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miroir de https://github.com/lolengine/lol
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529 Révisions
5 Branches
1.4 GiB
Aborescence: afd2cfd69d
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Graphique des révisions

4 Révisions (afd2cfd69d3d7581effadaa6d60d4beb1344f318)

Auteur SHA1 Message Date
  Sam Hocevar 10b321b204 core: get rid of now useless <cstdio> includes. il y a 14 ans
  Sam Hocevar 233ad8bb89 core: fix uninitialised WorldEntity members. il y a 14 ans
  Sam Hocevar 8848cf53db Put everything in the "lol" namespace. Better late than never. il y a 15 ans
  Sam Hocevar de3da71331 Create the WorldEntity class, for objects with world coordinates. il y a 15 ans
  Sam Hocevar 21fd077d12 Reduce audio latency by using 1K samples instead of 4K. il y a 15 ans
  Sam Hocevar 640735731a Add preliminary support for sound samples. Implement click. il y a 15 ans
  Sam Hocevar 0ed566d3cc Complete Lol Engine / Deus Hax / Monsterz split. il y a 15 ans
  Sam Hocevar 50e4f67254 Get the timer to talk milliseconds instead of seconds. il y a 15 ans
  Sam Hocevar 0d78ca44ca Implement Timer::PollSeconds(), if necessary. il y a 15 ans
  Sam Hocevar 8bfb98c160 Implement a better timing mechanism for fixed framerate. Accuracy is
sub-millisecond but can be improved if we get rid of SDL timers.
il y a 15 ans
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