22 次代码提交 (e1070c3b3c3897e886a2e4168221c0f40534a777)

作者 SHA1 备注 提交日期
  Sam Hocevar 60a2e83d54 xbox: start working on an Xbox/Direct3D port. 12 年前
  Sam Hocevar 2edb8115e6 core: port all code to NativeClient. Nothing runs for now, but it builds. 13 年前
  Sam Hocevar 5521b9fd01 build: start adding Xbox 360 configuration settings to the VS projects. 13 年前
  Sam Hocevar a6841e5334 core: fix a typo in the Win32 timer code. 13 年前
  Sam Hocevar e3d21d2244 timer: avoid useless system calls in the Timer constructor. 13 年前
  Sam Hocevar 328af22a5f ps3: fix a bug in the timer code. 13 年前
  Sam Hocevar 3d4af0869a ps3: start a minimal PS3 port using PSGL, but not CG yet. 13 年前
  Sam Hocevar 10b321b204 core: get rid of now useless <cstdio> includes. 13 年前
  Sam Hocevar 700cfbd8ea core: fix a few compilation errors and warnings on OS X. 13 年前
  Sam Hocevar 8848cf53db Put everything in the "lol" namespace. Better late than never. 14 年前
  Sam Hocevar 46db0d51c8 Fix the SDL timer behaviour. Fixes ticket #26. 14 年前
  Sam Hocevar f84b659c62 Slightly change the ...Data initialisation in classes. 14 年前
  Sam Hocevar 0ed566d3cc Complete Lol Engine / Deus Hax / Monsterz split. 14 年前
  Sam Hocevar f9ec350c1a Fix a few minor FIXMEs in the code. 14 年前
  Sam Hocevar 787818d0fb Do not use SDL for Win32 timers. The OS has all we need. 14 年前
  Sam Hocevar 9319141475 Fix a Win32 timer regression bug. 14 年前
  Sam Hocevar 988f7c2885 Replace mouse scrolling with a joystick simulated by the e/s/d/f keys. 14 年前
  Sam Hocevar 50e4f67254 Get the timer to talk milliseconds instead of seconds. 14 年前
  Sam Hocevar 0d78ca44ca Implement Timer::PollSeconds(), if necessary. 14 年前
  Sam Hocevar fa25646f80 Improve the timer accuracy even more. 14 年前
  Sam Hocevar 61524527a1 Fixed framerate now has sub-millisecond accuracy on Linux. 14 年前
  Sam Hocevar 8bfb98c160 Implement a better timing mechanism for fixed framerate. Accuracy is 14 年前