3 коммитов (d4e3ad4a4e5818be1ceaa9e913b31b8ae010cd67)

Автор SHA1 Сообщение Дата
  Benjamin ‘Touky’ Huet 9c07e8c2e0 Added Thread classes 10 лет назад
  Benjamin ‘Touky’ Huet 00807670b9 Easymesh test tuto works with lua, but EzMesh seems broken. 10 лет назад
  Sam Hocevar d72cb24bc0 build: move sample and tutorial files around. 10 лет назад
  Sam Hocevar cd988786b9 build: reorganise includes so that we can use precompiled headers later. 10 лет назад
  Sam Hocevar ad9a388e80 misc: remove 100% of the "using namespace std;" madness. 10 лет назад
  Sam Hocevar fe665f85b4 base: strip core.h from its contents and put it in public/private headers. 10 лет назад
  Sam Hocevar 398ee1b4d5 base: use lol::array in most places. 10 лет назад
  Sam Hocevar da6b3d5cd0 scenegraph: Entity::TickDraw() now provides a reference to the current 10 лет назад
  Sam Hocevar 79ed58f1f0 Merge branch 'master' into scenegraph 10 лет назад
  Lolbot ece13aaabf fixed 19 files out of 2757: 11 лет назад
  Benjamin ‘Touky’ Huet a8f0081deb Added tweak to 05_EZMesh to show how custom shader setting works. 11 лет назад
  Sam Hocevar ca87acd033 scene: fix light object usage in various demos and example programs. 11 лет назад
  Sam Hocevar 6a8118cb18 build: put tutorials and lol.js in a new "demos" directory. 11 лет назад
  Sam Hocevar ad8144f0e8 scene: use a global g_scene object instead of Scene::GetDefault(). 11 лет назад
  Sam Hocevar 274a732e3c gpu: move SetClearColor and SetClearDepth to the Renderer and RenderContext 11 лет назад
  Sam Hocevar 16a620d537 scene: start refactoring the camera code; we now have a stack of cameras 12 лет назад
  Sam Hocevar 0ba4e6d9e0 easymesh: interface the shiny shader with new Light objects. 12 лет назад
  Sam Hocevar 6a6e46cf0d system: try to autodetect the data directory from the executable path; 12 лет назад
  Benjamin ‘Touky’ Huet 4393a43752 Added CSG v0.001a : not optimized, too much operation makes it slow. triangle count is not optimized. 12 лет назад
  Sam Hocevar d6634da83f build: fix the WTFPL site URL in all code comments. 12 лет назад
  Sam Hocevar 2ec31981fd easymesh: make demo objects smaller. 12 лет назад
  Sam Hocevar 7fa661a2fd easymesh: motherfucking planetary gears demo. 12 лет назад
  Sam Hocevar 662148406f easymesh: allow central holes in gears as well as internal gears. 12 лет назад
  Sam Hocevar adfd582b98 tutorial: HUGE COGS. 12 лет назад
  Sam Hocevar 4cee96d09d easymesh: use "ato" for torus, because "at" is already for triangle. 12 лет назад
  Sam Hocevar 38364a0bd6 easymesh: first shot at a simple, flat shaded torus. 12 лет назад
  Cédric Lecacheur 82bb4cd6a3 EsayMesh : RadialJitter func & demo added 12 лет назад
  Sam Hocevar f74b85fcf7 tutorial: test some advanced shapes for easymesh. 12 лет назад
  Sam Hocevar 837e56435d easymesh: fix the specular highlight in the OpenGL shader. 12 лет назад
  Sam Hocevar 7a776e72f5 core: fix the X360 build by re-adding macro barriers I removed. 12 лет назад
  Sam Hocevar 5bd24fa1d3 build: hide the SDL_main.h inclusion in core.h, and only activate it 12 лет назад
  Sam Hocevar b5563ad21d core: switch the Win32/x64 binaries to the Windows subsystem so that they 12 лет назад
  Sam Hocevar 497df444cc easymesh: add the capsule mesh. 12 лет назад
  Sam Hocevar e12fc0e35c tutorial: add a simple EasyMesh viewer. 12 лет назад