Benjamin ‘Touky’ Huet
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665bd7d6e7
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MeshViewer : Fov compensation now works correctly (all is bound on Page{Up|Down}) First commit in a while.
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11 anni fa |
Benjamin ‘Touky’ Huet
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5a42ee7e31
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touky_demo moved in specific folder
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11 anni fa |
Benjamin ‘Touky’ Huet
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cab35777d2
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ToukyDemo name-change
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11 anni fa |
Benjamin ‘Touky’ Huet
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318c3ef66c
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sln modified with new project.
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11 anni fa |
Benjamin ‘Touky’ Huet
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cde747667c
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12_voronoi : Added GPU Voronoi test.
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11 anni fa |
Sam Hocevar
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edd09e08f5
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ps3: create an audio device at startup.
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11 anni fa |
Sam Hocevar
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c59fc670c2
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core: import pristine lua 5.2.1 in the engine code.
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11 anni fa |
Lolbot
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ad2ddbb715
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build: convert source files to lowercase.
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11 anni fa |
Benjamin ‘Touky’ Huet
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930dcfd109
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tactics : first commit. Arena, characters, state machine and all the funny stuff.
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11 anni fa |
Benjamin ‘Touky’ Huet
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0fb25474e3
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sln small build config fix for Win32
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11 anni fa |
Benjamin ‘Touky’ Huet
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a573b0908b
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MeshViewer : Added shitty texture to bulletproof easymesh UV, and therefore correct wrongly set ones.
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11 anni fa |
Benjamin ‘Touky’ Huet
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506befcf4a
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easymesh : Added Twist/Ben/Shear & Taper refactor.
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11 anni fa |
Sam Hocevar
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f7d660533c
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external: update SDL_image and SDL_mixer to 1.2.12 and add Win64 versions.
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12 anni fa |
Sam Hocevar
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88210d139e
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build: reactivate SDL_mixer on Win32 (not Win64 yet).
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12 anni fa |
Sam Hocevar
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6e1156aaea
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build: split the main library into lolcore and lolbullet.
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12 anni fa |
Sam Hocevar
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01693351a0
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build: define HAVE_STDIO_H on Windows desktop.
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12 anni fa |
Sam Hocevar
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eaf115a379
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people: reorganise user directories to allow for private/ subdirectories.
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12 anni fa |
Benjamin ‘Touky’ Huet
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7a051f9455
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Added MeshViewer new project, its goal being to have a program capable of previewing a mesh from an outer source (.txt, js, etc ...) in order to speed up mesh creation.
Added RadialJitter("rj") to EasyMesh parser.
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12 anni fa |
Sam Hocevar
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bd95435faf
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build: fix LolFx rule for MSBuild again.
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12 anni fa |
Sam Hocevar
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00c6f57d61
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build: fix LolFx generation on Visual Studio.
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12 anni fa |
Sam Hocevar
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8f67c3218f
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build: replace \ with / on the PS3 instead of trying to escape backslashes.
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12 anni fa |
Sam Hocevar
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44c3f1c6a7
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build: try to escape double quotes in .props file.
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12 anni fa |
Sam Hocevar
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50d5c11e67
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build: fuck msbuild, again.
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12 anni fa |
Sam Hocevar
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b00282a79f
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build: try to bypass a SNC VSI issue with string replacements.
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12 anni fa |
Sam Hocevar
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06b50b7360
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build: speed up Visual Studio builds by always disabling minimal rebuilds,
hence allowing multiprocessor builds.
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12 anni fa |
Sam Hocevar
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bbf72e1a64
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core: pass the project directory to the binary build and get rid of
that 2-year old "temporary Win32 hack".
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12 anni fa |
Benlitz
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4146c9524e
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Benlitz first test project setup
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12 anni fa |
Sam Hocevar
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df7a21d68f
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tutorial: add texture demo to the VS solution.
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12 anni fa |
Sam Hocevar
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e70fcd05f8
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build: upgrade glew binaries to 1.9.0 and rename the contrib directory
to external so as to avoid some autocompletion collisions with "configure".
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12 anni fa |
Sam Hocevar
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8c9a5d4779
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build: add a script to automatically run bitten on Windows. Needs some tweaking
before it also runs on Linux or OS X.
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12 anni fa |
Sam Hocevar
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e59d306e54
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build: disable those fucking "Any CPU" and "Mixed Platforms" build
configurations. Seriously, fuck Visual Studio.
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12 anni fa |
Sam Hocevar
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b73d8b5382
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vslol: create a Visual Studio plugin that will let us rebuild parsers & lexers.
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12 anni fa |
jeunathe
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2a9f2bed79
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New subProject for jnat
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12 anni fa |
Sam Hocevar
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ca1050e047
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debug: get rid of quad.cpp, it's become useless.
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12 anni fa |
Sam Hocevar
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a86eaf1bb2
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tutorial: start working on a small Perlin-like noise demo.
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12 anni fa |
Sam Hocevar
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5f137d077c
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debug: add minor debug messages to the ticker, ensure LOL_DEBUG and
LOL_RELEASE are set by msbuild, and use the debug PSGL on the PS3.
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12 anni fa |
Sam Hocevar
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50de813d99
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gpu: explicitly create render targets on the Xbox 360.
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12 anni fa |
Sam Hocevar
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30259d6329
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build: add a demo for Peeweek.
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12 anni fa |
Sam Hocevar
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549219c6f6
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build: reorganise person stuff inside a people/ directory.
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12 anni fa |
Sam Hocevar
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8e1141bb68
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build: reorganise VS2010 solution.
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12 anni fa |
Sam Hocevar
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0f14383241
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build: split the D3d9 build flags into D3d9 and Xinput for situations where
we want Xinput but not D3D (ie. OpenGL).
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12 anni fa |
Sam Hocevar
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683d7e35cb
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neercs: start porting the old code to Windows; this breaks the Visual Studio
build until further fixes are made.
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12 anni fa |
Sam Hocevar
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90e8ae520c
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build: put the Win64 SDL libraries in two separate directories, MSVC-built
and MinGW-built, because of some weird %rip corruption at runtime when
linking the MSVC DLL with mingw-w64.
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12 anni fa |
Sam Hocevar
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b5563ad21d
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core: switch the Win32/x64 binaries to the Windows subsystem so that they
do not open a console at startup.
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12 anni fa |
Sam Hocevar
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2cde045713
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neercs: disable neercs build on Windows for now.
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12 anni fa |
Sam Hocevar
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d0a1dd6873
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build: generate debug information even in release mode.
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12 anni fa |
Sam Hocevar
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a969597a56
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build: rename "Lol.Core.Build.props" to the more explicit "config-build.xml"
and add a new "UseBullet" configuration flag.
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12 anni fa |
Sam Hocevar
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9130d7fc7b
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build: fix a bug in the Xbox 360 defines propagation.
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12 anni fa |
Sam Hocevar
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e12fc0e35c
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tutorial: add a simple EasyMesh viewer.
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12 anni fa |
Benjamin ‘Touky’ Huet
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197c11e8d1
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CIS yet again.
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12 anni fa |