Benjamin ‘Touky’ Huet
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0fb25474e3
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sln small build config fix for Win32
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11 anni fa |
Benjamin ‘Touky’ Huet
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a573b0908b
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MeshViewer : Added shitty texture to bulletproof easymesh UV, and therefore correct wrongly set ones.
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11 anni fa |
Benjamin ‘Touky’ Huet
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506befcf4a
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easymesh : Added Twist/Ben/Shear & Taper refactor.
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11 anni fa |
Sam Hocevar
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6e1156aaea
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build: split the main library into lolcore and lolbullet.
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11 anni fa |
Sam Hocevar
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eaf115a379
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people: reorganise user directories to allow for private/ subdirectories.
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11 anni fa |
Benjamin ‘Touky’ Huet
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7a051f9455
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Added MeshViewer new project, its goal being to have a program capable of previewing a mesh from an outer source (.txt, js, etc ...) in order to speed up mesh creation.
Added RadialJitter("rj") to EasyMesh parser.
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12 anni fa |
Benlitz
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4146c9524e
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Benlitz first test project setup
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12 anni fa |
Sam Hocevar
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df7a21d68f
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tutorial: add texture demo to the VS solution.
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12 anni fa |
Sam Hocevar
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8c9a5d4779
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build: add a script to automatically run bitten on Windows. Needs some tweaking
before it also runs on Linux or OS X.
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12 anni fa |
Sam Hocevar
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e59d306e54
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build: disable those fucking "Any CPU" and "Mixed Platforms" build
configurations. Seriously, fuck Visual Studio.
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12 anni fa |
Sam Hocevar
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b73d8b5382
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vslol: create a Visual Studio plugin that will let us rebuild parsers & lexers.
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12 anni fa |
jeunathe
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2a9f2bed79
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New subProject for jnat
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12 anni fa |
Sam Hocevar
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ca1050e047
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debug: get rid of quad.cpp, it's become useless.
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12 anni fa |
Sam Hocevar
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a86eaf1bb2
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tutorial: start working on a small Perlin-like noise demo.
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12 anni fa |
Sam Hocevar
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50de813d99
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gpu: explicitly create render targets on the Xbox 360.
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12 anni fa |
Sam Hocevar
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30259d6329
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build: add a demo for Peeweek.
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12 anni fa |
Sam Hocevar
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549219c6f6
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build: reorganise person stuff inside a people/ directory.
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12 anni fa |
Sam Hocevar
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8e1141bb68
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build: reorganise VS2010 solution.
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12 anni fa |
Sam Hocevar
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683d7e35cb
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neercs: start porting the old code to Windows; this breaks the Visual Studio
build until further fixes are made.
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12 anni fa |
Sam Hocevar
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2cde045713
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neercs: disable neercs build on Windows for now.
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12 anni fa |
Sam Hocevar
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a969597a56
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build: rename "Lol.Core.Build.props" to the more explicit "config-build.xml"
and add a new "UseBullet" configuration flag.
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12 anni fa |
Sam Hocevar
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e12fc0e35c
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tutorial: add a simple EasyMesh viewer.
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12 anni fa |
Sam Hocevar
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a01c953096
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tutorial: start working on an FBO example.
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12 anni fa |
Sam Hocevar
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de6b0993a9
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build: revert the cool solution platform name change, because fucking
VS2010 keeps reintroducing the old names anyway.
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12 anni fa |
Benjamin ‘Touky’ Huet
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6c4d4bdf5f
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Added Location modifier in URO.
Added BtPhystest for Bullet Physics test project.
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12 anni fa |
Sam Hocevar
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2a5fec3db7
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build: use more descriptive names for the solution configurations, but do
not touch the project configurations.
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12 anni fa |
Sam Hocevar
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caec5ed082
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build: allow to build the PS3 binaries from Visual Studio if the proper
software is installed.
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12 anni fa |
Benjamin ‘Touky’ Huet
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654e8bbfa3
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Added ToukyDemo to sln.
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12 anni fa |
Sam Hocevar
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3389ed69a2
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build: move all games to a "games" subdirectory to clean up the root
directory layout mess.
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12 anni fa |
Sam Hocevar
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78f7a303ff
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build: reorganise all the build stuff so that it lies in build/ and
make sure each .vcxproj file is with its corresponding source code.
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12 anni fa |
Sam Hocevar
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f3c5985495
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build: move major .vcxproj files to their respective project directories.
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12 anni fa |
Sam Hocevar
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6cc678f6f9
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build: allow to use OpenGL instead of Direct3D in Visual Studio by simply
changing a configuration variable in a file.
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12 anni fa |
Sam Hocevar
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a6b51a1b8c
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neercs: create a skeleton for neercs.
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12 anni fa |
Sam Hocevar
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1443b5628f
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win32: add a custom build rule for '.lolfx' files. The files are properly
transformed to C++ but aren't compiled into the project yet.
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12 anni fa |
Sam Hocevar
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54fe8937ad
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input: support Xbox input system for gamepads.
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12 anni fa |
Sam Hocevar
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24626c671f
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tutorial: some refactoring in the tutorials.
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12 anni fa |
Sam Hocevar
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5112ce8339
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build: disable building the Deus Hax editor on the Xbox 360.
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12 anni fa |
Sam Hocevar
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7ff4151a19
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orbital: add a skeleton project for Orbital.
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12 anni fa |
Sam Hocevar
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682b9dbdd3
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build: start configuring the build for Win64.
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12 anni fa |
Sam Hocevar
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2831476774
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build: major refactoring of the Win32 and Xbox project files; we now
link properly on the Xbox.
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12 anni fa |
Sam Hocevar
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fac42dd7a2
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xbox: create the Xbox application class and add a project file for MrPigeon.
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12 anni fa |
Sam Hocevar
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835fa4a865
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win32: fix cross-project dependencies for recently added projects.
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12 anni fa |
Sam Hocevar
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c0cb995fd2
|
win32: various compilation fixes, mostly project updates, but also a
workaround for a Visual Studio compiler bug (Connect Id #730878).
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12 anni fa |
Sam Hocevar
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5521b9fd01
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build: start adding Xbox 360 configuration settings to the VS projects.
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13 anni fa |
Sam Hocevar
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0e622822e7
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test: add a few Visual Studio 2010 project files and fix testsuite code
so that it builds properly.
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13 anni fa |
Sam Hocevar
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e006714236
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build: new Visual Studio build files, for the engine core and the debug
quad application.
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13 anni fa |
Sam Hocevar
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98e91ef607
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Add all the bells and whistles needed for GTK+ compilation on Win32.
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14 anni fa |
Sam Hocevar
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c456feac9b
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Update the VS 2010 solution and projects to build both games.
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14 anni fa |