9 Commits (c7fa8939f593334c7e29f5f4ad1043a22ede033b)

Auteur SHA1 Bericht Datum
  Sam Hocevar 2df8762d47 Migrate to Visual Studio 2017. 7 jaren geleden
  Sam Hocevar 7ccf613a08 build: move Lua to a submodule 8 jaren geleden
  Sam Hocevar f1a2b66d62 build: move Bullet to a submodule 8 jaren geleden
  Sam Hocevar ce05d8589a build: refactor msbuild files for usage as a submodule 8 jaren geleden
  Sam Hocevar ba0e467a2e build: rename liblolcore to liblol-core, etc. 8 jaren geleden
  Sam Hocevar d84605c105 Remove Xbox 360 support, too much stuff no longer compiles. 9 jaren geleden
  Benjamin ‘Touky’ Huet 3ef2d6d31f small MeshViewer tweak 9 jaren geleden
  Benjamin ‘Touky’ Huet 73f729d2ef MeshViewer refactor is on good way 9 jaren geleden
  Sam Hocevar d33c31279e Fully move meshviewer to its own subdirectory to avoid build errors. 9 jaren geleden
  Benjamin ‘Touky’ Huet 3f167f2f1d ImGui 1.37 9 jaren geleden
  Benjamin ‘Touky’ Huet 3aac6cb2f2 Reorganizing MeshViewer 9 jaren geleden
  Benjamin ‘Touky’ Huet 6c3dd67bc0 Controller refactor to enforce InputProfile usage (because why not) 9 jaren geleden
  Benjamin ‘Touky’ Huet 9c07e8c2e0 Added Thread classes 9 jaren geleden
  Benjamin ‘Touky’ Huet a8c3a80eb1 Add color var in lua 9 jaren geleden
  Sam Hocevar d72cb24bc0 build: move sample and tutorial files around. 10 jaren geleden
  Sam Hocevar a07844682e build: remove dead PS3 code. 10 jaren geleden
  Sam Hocevar 2b81246a22 build: reorganise some visual studio shit and comment some files. 10 jaren geleden
  Sam Hocevar cadc4d18b0 test: move the unit tests to the engine, and lolunit out of the engine. 10 jaren geleden
  Sam Hocevar 0bc2ec0480 build: move VS solution one directory below and create a VS2014 solution. 10 jaren geleden
  Sam Hocevar d46e63ff29 build: VS2012 solution and project tweaks for exotic platforms. 11 jaren geleden
  Benlitz 246af694d8 removed vs2010 solution, migrated all projects to 2012. VsLol stays on 2010 for compatibility and now has its own sln. 11 jaren geleden
  Benjamin ‘Touky’ Huet 8b793bcd36 meshviewer name straightening again 11 jaren geleden
  Benjamin ‘Touky’ Huet ab3a16fb91 meshviewer files name straightening 11 jaren geleden
  Benjamin ‘Touky’ Huet 1e7d3ee21a Added SceneSetup and its Parser/Compiler 11 jaren geleden
  Benjamin ‘Touky’ Huet 046a80937c MeshViewer : Added mouse support 11 jaren geleden
  Benjamin ‘Touky’ Huet 3d8a58a806 Transfered progress bar logic in progress_status.js. 11 jaren geleden
  Benjamin ‘Touky’ Huet cdeb40c941 ACH, NAMEN NOMENKLATUR ! 11 jaren geleden
  Benjamin ‘Touky’ Huet 27909ac835 MeshViewer : Html split in .js so other NaCl version should be easier. Added crash/error handling with restart. Added Best match sorting in command listing. 11 jaren geleden
  Benjamin ‘Touky’ Huet 3fde4eaa8e MeshViewer : Added Basic shader to "RenderProof" (ahem...) emscripten 11 jaren geleden
  Benjamin ‘Touky’ Huet 5595df4f62 MeshViewer : Added Javascript & Html for Web implementation. 11 jaren geleden
  Benjamin ‘Touky’ Huet 4b3686a927 MeshViewer TWEAK 11 jaren geleden
  Sam Hocevar 5c6ceb6d0c build: manually add lollua.vcxproj as a reference in all projects. 11 jaren geleden
  Sam Hocevar 7468547abc ps4: prepare for the fioutaah! 11 jaren geleden
  Sam Hocevar f7dbc33524 build: update .vcxproj files. 11 jaren geleden
  Lolbot ad2ddbb715 build: convert source files to lowercase. 11 jaren geleden
  Benjamin ‘Touky’ Huet a573b0908b MeshViewer : Added shitty texture to bulletproof easymesh UV, and therefore correct wrongly set ones. 11 jaren geleden
  Sam Hocevar 0463a898c3 build: fix syntax errors in the Visual Studio projects. 11 jaren geleden
  Sam Hocevar 6e1156aaea build: split the main library into lolcore and lolbullet. 11 jaren geleden
  Benjamin ‘Touky’ Huet e4cf8211e4 Added VertexDictionnary object to manage vertices with same coord && connected vertices. 11 jaren geleden
  Benjamin ‘Touky’ Huet 028bd24017 Added MeshViewerBuffer.txt in vcproj. 11 jaren geleden
  Benjamin ‘Touky’ Huet 7a051f9455 Added MeshViewer new project, its goal being to have a program capable of previewing a mesh from an outer source (.txt, js, etc ...) in order to speed up mesh creation. 12 jaren geleden
  Sam Hocevar 6c9c8e547e build: renormalise a lot of files. 12 jaren geleden
  Sam Hocevar e12fc0e35c tutorial: add a simple EasyMesh viewer. 12 jaren geleden
  Sam Hocevar caec5ed082 build: allow to build the PS3 binaries from Visual Studio if the proper 12 jaren geleden
  Sam Hocevar 7dd4bec8c7 build: fix the VS2010 build and add build/ and binaries/ to the dist 12 jaren geleden
  Sam Hocevar 78f7a303ff build: reorganise all the build stuff so that it lies in build/ and 12 jaren geleden
  Sam Hocevar f3c5985495 build: move major .vcxproj files to their respective project directories. 12 jaren geleden
  Sam Hocevar 1443b5628f win32: add a custom build rule for '.lolfx' files. The files are properly 12 jaren geleden
  Sam Hocevar 682b9dbdd3 build: start configuring the build for Win64. 12 jaren geleden
  Sam Hocevar a911b0f2bf build: ensure all projects have a <ItemDefinitionGroup> entry, 12 jaren geleden