b7fc1953ab
Some names tweaks
Added workbench, for personnal experimentation.
11 년 전
Sam Hocevar
b91c177125
camera: const correctness for all getters.
11 년 전
Benjamin ‘Touky’ Huet
04556dea8b
mat4 : removed useless ortho(). Fixed shifted_perspective so it actually works.
numeric : Added SmoothClamp & swap
camera : fixed target&up issues and added screen-scale factor.
touky_demo : correct camera integration & first pass on uro refactor. Also added Makefile to vcproj
11 년 전
Benjamin ‘Touky’ Huet
afefed080b
Camera : Added useage tweak.
11 년 전
Benjamin ‘Touky’ Huet
876f62228c
btphystest : added new camera functions. Added funny camera stuff for cat simulation.
11 년 전
Sam Hocevar
16a620d537
scene: start refactoring the camera code; we now have a stack of cameras
in the scene where we can push and pop cameras.
12 년 전
Benjamin ‘Touky’ Huet
7a051f9455
Added MeshViewer new project, its goal being to have a program capable of previewing a mesh from an outer source (.txt, js, etc ...) in order to speed up mesh creation.
Added RadialJitter("rj") to EasyMesh parser.
12 년 전
Benjamin ‘Touky’ Huet
c7219ff1dd
New year copyright update.
12 년 전
Sam Hocevar
d6634da83f
build: fix the WTFPL site URL in all code comments.
12 년 전
Benjamin ‘Touky’ Huet
e8d2d8c202
So Character Controller works with a lazy camera logic.
12 년 전
Benjamin ‘Touky’ Huet
a031bad19c
Added some convenient functions in camera.
12 년 전
Sam Hocevar
2723dabfac
orbital: play with the camera.
12 년 전
Sam Hocevar
da6062de06
core: add methods to set the camera's view matrix.
12 년 전
Sam Hocevar
90bfc79b22
core: tick methods now use seconds, like any sane system.
12 년 전
Sam Hocevar
08fc460668
core: move the Camera class from Orbital to the engine core.
12 년 전
Sam Hocevar
f79a3c52b5
core: add a Sprite class to try to factor some common logic currently
found in the game. Will be greatly improved later.
13 년 전
Sam Hocevar
660962e894
build: put debug stuff and shader stuff in subdirectories.
13 년 전
Sam Hocevar
22b7a41c2e
core: fix include guard naming scheme.
14 년 전
Sam Hocevar
8848cf53db
Put everything in the "lol" namespace. Better late than never.
14 년 전
Sam Hocevar
0ed566d3cc
Complete Lol Engine / Deus Hax / Monsterz split.
14 년 전
Sam Hocevar
54a05e0c2c
Allow for different priorities in game and draw tick levels.
14 년 전
Sam Hocevar
1f3226dc2f
Add a debugging sphere object to test transparency.
14 년 전
Sam Hocevar
57a0cb5102
Refactor stuff.
14 년 전
Sam Hocevar
50e4f67254
Get the timer to talk milliseconds instead of seconds.
14 년 전
Sam Hocevar
4d63ad6ada
Rename "asset" to "entity". It's way cooler.
14 년 전
Sam Hocevar
0fe723ee86
Implement video recording using libpipi.
14 년 전
Sam Hocevar
e16f8d7804
Add a debug sprite to the scene.
14 년 전