19 коммитов (f7dbc3352419dbfc15f9509f36ca714c55cf6f4b)

Автор SHA1 Сообщение Дата
  Sam Hocevar 872efdb880 debug: add Debug::DrawLine() and Debug::DrawBox() methods. 12 лет назад
  Sam Hocevar 16a620d537 scene: start refactoring the camera code; we now have a stack of cameras 12 лет назад
  Sam Hocevar 0ba4e6d9e0 easymesh: interface the shiny shader with new Light objects. 12 лет назад
  Benjamin ‘Touky’ Huet c7219ff1dd New year copyright update. 12 лет назад
  Sam Hocevar d6634da83f build: fix the WTFPL site URL in all code comments. 12 лет назад
  Sam Hocevar bfada5d920 core: move some of the camera view logic from the Video class to the 13 лет назад
  Sam Hocevar f35f4284b0 core: allow each blitted tile to be stretched differently. 13 лет назад
  Sam Hocevar 2b9d64f7a8 core: more vec?i -> ?veci renames. 13 лет назад
  Sam Hocevar dc13c1f742 tiler: ensure AddTile() and BlitTile() accept vec3i arguments. 13 лет назад
  Sam Hocevar 6266c289ee tileset: replace the Tiler ID system with real TileSet objects. The only 13 лет назад
  Sam Hocevar 22b7a41c2e core: fix include guard naming scheme. 14 лет назад
  Sam Hocevar 8848cf53db Put everything in the "lol" namespace. Better late than never. 14 лет назад
  Sam Hocevar 4c278a0895 Change the way the Scene object works. 14 лет назад
  Sam Hocevar 5ebe9f9c85 Add support for rotated views and stretched tiles. 14 лет назад
  Sam Hocevar 0ed566d3cc Complete Lol Engine / Deus Hax / Monsterz split. 14 лет назад
  Sam Hocevar 8d4e2c9c4c Fix z-sorting of tiles. For now. 14 лет назад
  Sam Hocevar 0fc6a8487c Slightly improve the documentation in a few files, add the missing 14 лет назад
  Sam Hocevar a9b63620d4 Rendering starts to work again. There is no Z-sorting yet. 14 лет назад
  Sam Hocevar af3be15a7d Much better resource allocation and release. Scene manager stub. 14 лет назад