2549 Commits (bc2684fd40f9b1b3fc58762084c09c3ff4f7e13d)
 

Author SHA1 Message Date
  Guillaume Bittoun 3cf7df7381 matrix: adding L-matrix inverse 9 years ago
  Guillaume Bittoun 7c907f6f3e matrix: determinant computing using LU-decomposition 10 years ago
  Guillaume Bittoun ebd15dbc0e matrix: LU-decomposition, bug fixes + tests 10 years ago
  Sam Hocevar 78220fe9a6 build: better ffmpeg library detection. 10 years ago
  Guillaume Bittoun d565a73a15 matrix: starting LU-decomposition 10 years ago
  Sam Hocevar 26c394053e math: implement Karatsuba algorithm for large bigint multiplications. 10 years ago
  Sam Hocevar d72cb24bc0 build: move sample and tutorial files around. 10 years ago
  Sam Hocevar 3835dc62e0 base: minor variable renaming. 10 years ago
  Sam Hocevar 4e76c6e708 lolremez: shorter code in the expression parser. 10 years ago
  Sam Hocevar 7330c2c8c2 math: move naive bigint multiplication to a static method and add unit tests. 10 years ago
  Sam Hocevar 9b857804aa math: bigint multiplication (the naïve O(n²) algorithm for now). 10 years ago
  Sam Hocevar d92547bf3e math: add bitwise operators for bigints, comparison operators, unary 10 years ago
  Sam Hocevar ec00776d61 math: start working on a bigint type, which will be the fundation 10 years ago
  Sam Hocevar 29d65231f3 lolremez: add thread workers for slightly faster convergence. 10 years ago
  Sam Hocevar 3cd4c4d413 base: more lowercase shit. 10 years ago
  Sam Hocevar 31477c906e build: remove the LolFx and the EasyMesh compilers for now. 10 years ago
  Sam Hocevar 288bec4312 lolremez: add more timing information for the linear system solving. 10 years ago
  Sam Hocevar 9cf137e47d sys: fix an idiotic bug in the thread class. 10 years ago
  Sam Hocevar a07844682e build: remove dead PS3 code. 10 years ago
  Sam Hocevar 8657a3adfa sys: use std::bind for thread workers to avoid ugly casts. 10 years ago
  Sam Hocevar 72a7abbac1 base: add lowercase versions for most array methods. 10 years ago
  Sam Hocevar 5f953f40ad lolremez: various tweaks. 10 years ago
  Sam Hocevar a46354472d lolremez: add abs() function, implement full high-precision floating 10 years ago
  Sam Hocevar d3a775738d lolremez: use successive parabolic interpolation for extrema search. 10 years ago
  Sam Hocevar 19727c3ddf lolremez: tweak code so that it builds on Windows (remove unsupported C++/Unix features). 10 years ago
  Sam Hocevar f8b29001cd base: convert map and avl_tree methods to lowercase. Because. 10 years ago
  Sam Hocevar afc62a5399 lolremez: useless refactoring. 10 years ago
  Sam Hocevar 0e71596def lolremez: greatly improve root search times by using simple regula falsi. 10 years ago
  Sam Hocevar 50c2b4b46e lolremez: allow spaces in arithmetic expressions. 10 years ago
  Sam Hocevar 506b0e21e1 lolremez: implement a mathematical expression evaluator. 10 years ago
  Sam Hocevar 42a5296207 gpu: use PEGTL to split lolfx files into different parts. 10 years ago
  Sam Hocevar 55897d7cae misc: experiment with two parser libraries (AXE and PEGTL). 10 years ago
  Sam Hocevar 7ea3b73ed7 image: endianness fixes in the Imlib2 codec. 10 years ago
  Jean-Yves Lamoureux cf72e40d62 imlib2: Fix RGBA order in loader and use imlib_image_get_data_for_reading_only() 10 years ago
  Sam Hocevar c727182ac0 image: fix a bug introduced in the image conversion refactoring. 10 years ago
  Sam Hocevar 4928ea91ad image: improve the DBS dithering implementation by avoiding lots of tests. 10 years ago
  Sam Hocevar f075894e8e base: improve assert messages in the array class. 10 years ago
  Sam Hocevar 9bd8181379 base: fix map behaviour in release mode by moving code out of asserts. 10 years ago
  Sam Hocevar ab7d4e961f misc: fix a bug in the YCM configuration file. 10 years ago
  Sam Hocevar 192e8f89ad misc: add a test .ycm_extra_conf.py file for YouCompleteMe. 10 years ago
  Sam Hocevar 5026358eef image: add plenty of colour conversions. 10 years ago
  Jean-Yves Lamoureux caa1b29f50 Load image, generate ULA frame 10 years ago
  Sam Hocevar 18f8cc6d1f base: some Windows compilation fixes. 10 years ago
  Sam Hocevar 9a6daa5b1e math: optimise Perlin noise by parsing the hypercube using a Gray code pattern. 10 years ago
  Sam Hocevar 1106503917 math: simple Perlin noise for comparison purposes. 10 years ago
  Sam Hocevar 5d9488182f math: extract the gradient generator from simplex noise so that we 10 years ago
  Sam Hocevar 5e46ec76ba math: add vecN::axis() factory. 10 years ago
  Sam Hocevar b0b5bcc6fa math: tweak simplex noise scale according to dimension. 10 years ago
  Sam Hocevar 7faf5d912a math: tweak simplex noise and add plenty of comments and debug code. 10 years ago
  Sam Hocevar 0af8c1fd6f math: shitloads of tweaks, optimisations, fixes and comments to the 10 years ago