70 Révisions (bbb9722208672239792a5b3ffd2b680bc114a244)

Auteur SHA1 Message Date
  Benjamin ‘Touky’ Huet 665bd7d6e7 MeshViewer : Fov compensation now works correctly (all is bound on Page{Up|Down}) First commit in a while. il y a 11 ans
  Benjamin ‘Touky’ Huet 5a42ee7e31 touky_demo moved in specific folder il y a 11 ans
  Benjamin ‘Touky’ Huet cab35777d2 ToukyDemo name-change il y a 11 ans
  Benjamin ‘Touky’ Huet 318c3ef66c sln modified with new project. il y a 11 ans
  Benjamin ‘Touky’ Huet cde747667c 12_voronoi : Added GPU Voronoi test. il y a 11 ans
  Sam Hocevar edd09e08f5 ps3: create an audio device at startup. il y a 11 ans
  Sam Hocevar c59fc670c2 core: import pristine lua 5.2.1 in the engine code. il y a 11 ans
  Lolbot ad2ddbb715 build: convert source files to lowercase. il y a 11 ans
  Benjamin ‘Touky’ Huet 930dcfd109 tactics : first commit. Arena, characters, state machine and all the funny stuff. il y a 11 ans
  Benjamin ‘Touky’ Huet 0fb25474e3 sln small build config fix for Win32 il y a 11 ans
  Benjamin ‘Touky’ Huet a573b0908b MeshViewer : Added shitty texture to bulletproof easymesh UV, and therefore correct wrongly set ones. il y a 11 ans
  Benjamin ‘Touky’ Huet 506befcf4a easymesh : Added Twist/Ben/Shear & Taper refactor. il y a 11 ans
  Sam Hocevar f7d660533c external: update SDL_image and SDL_mixer to 1.2.12 and add Win64 versions. il y a 12 ans
  Sam Hocevar 88210d139e build: reactivate SDL_mixer on Win32 (not Win64 yet). il y a 12 ans
  Sam Hocevar 6e1156aaea build: split the main library into lolcore and lolbullet. il y a 12 ans
  Sam Hocevar 01693351a0 build: define HAVE_STDIO_H on Windows desktop. il y a 12 ans
  Sam Hocevar eaf115a379 people: reorganise user directories to allow for private/ subdirectories. il y a 12 ans
  Benjamin ‘Touky’ Huet 7a051f9455 Added MeshViewer new project, its goal being to have a program capable of previewing a mesh from an outer source (.txt, js, etc ...) in order to speed up mesh creation. il y a 12 ans
  Sam Hocevar bd95435faf build: fix LolFx rule for MSBuild again. il y a 12 ans
  Sam Hocevar 00c6f57d61 build: fix LolFx generation on Visual Studio. il y a 12 ans
  Sam Hocevar 8f67c3218f build: replace \ with / on the PS3 instead of trying to escape backslashes. il y a 12 ans
  Sam Hocevar 44c3f1c6a7 build: try to escape double quotes in .props file. il y a 12 ans
  Sam Hocevar 50d5c11e67 build: fuck msbuild, again. il y a 12 ans
  Sam Hocevar b00282a79f build: try to bypass a SNC VSI issue with string replacements. il y a 12 ans
  Sam Hocevar 06b50b7360 build: speed up Visual Studio builds by always disabling minimal rebuilds, il y a 12 ans
  Sam Hocevar bbf72e1a64 core: pass the project directory to the binary build and get rid of il y a 12 ans
  Benlitz 4146c9524e Benlitz first test project setup il y a 12 ans
  Sam Hocevar df7a21d68f tutorial: add texture demo to the VS solution. il y a 12 ans
  Sam Hocevar e70fcd05f8 build: upgrade glew binaries to 1.9.0 and rename the contrib directory il y a 12 ans
  Sam Hocevar 8c9a5d4779 build: add a script to automatically run bitten on Windows. Needs some tweaking il y a 12 ans
  Sam Hocevar e59d306e54 build: disable those fucking "Any CPU" and "Mixed Platforms" build il y a 12 ans
  Sam Hocevar b73d8b5382 vslol: create a Visual Studio plugin that will let us rebuild parsers & lexers. il y a 12 ans
  jeunathe 2a9f2bed79 New subProject for jnat il y a 12 ans
  Sam Hocevar ca1050e047 debug: get rid of quad.cpp, it's become useless. il y a 12 ans
  Sam Hocevar a86eaf1bb2 tutorial: start working on a small Perlin-like noise demo. il y a 12 ans
  Sam Hocevar 5f137d077c debug: add minor debug messages to the ticker, ensure LOL_DEBUG and il y a 12 ans
  Sam Hocevar 50de813d99 gpu: explicitly create render targets on the Xbox 360. il y a 12 ans
  Sam Hocevar 30259d6329 build: add a demo for Peeweek. il y a 12 ans
  Sam Hocevar 549219c6f6 build: reorganise person stuff inside a people/ directory. il y a 12 ans
  Sam Hocevar 8e1141bb68 build: reorganise VS2010 solution. il y a 12 ans
  Sam Hocevar 0f14383241 build: split the D3d9 build flags into D3d9 and Xinput for situations where il y a 12 ans
  Sam Hocevar 683d7e35cb neercs: start porting the old code to Windows; this breaks the Visual Studio il y a 12 ans
  Sam Hocevar 90e8ae520c build: put the Win64 SDL libraries in two separate directories, MSVC-built il y a 12 ans
  Sam Hocevar b5563ad21d core: switch the Win32/x64 binaries to the Windows subsystem so that they il y a 12 ans
  Sam Hocevar 2cde045713 neercs: disable neercs build on Windows for now. il y a 12 ans
  Sam Hocevar d0a1dd6873 build: generate debug information even in release mode. il y a 12 ans
  Sam Hocevar a969597a56 build: rename "Lol.Core.Build.props" to the more explicit "config-build.xml" il y a 12 ans
  Sam Hocevar 9130d7fc7b build: fix a bug in the Xbox 360 defines propagation. il y a 12 ans
  Sam Hocevar e12fc0e35c tutorial: add a simple EasyMesh viewer. il y a 12 ans
  Benjamin ‘Touky’ Huet 197c11e8d1 CIS yet again. il y a 12 ans