267 コミット (f80753b16872ebcf0b70373d11ffa1dbd501fde7)

作成者 SHA1 メッセージ 日付
  Sam Hocevar 62744d98bb test: add a unit test to ensure default constructed reals are initialised 12年前
  Sam Hocevar 6e37ab6858 test: use SDLmain for the testsuite, too. 12年前
  Sam Hocevar 2762f237c9 test: damn, re-add an include I mistakenly removed. 12年前
  Sam Hocevar 4770055627 test: fix linking of remez.cpp on OS X. 12年前
  Sam Hocevar 48b0f20f00 test: fix compilation warnings caused by constant strings being cast 12年前
  Sam Hocevar 5bd24fa1d3 build: hide the SDL_main.h inclusion in core.h, and only activate it 12年前
  Sam Hocevar b5563ad21d core: switch the Win32/x64 binaries to the Windows subsystem so that they 12年前
  Sam Hocevar c5b40eb1d5 test: fix the physics simulation tick. 12年前
  Benjamin ‘Touky’ Huet 4a31a63b77 Correct integration of EasyConstraint + TestDemo. 12年前
  Benjamin ‘Touky’ Huet 38f0fd5fc3 Small name refactor & correct Kinematic integration. 12年前
  Benjamin ‘Touky’ Huet d642c90e6f Added Collision group & mask support. 12年前
  Benjamin ‘Touky’ Huet a93067b19a Small refactor of the Phys::Simulation. 12年前
  Sam Hocevar aa6ce4c34d easymesh: set the capsule's main axis to Y, not Z. 12年前
  Sam Hocevar 71faabe207 test: go ape shit crazy on the FoV. 12年前
  Sam Hocevar b7ab11200a test: fix physics cube backface culling. 12年前
  Sam Hocevar a492530c60 test: fix an alignment issue with btVector3/vec3 casts. 12年前
  Benjamin ‘Touky’ Huet ebbed2988a BtPhysTest : Container box now moves. 12年前
  Sam Hocevar 333f34e09e test: fix Bullet/Lol quaternion conversions, they use [x y z w] whereas we use 12年前
  Sam Hocevar 92308c4e81 test: use 0 instead of NULL to fix the X360 build. 12年前
  Benjamin ‘Touky’ Huet e82c65aa18 Added walls and better context to the physics. 12年前
  Sam Hocevar b5f1b679b7 test: minor tweaks to the physics demo. 12年前
  Benjamin ‘Touky’ Huet 444ed1df81 EasyPhysics : Added Capsules. 12年前
  Benjamin ‘Touky’ Huet cd46cef099 Added Cylinder primitives. 12年前
  Benjamin ‘Touky’ Huet 0ea021a40a EasyMesh : Fixed normals on disc when one of the radius == 0 12年前
  Benjamin ‘Touky’ Huet 9c5364c734 Added sphere in EasyPhysics 12年前
  Benjamin ‘Touky’ Huet b37dfcabf8 CIS FIX 12年前
  Sam Hocevar 22e123eb08 test: add missing physics files to Makefile. 12年前
  Benjamin ‘Touky’ Huet ecd676ae74 Some CIS FIX. 12年前
  Benjamin ‘Touky’ Huet c13c243453 #include were fucked-up ...... 12年前
  Benjamin ‘Touky’ Huet 6cb8bb99ca Behold the power of LolPhysics ! 12年前
  Sam Hocevar 65ea695de1 core: start working on a higher level LolFx compiler based on the latest 12年前
  Sam Hocevar 16f16d5882 test: minor tweaks to the Bullet demo. 12年前
  Sam Hocevar f3b61c9616 test: refine physics timestep. 12年前
  Sam Hocevar fe05e5e11a test: activate the Bullet Physics test on all Unix platforms. 12年前
  Benjamin ‘Touky’ Huet 041c815fb6 Works better now. 12年前
  Benjamin ‘Touky’ Huet 5acf6b77a7 BtPhysTest works ! 12年前
  Benjamin ‘Touky’ Huet ba99fad120 Small BtPhysTest tweak, the camera shows something, now. 12年前
  Sam Hocevar 316df48a60 test: use lol::mat4 instead of Bullet matrices. 12年前
  Sam Hocevar ec5af97f23 contrib: clean up the BulletPhysics contrib directory. 12年前
  Benjamin ‘Touky’ Huet 6c4d4bdf5f Added Location modifier in URO. 12年前
  Sam Hocevar caec5ed082 build: allow to build the PS3 binaries from Visual Studio if the proper 12年前
  Sam Hocevar 7dd4bec8c7 build: fix the VS2010 build and add build/ and binaries/ to the dist 12年前
  Sam Hocevar 78f7a303ff build: reorganise all the build stuff so that it lies in build/ and 12年前
  Sam Hocevar 28728814cc core: replace usage of sin() or std::sin() with lol::sin() where appropriate. 12年前
  Sam Hocevar 8375f3443d build: fix the PS3 port by using our trig.h everywhere instead of stdlib 12年前
  Sam Hocevar c035a1c2b7 core: fix a few build warnings and remove useless operators from the 12年前
  Sam Hocevar 6f73cafa08 build: simplify the .lolfx file compilation. 12年前
  Sam Hocevar c6514fae84 test: GLSL syntax fiddling. 12年前
  Sam Hocevar 4a938d239b build: remove \r from shader files before compilation. 12年前
  Sam Hocevar e7fd8c57e2 test: a better GLSL parser in the LolFx test parser. 12年前