This website works better with JavaScript.
Home
Help
Sign In
lolengine
/
lol
mirror of
https://github.com/lolengine/lol
Watch
1
Star
0
Fork
0
Code
Issues
0
Releases
0
Wiki
Activity
35
Commits
5
Branches
87 MiB
Tree:
eeb7c6ca53
main
wip/image-kernel
wip/interp
legacy
wip/core-clipp
Branches
Tags
${ item.name }
Create branch
${ searchTerm }
from 'eeb7c6ca53'
${ noResults }
Commit Graph
35 Commits (eeb7c6ca53c358054e71c65549a2b08bf702356c)
All Branches
Search
Author
SHA1
Message
Date
Sam Hocevar
eeb7c6ca53
Fix default tile loader.
14 years ago
Sam Hocevar
a3d5f1576b
The layer name is no longer ignored.
14 years ago
Sam Hocevar
d66d225adc
More image tuning.
14 years ago
Sam Hocevar
08f74d8618
More image tuning.
14 years ago
Sam Hocevar
31f76b3158
Export bitmap from Inkscape instead of saving it as Cairo PNG.
14 years ago
Sam Hocevar
4e09fdd242
Tuning images.
14 years ago
Sam Hocevar
b36363acca
Add titles to doc images.
14 years ago
Sam Hocevar
3a64c7efe7
Fix image.
14 years ago
Sam Hocevar
44a3c43a85
Better layer documentation, again.
14 years ago
Sam Hocevar
19662298ac
Fix layer documentation.
14 years ago
Sam Hocevar
6a20cd3645
Dynamically allocate layers when loading maps.
14 years ago
Sam Hocevar
3f20983dd2
More map updates.
14 years ago
Sam Hocevar
a1c93ea791
Clean up maps.
14 years ago
Sam Hocevar
873df69107
Update collision doc.
14 years ago
Sam Hocevar
ed636fa876
New document for layer format.
14 years ago
Sam Hocevar
f2213985f5
Test collisions.
14 years ago
Sam Hocevar
cb5aa211de
Fix test map layers.
14 years ago
Sam Hocevar
a066bec3bb
Sort layers before rendering.
14 years ago
Sam Hocevar
68c71cfa83
Create a tile manager. There are no longer any GL calls in test-map.cpp or
in public headers. Good cleanup.
14 years ago
Sam Hocevar
b7e768c3c9
Add a sprite following the mouse.
14 years ago
Sam Hocevar
7264038537
Add mediocre support for .tmx tiled maps.
14 years ago
Sam Hocevar
b98cd26576
Move video initialisation stuff to a separate source file.
14 years ago
Sam Hocevar
246b4ff176
Move C++ code in an src/ subdirectory.
14 years ago
Sam Hocevar
d4834f0160
Upload all vertex buffers on each frame. It is not noticeably slower
for now. Also, fullscreen support.
14 years ago
Sam Hocevar
df2567d9f8
Remove old python test.
14 years ago
Sam Hocevar
3ae989fd4b
Testing object layers.
14 years ago
Sam Hocevar
23f7890160
fiuwoifeowifoewifoewfew
14 years ago
Sam Hocevar
55940ceef8
Alpha test.
14 years ago
Sam Hocevar
b43a2c9727
More doc updates.
14 years ago
Sam Hocevar
5693fa5968
Update doc.
14 years ago
Sam Hocevar
b6d98c9094
Fix layer doc.
14 years ago
Sam Hocevar
14cb5b5d8c
Testing vertex buffers. They're really, really faster.
14 years ago
Sam Hocevar
08b4bd59c2
Documentation about the z-buffer.
14 years ago
Sam Hocevar
25a55bdea9
Map rendering test in PyOpenGL.
14 years ago
Sam Hocevar
758ea456c3
Initial repo.
14 years ago