942 Commits (ba99fad120b94c31218985219f25081756ab02db)
 

Author SHA1 Message Date
  Sam Hocevar 6f19f877a8 orbital: new snake enemy. 12 years ago
  Sam Hocevar c02e57365c orbital: add the two parallax starfields. 12 years ago
  Sam Hocevar 440e86eb68 orbital: use both thumb sticks to pilot ships. 12 years ago
  Sam Hocevar 70f992bb36 win32: add an Xinput class for Xbox360 controllers, because they're not 12 years ago
  Sam Hocevar 54fe8937ad input: support Xbox input system for gamepads. 12 years ago
  Sam Hocevar c0141debea input: allow to remap gamepad axes in the generic input layer. 12 years ago
  Sam Hocevar 2723dabfac orbital: play with the camera. 12 years ago
  Sam Hocevar f30105e675 math: implement all Euler conversions for 3×3 matrices. 12 years ago
  Sam Hocevar 552dfee5b1 math: implement quaternion creation from true Euler angles (as opposed 12 years ago
  Sam Hocevar da6062de06 core: add methods to set the camera's view matrix. 12 years ago
  Sam Hocevar e1d0beae1a math: support all Tait-Bryan angle combinations in quaternions. 12 years ago
  Sam Hocevar 4934e9dbee orbital: move ship with arrows. 12 years ago
  Sam Hocevar 102d007cda input: blacklist HDAPS as a joystick, it's not really a joystick. 12 years ago
  Sam Hocevar d0dbbde159 core: allow to concatenate arrays, and add unit tests for that. 12 years ago
  Sam Hocevar 95fccabc7a orbital: create a Player class with joystick support. 12 years ago
  Sam Hocevar 45bab95127 input: do not let the joystick override the keyboard. 12 years ago
  Sam Hocevar 58b3c20b86 input: add core joystick support and bind the SDL input to that. 12 years ago
  Sam Hocevar c276dbb1ff math: allow to write 1.f / q to take a quaternion's inverse. 12 years ago
  Sam Hocevar d452194326 gpu: activate backface culling on OpenGL to remain consistent with 12 years ago
  Sam Hocevar 8f7d28c169 orbital: play with the tanks. 12 years ago
  Sam Hocevar 032b7ed47d core: make WorldEntity rotation a quaternion. 12 years ago
  Sam Hocevar 75021144ae orbital: put the tanks in a separate class. 12 years ago
  Sam Hocevar 8954a123aa core: add Last() and Pop() methods to the Array class. 12 years ago
  Sam Hocevar 6467a06e90 core: convert some realloc() calls to our nice dynamic Array class. 12 years ago
  Sam Hocevar 82aaaae62c core: the Array class now properly works with non-POD types. 12 years ago
  Benjamin ‘Touky’ Huet 38332c5f47 Added CommandParser parent class to Mesh to prepare other Parser implementation. 12 years ago
  Sam Hocevar 0315413285 core: rename Array::Append() to Array::Push() for brevity and arbitrary 12 years ago
  Sam Hocevar bfada5d920 core: move some of the camera view logic from the Video class to the 12 years ago
  Sam Hocevar 64b37d8897 gpu: fix a memory leak in the VertexBuffer and IndexBuffer classes. 12 years ago
  Sam Hocevar 2d34fd8358 core: reduce compilation time by about 30% by playing with namespaces 12 years ago
  Sam Hocevar fad3e434cf math: fix a bug in mat3::fromeuler(). 12 years ago
  Sam Hocevar bbdd59032d test: add matrix determinant and quaternion norm checks in the unit tests. 12 years ago
  Sam Hocevar ecda7cd569 math: replace mat3::rotate(quat) with an explicit constructor, and add 12 years ago
  Sam Hocevar 032b32271b math: fix a bug in the rotation matrix to quaternion conversion, found 12 years ago
  Sam Hocevar 9e9c18d37e test: add several unit tests for rotations with matrices and quaternions. 12 years ago
  Sam Hocevar 5ff96967a0 math: add Quat::transform() to directly apply a quaternion to a vector. 12 years ago
  Sam Hocevar 90c8a58937 build: add gcov files to the Git ignore list. 12 years ago
  Sam Hocevar e91c326f57 math: add methods to convert from a quaternion to Euler angles and from 12 years ago
  Sam Hocevar fceeaf1c74 math: add quat::fromeuler static constructor for quaternions. 12 years ago
  Sam Hocevar 1bc2a7d705 build: fix compilation on Windows by undefining the min and max macros 12 years ago
  Sam Hocevar ade0514b15 math: add min(), max() and clamp() for half, real and vector types. 12 years ago
  Sam Hocevar 90bfc79b22 core: tick methods now use seconds, like any sane system. 12 years ago
  Sam Hocevar fbaf32f1b9 core: make timers second-based rather than millisecond-based. 12 years ago
  Benjamin ‘Touky’ Huet 9c27915507 Added GetButtonState() in Input class. 12 years ago
  Sam Hocevar 08fc460668 core: move the Camera class from Orbital to the engine core. 12 years ago
  Sam Hocevar aa1e17d95f build: fix for a fucking batch file limitation that won't let me iterate 12 years ago
  Sam Hocevar 8325d8889c math: chage quaternion constructor to wxyz order because it matches the 12 years ago
  Sam Hocevar cbf13dac65 gpu: temporarily enable alpha blending in the vertex buffer code. 12 years ago
  Sam Hocevar 7b1e9abdc9 orbital: create a Camera class where we will hide the complexity. 12 years ago
  Sam Hocevar b49ba4ef56 core: prefix some member variables with m_ for clarity. 12 years ago