2944 Commits (cd388836b3dabbbd0132605a4a46db6dacad5cb0)
 

Author SHA1 Message Date
  Lolbot 17eecb115f build: improve source checking script for lolbot. 12 years ago
  Sam Hocevar d4c77690d3 build: start working on a script to test source code problems. 12 years ago
  Sam Hocevar babb2f827e gpu: fix a few minor compiler warnings. 12 years ago
  Sam Hocevar caba2eb28f easymesh: minor torus mesh tweaks. 12 years ago
  Sam Hocevar 8cff2e9c8b debug: get rid of DebugSphere, it's totally obsoleted by EasyMesh. 12 years ago
  Sam Hocevar 38364a0bd6 easymesh: first shot at a simple, flat shaded torus. 12 years ago
  Benjamin ‘Touky’ Huet 486029decd Revert 12 years ago
  Benjamin ‘Touky’ Huet b887ac5355 Small refactor on the BulletCc. 12 years ago
  Sam Hocevar 3e206b60e0 gpu: do not try to call glVertexAttribIPointer if Glew did not find it. 12 years ago
  Sam Hocevar a233173fc7 tutorial: sync HLSL version of the water/fire effect with the GLSL one. 12 years ago
  Sam Hocevar 0d78d14145 tutorial: tweak noise shader once more, and add a few code comments. 12 years ago
  Sam Hocevar 36d49b50e5 tutorial: replace white noise with ordered dithering. 12 years ago
  Sam Hocevar 6cb15b3647 tutorial: add some cosmetic white noise. 12 years ago
  Sam Hocevar 10431d1421 tutorial: add funny shit to the noise shader example. 12 years ago
  Sam Hocevar 4fc8ce6470 gpu: now shaders can only be created from a LolFx file. 12 years ago
  Sam Hocevar 100f53e550 gpu: convert the gradient shader to a LolFx effect file. 12 years ago
  Sam Hocevar ca1050e047 debug: get rid of quad.cpp, it's become useless. 12 years ago
  Sam Hocevar 2297288114 gpu: get rid of the inline 2D shader and create "tile.lolfx". 12 years ago
  Benjamin ‘Touky’ Huet 7e4252a38f CIS:CSI 12 years ago
  Benjamin ‘Touky’ Huet c0d15f170a 12 years ago
  Sam Hocevar 45da878e36 tutorial: make the noise shader computationally more efficient. 12 years ago
  Sam Hocevar 0f845aa5da build: ignore .so files and add missing source files to makefile. 12 years ago
  Sam Hocevar ada16c6214 tutorial: use a better value noise function that does not suffer from the 12 years ago
  Sam Hocevar e22e905dec easymesh: fix an data corruption with scaling along a single axis. 12 years ago
  Benjamin ‘Touky’ Huet a11c50b3e7 small tweak on BtPhysTest. does not work better. 12 years ago
  Benjamin ‘Touky’ Huet 2f85ae6d0a 12 years ago
  Sam Hocevar 7c30e626bd tutorial: optimise Perlin noise shader and reduce its complexity. 12 years ago
  Sam Hocevar 5d7a1c24bd tutorial: port noise demo to PS3 and Xbox360. 12 years ago
  Sam Hocevar 544f1e873b gpu: increase default minimum shader model. 12 years ago
  Sam Hocevar 125ad21192 tutorial: the noise demo is now really, really, ridiculously good looking. 12 years ago
  Sam Hocevar a86eaf1bb2 tutorial: start working on a small Perlin-like noise demo. 12 years ago
  Sam Hocevar 47d98bde9a gpu: use a valid default framebuffer color format on the PS3. 12 years ago
  Sam Hocevar 5f137d077c debug: add minor debug messages to the ticker, ensure LOL_DEBUG and 12 years ago
  Benjamin ‘Touky’ Huet 006c3c4649 BulletCharacterController is now readable by a human being. 12 years ago
  Sam Hocevar 3829380c3c core: revert unfinished commit that wasn't really interesting. 12 years ago
  Sam Hocevar 779815802a tutorial: minor shadebob demo tweaks. 12 years ago
  Sam Hocevar 0b7c51b992 ofsdiofisdoifods 12 years ago
  Sam Hocevar df6134e648 input: fix minor PS3 compilation error. 12 years ago
  Sam Hocevar 1c5cdd8c50 tutorial: fix the FBO demo on the Xbox360. 12 years ago
  Sam Hocevar 3bfbb6c408 build: fix shitloads of warnings. 12 years ago
  Sam Hocevar 5c5abfa53c math: improve slerp implementation. 12 years ago
  jeunathe 5224a5dd99 Added test in slerp to avoid -1 quat members 12 years ago
  Sam Hocevar 5f94ceb454 input: switch all key names to camel case, like our other enums. 12 years ago
  Sam Hocevar c081275aca test: fix Touky's brainfart. 12 years ago
  jeunathe cbd842b21a Added Slerp method to Quat 12 years ago
  Benjamin ‘Touky’ Huet 100119a07b Added BulletCharacter Dummy code. 12 years ago
  Benjamin ‘Touky’ Huet e743eae5f7 Fixed Makefile.am 12 years ago
  Sam Hocevar f2c269cb1e math: add dot() for quaternions, plus the relevant unit test. 12 years ago
  Benjamin ‘Touky’ Huet 284891f200 Fixed Entity::TickGame log flood. 12 years ago
  Benjamin ‘Touky’ Huet 1e48c827a4 Input now works correctly 12 years ago