950 Комити (f3b61c9616925ccdaa56c48f8cd1c42a9e8dcf40)
 

Аутор SHA1 Порука Датум
  Sam Hocevar f3b61c9616 test: refine physics timestep. пре 12 година
  Sam Hocevar 735d071778 core: fix Bullet compilation with the Native Client toolchain. пре 12 година
  Sam Hocevar fe05e5e11a test: activate the Bullet Physics test on all Unix platforms. пре 12 година
  Sam Hocevar 372c287ccd core: add the whole BulletPhysics source code to the engine core, because пре 12 година
  Benjamin ‘Touky’ Huet 041c815fb6 Works better now. пре 12 година
  Benjamin ‘Touky’ Huet 5acf6b77a7 BtPhysTest works ! пре 12 година
  Sam Hocevar a557ab6a7e build: ship BulletPhysics for Win32, Win64, X360 and PS3. пре 12 година
  Sam Hocevar de6b0993a9 build: revert the cool solution platform name change, because fucking пре 12 година
  Benjamin ‘Touky’ Huet ba99fad120 Small BtPhysTest tweak, the camera shows something, now. пре 12 година
  Sam Hocevar 4220cb8e12 build: do like BulletPhysics and make the PS3 code always visible. пре 12 година
  Sam Hocevar 316df48a60 test: use lol::mat4 instead of Bullet matrices. пре 12 година
  Sam Hocevar d707e468c8 build: fix broken LolFx compilation; square brackets need to be escaped пре 12 година
  Sam Hocevar d8a1724a7c build: only use the release binaries for BulletPhysics for now. пре 12 година
  Sam Hocevar 951c93ab84 data: fix ascii.png search path. пре 12 година
  Sam Hocevar ec5af97f23 contrib: clean up the BulletPhysics contrib directory. пре 12 година
  Benjamin ‘Touky’ Huet 6c4d4bdf5f Added Location modifier in URO. пре 12 година
  Sam Hocevar ccf26405f2 build: do not warn about deprecated CRT warnings; we know what we пре 12 година
  Sam Hocevar 8be874ae39 build: factor the LolFx compilation rule into configure.ac. пре 12 година
  Sam Hocevar 2a5fec3db7 build: use more descriptive names for the solution configurations, but do пре 12 година
  Sam Hocevar cebf398bc9 build: force VS2010 to use the SNC compiler for the PS3. пре 12 година
  Sam Hocevar caec5ed082 build: allow to build the PS3 binaries from Visual Studio if the proper пре 12 година
  Sam Hocevar 5008482e54 tutorial: remove dead code in 11_fractal. пре 12 година
  Sam Hocevar 8352c5146a build: use $CELL_SDK and fall back to $CELL_SDK if not set. пре 12 година
  Sam Hocevar f3dfadd1f9 gpu: fix vertex and index buffer behaviour on the PS3. пре 12 година
  Sam Hocevar 23a55c53fe core: workaround for systems that don't like thread exiting early. пре 12 година
  Sam Hocevar d9fab8c6fa build: use $CELLSDK instead of $CELL_SDK as per the documentation. пре 12 година
  Sam Hocevar c805dca4c8 build: create and activate Makefile for ToukyDemo. пре 12 година
  Sam Hocevar 6ff44b1829 build: use "win-*" instead of "windows-*" in build names so that they пре 12 година
  Benjamin ‘Touky’ Huet 654e8bbfa3 Added ToukyDemo to sln. пре 12 година
  Sam Hocevar 3389ed69a2 build: move all games to a "games" subdirectory to clean up the root пре 12 година
  Sam Hocevar 74edd6cbab build: OS X compilation fixes: use GL_INVALID_ENUM instead of GL_INVALID_INDEX пре 12 година
  Sam Hocevar 7dd4bec8c7 build: fix the VS2010 build and add build/ and binaries/ to the dist пре 12 година
  Sam Hocevar 78f7a303ff build: reorganise all the build stuff so that it lies in build/ and пре 12 година
  Sam Hocevar 4fa458d653 gpu: disable framebuffer objects on GL ES for now, and disable integer пре 12 година
  Sam Hocevar de9be173e4 web: add a Bitten configuration for the public builds, and import the пре 12 година
  Sam Hocevar 28728814cc core: replace usage of sin() or std::sin() with lol::sin() where appropriate. пре 12 година
  Sam Hocevar 8375f3443d build: fix the PS3 port by using our trig.h everywhere instead of stdlib пре 12 година
  Sam Hocevar 457045bb50 build: ensure that the Linux build machines are what they advertise, or пре 12 година
  Sam Hocevar 86a16aaff6 easymesh: move the Mesh builder into the engine core. пре 12 година
  Sam Hocevar 86fd10c9b8 build: add more configure checks, mostly for neercs. пре 12 година
  Sam Hocevar c035a1c2b7 core: fix a few build warnings and remove useless operators from the пре 12 година
  Sam Hocevar d3c2a58693 build: import new libcaca binaries (from r4822) so that we no longer need пре 12 година
  Sam Hocevar 95d26d18dd gpu: remove FrameBuffer::Clear(), it's not really useful. пре 12 година
  Sam Hocevar 85275834e2 build: a few hacks to allow building with MinGW on Windows. пре 12 година
  Sam Hocevar 9f8636705c build: MinGW compilation fixes, rename libcaca.lib to caca.lib so that пре 12 година
  Sam Hocevar 18d22e1fc5 gpu: better state restoration after vertex buffer usage. пре 12 година
  Sam Hocevar 6f73cafa08 build: simplify the .lolfx file compilation. пре 12 година
  Sam Hocevar 27d22a9778 gpu: do not convert u8vec4 to integers when set as array buffers, since we пре 12 година
  Sam Hocevar 67113aa9f0 gpu: do not convert integers in vertex streams to floats. пре 12 година
  Sam Hocevar 2feb505b72 gpu: be more verbose about shader compilation; some warnings are useful. пре 12 година