20 Commits (c1428fc1f99be7b6370ddf8381a74f7378b9297a)

Autor SHA1 Mensagem Data
  Sam Hocevar c1428fc1f9 input: support up to 32 mouse buttons. 12 anos atrás
  Sam Hocevar 39a8c26fb5 base: start removing occurrences of NULL on our long journey to nullptr. 12 anos atrás
  Sam Hocevar 1e973c81bd build: add SDL detection code in new file lol-sdl.m4. The SDL2 version is 13 anos atrás
  Benjamin ‘Touky’ Huet c7219ff1dd New year copyright update. 13 anos atrás
  Sam Hocevar d6634da83f build: fix the WTFPL site URL in all code comments. 13 anos atrás
  Sam Hocevar 439298ee5e misc: very minor tweaks here and there. 13 anos atrás
  Sam Hocevar 956657e86f input: some refactoring in the action bindings. 13 anos atrás
  Lolbot 23807ea88e fixed 23 files out of 277: 13 anos atrás
  Sam Hocevar df6134e648 input: fix minor PS3 compilation error. 13 anos atrás
  Sam Hocevar 5f94ceb454 input: switch all key names to camel case, like our other enums. 13 anos atrás
  Benjamin ‘Touky’ Huet 1e48c827a4 Input now works correctly 13 anos atrás
  Benjamin ‘Touky’ Huet 08a54c1a2a Added correct implementation of Action layer for Inputs. 13 anos atrás
  Benjamin ‘Touky’ Huet 8838ef06b6 Added InputTracker test initPhysTest 13 anos atrás
  Benjamin ‘Touky’ Huet fcd46a2969 Build FIX .... again. 13 anos atrás
  Benjamin ‘Touky’ Huet 075be12a77 Added a skeleton for Input Tracking & base idea for Touch/untouch mechanics. 13 anos atrás
  Sam Hocevar 0b971d7926 input: allow to easily track more than one input stick. 13 anos atrás
  Sam Hocevar 7a776e72f5 core: fix the X360 build by re-adding macro barriers I removed. 13 anos atrás
  Sam Hocevar 9b5880936c build: tweak everything to allow building with SDL on the Raspberry Pi. 13 anos atrás
  Sam Hocevar 28728814cc core: replace usage of sin() or std::sin() with lol::sin() where appropriate. 13 anos atrás
  Sam Hocevar 58b3c20b86 input: add core joystick support and bind the SDL input to that. 13 anos atrás
  Benjamin ‘Touky’ Huet 9c27915507 Added GetButtonState() in Input class. 13 anos atrás
  Sam Hocevar b49ba4ef56 core: prefix some member variables with m_ for clarity. 13 anos atrás
  Sam Hocevar 57df2357de math: try to implement the magic getter/setter pattern. BREAKS BUILD. 14 anos atrás
  Sam Hocevar d38a79ee3d math: move most vector and matrix member functions to global functions. 14 anos atrás
  Sam Hocevar 7e337a0607 ps3: compilation fixes for the PS3. 14 anos atrás
  Sam Hocevar 01ebcec3b8 core: split vector operations into linear and non-linear so that we can 14 anos atrás
  Sam Hocevar 71844c65bb core: port everything to SDL 1.3. 14 anos atrás
  Sam Hocevar 6767dae741 core: disallow casting eg. a vec3 into a vec2. Use the xy() getter instead. 14 anos atrás
  Sam Hocevar 2b9d64f7a8 core: more vec?i -> ?veci renames. 14 anos atrás
  Sam Hocevar 6bbe943492 core: rename vec2i to ivec2 etc. to better match GLSL. 14 anos atrás
  Sam Hocevar bf5e4ba76e sdl: fix touchscreen event handling by first applying mouse moves, then 14 anos atrás
  Sam Hocevar 10b321b204 core: get rid of now useless <cstdio> includes. 14 anos atrás
  Sam Hocevar 700cfbd8ea core: fix a few compilation errors and warnings on OS X. 14 anos atrás
  Sam Hocevar 8848cf53db Put everything in the "lol" namespace. Better late than never. 15 anos atrás
  Sam Hocevar e41dd3a949 Create the SdlApp class to avoid code duplication. Ensure USE_SDL is 15 anos atrás
  Sam Hocevar 6405ef32ea Get rid of float3, float4, int3 etc. in favour of GLSL types. 15 anos atrás
  Sam Hocevar e3a8aa0961 Start working on a new gameplay, codenamed "Fusion". 15 anos atrás
  Sam Hocevar e9583b8a62 Implement the title screen. Click on it to start a game. 15 anos atrás
  Sam Hocevar f9cb712e81 First implementation of the mouse tracker. 15 anos atrás
  Sam Hocevar 9c08082263 Minor updates to the mouse tracking architecture. 15 anos atrás
  Sam Hocevar 502deb7597 Fix a few warnings here and there, and try to use the vector classes. 15 anos atrás
  Sam Hocevar f76b95f200 Rename Float3 to float3, Int3 to int3 etc. and add the 4-member versions. 15 anos atrás
  Sam Hocevar 2d93e03c45 Mouse button support in Lol Engine. 15 anos atrás
  Sam Hocevar d248ae8b9a Make SdlInput regularly inject the mouse position into the Input singleton. 15 anos atrás
  Sam Hocevar 0ed566d3cc Complete Lol Engine / Deus Hax / Monsterz split. 15 anos atrás
  Sam Hocevar 9e2c239e74 Support tilesets larger than 512x512 and switch the coordinates system to 15 anos atrás
  Sam Hocevar 887e7b1690 Switch from esdf controls to wasd, but support qwerty and azerty keyboards. 15 anos atrás
  Sam Hocevar 988f7c2885 Replace mouse scrolling with a joystick simulated by the e/s/d/f keys. 15 anos atrás