Benjamin ‘Touky’ Huet
9c07e8c2e0
Added Thread classes
Added InputProfile in Controller
Added ExecLuaCode
пре 10 година
Benjamin ‘Touky’ Huet
00807670b9
Easymesh test tuto works with lua, but EzMesh seems broken.
пре 10 година
Sam Hocevar
d72cb24bc0
build: move sample and tutorial files around.
пре 10 година
Sam Hocevar
cd988786b9
build: reorganise includes so that we can use precompiled headers later.
пре 10 година
Sam Hocevar
ad9a388e80
misc: remove 100% of the "using namespace std;" madness.
пре 10 година
Sam Hocevar
fe665f85b4
base: strip core.h from its contents and put it in public/private headers.
пре 10 година
Sam Hocevar
398ee1b4d5
base: use lol::array in most places.
пре 10 година
Sam Hocevar
da6b3d5cd0
scenegraph: Entity::TickDraw() now provides a reference to the current
scene so that g_scene can be deprecated later.
пре 10 година
Sam Hocevar
79ed58f1f0
Merge branch 'master' into scenegraph
пре 10 година
Lolbot
ece13aaabf
fixed 19 files out of 2757:
- removed 510 CR characters
- removed 26 trailing whitespaces
- replaced 0 tabs with spaces
- fixed 15 svn:eol-style properties
пре 11 година
Benjamin ‘Touky’ Huet
a8f0081deb
Added tweak to 05_EZMesh to show how custom shader setting works.
пре 11 година
Sam Hocevar
ca87acd033
scene: fix light object usage in various demos and example programs.
пре 11 година
Sam Hocevar
6a8118cb18
build: put tutorials and lol.js in a new "demos" directory.
пре 11 година
Sam Hocevar
ad8144f0e8
scene: use a global g_scene object instead of Scene::GetDefault().
пре 11 година
Sam Hocevar
274a732e3c
gpu: move SetClearColor and SetClearDepth to the Renderer and RenderContext
classes instead of Video.
пре 11 година
Sam Hocevar
16a620d537
scene: start refactoring the camera code; we now have a stack of cameras
in the scene where we can push and pop cameras.
пре 12 година
Sam Hocevar
0ba4e6d9e0
easymesh: interface the shiny shader with new Light objects.
пре 12 година
Sam Hocevar
6a6e46cf0d
system: try to autodetect the data directory from the executable path;
currently works for images (SDL and GDI+ loaders) and sound samples.
пре 12 година
Benjamin ‘Touky’ Huet
4393a43752
Added CSG v0.001a : not optimized, too much operation makes it slow. triangle count is not optimized.
Useage : "...[.... csg*]" equals "current mesh -CSG- the mesh in the braces".
Keywords : CsgUnion<csgu>, CsgSubstract<csgs>, CsgAnd<csga>, CsgXor<csgx>
TODO : cleanup useless code.
TODO : Some bugs are still present, some face that disappear should not.
TODO : Correct epsilon useage (see geometry files).
TODO : Coplanar face are not handled -at all-.
TODO : Vertex count goes through the roof in case of a Xor.
пре 12 година
Sam Hocevar
d6634da83f
build: fix the WTFPL site URL in all code comments.
пре 12 година
Sam Hocevar
2ec31981fd
easymesh: make demo objects smaller.
пре 12 година
Sam Hocevar
7fa661a2fd
easymesh: motherfucking planetary gears demo.
пре 12 година
Sam Hocevar
662148406f
easymesh: allow central holes in gears as well as internal gears.
пре 12 година
Sam Hocevar
adfd582b98
tutorial: HUGE COGS.
пре 12 година
Sam Hocevar
4cee96d09d
easymesh: use "ato" for torus, because "at" is already for triangle.
пре 12 година
Sam Hocevar
38364a0bd6
easymesh: first shot at a simple, flat shaded torus.
пре 12 година
Cédric Lecacheur
82bb4cd6a3
EsayMesh : RadialJitter func & demo added
пре 12 година
Sam Hocevar
f74b85fcf7
tutorial: test some advanced shapes for easymesh.
пре 12 година
Sam Hocevar
837e56435d
easymesh: fix the specular highlight in the OpenGL shader.
пре 12 година
Sam Hocevar
7a776e72f5
core: fix the X360 build by re-adding macro barriers I removed.
пре 12 година
Sam Hocevar
5bd24fa1d3
build: hide the SDL_main.h inclusion in core.h, and only activate it
on Windows if using Visual Studio; if using MinGW, try to stick to the
original main() entry point.
пре 12 година
Sam Hocevar
b5563ad21d
core: switch the Win32/x64 binaries to the Windows subsystem so that they
do not open a console at startup.
пре 12 година
Sam Hocevar
497df444cc
easymesh: add the capsule mesh.
пре 12 година
Sam Hocevar
e12fc0e35c
tutorial: add a simple EasyMesh viewer.
пре 12 година