1039 İşlemeler (ff7904d96c6c2d84d2e50efa476fc9c7ebb6ef9b)

Yazar SHA1 Mesaj Tarih
  Sam Hocevar 10d5d30b85 image: a few colour conversion routines. 13 yıl önce
  Sam Hocevar d49bb04d20 build: rename “core” directory to “base” because the former is used for core 13 yıl önce
  Sam Hocevar d6634da83f build: fix the WTFPL site URL in all code comments. 13 yıl önce
  Sam Hocevar 8c50a08147 doc: fix claims in the documentation introduction and disable vector.h 13 yıl önce
  Sam Hocevar 6c9c8e547e build: renormalise a lot of files. 13 yıl önce
  Sam Hocevar c2b075c7a9 core: fix a memory corruption in the Array class. 13 yıl önce
  Sam Hocevar 84a308af4e gpu: warn when a vertex shader attribute isn’t found and do not crash 13 yıl önce
  Sam Hocevar 7fa661a2fd easymesh: motherfucking planetary gears demo. 13 yıl önce
  Sam Hocevar 662148406f easymesh: allow central holes in gears as well as internal gears. 13 yıl önce
  Benjamin ‘Touky’ Huet 5e5c8c4e25 specular on cube light. Not the correct effect. 13 yıl önce
  Benjamin ‘Touky’ Huet 924a2afbbe the stupidest idea of the day : the cube light, specular still missing. 13 yıl önce
  Benjamin ‘Touky’ Huet 7c0134ea12 shiny.lolfx now has a PointLight & a DirectionalLight. 13 yıl önce
  Sam Hocevar 573c5053d9 easymesh: fix point light handling. 13 yıl önce
  Benjamin ‘Touky’ Huet 828734c3f2 "Point light" Tweak 13 yıl önce
  Benjamin ‘Touky’ Huet 8cde92fd2e first commit in a while, small test in ShinyLol 13 yıl önce
  Benjamin ‘Touky’ Huet ea517c2926 Added tsw (ToggleScaleWinding) command in EasyMesh Parser to make old-school celShading contour. 13 yıl önce
  Sam Hocevar bf16c555ab build: minor vcxproj reorganisation. 13 yıl önce
  Sam Hocevar bbc2edcc8e core: we can now set Map elements using simply map[foo] = bar, no need for 13 yıl önce
  Sam Hocevar 38d4d0302e core: implement a simple linear search map; the API is here, we just 13 yıl önce
  Sam Hocevar b03411e30a core: make hash operators const. 13 yıl önce
  Sam Hocevar 2a5d9ed4d8 build: rename Map to LevelMap so that we can use Map for the hashmap. 13 yıl önce
  Sam Hocevar 397c7f2fda core: implement hashing functions for half, float and double. 13 yıl önce
  Sam Hocevar 46cf14e37c core: allow hashing of String objects. 13 yıl önce
  Sam Hocevar 6f490cf1e2 core: another attempt at properly declaring vsnprintf(). 13 yıl önce
  Sam Hocevar 6648692bd7 core: try to fix a general compilation issue caused by inconsistent 13 yıl önce
  Sam Hocevar dff7a5b72c core: do not use va_copy since Visual Studio doesn’t know about it. 13 yıl önce
  Sam Hocevar 949128d325 core: implement String::Printf() and start working on the unit tests. 13 yıl önce
  Sam Hocevar 52e7f2f399 build: add missing bullet .h files to Makefile.am. 13 yıl önce
  Sam Hocevar 0149c30df4 core: refactor the Hash class so that we can hash base types, too. 13 yıl önce
  Sam Hocevar 46f7e750c0 core: more string concatenation and comparison methods, plus a lot 13 yıl önce
  Sam Hocevar fed77ef83e core: compilation fix for older compilers. 13 yıl önce
  Sam Hocevar f2b71d368e core: new String class. 13 yıl önce
  Sam Hocevar 5f66d6a751 build: fix PS3 and Linux compilation issues. 13 yıl önce
  Sam Hocevar bbca3b6e59 build: fixes for out-of-tree builds, and get rid of 13 yıl önce
  Sam Hocevar 7658744c44 gpu: remove some crap from vertexbuffer.cpp and allow for 13 yıl önce
  Sam Hocevar 63868aa10a math: prefix all convenience macros with "LOL_", make sure we #undef 13 yıl önce
  Sam Hocevar 4a6d092a74 mesh: start working on mesh and submesh stuff. 13 yıl önce
  Sam Hocevar b5cb7601a7 build: define our own std::abs() function for long long int on NaCl, 13 yıl önce
  Sam Hocevar b2e00f113c build: fix minor build issues with Clang. 13 yıl önce
  Sam Hocevar 57c2805351 math: reimplement min(), max(), abs() and fmod() in the lol:: namespace to 13 yıl önce
  Sam Hocevar e4954c0a0f math: implement abs() and fmod() for vector types and the half class. 13 yıl önce
  jeunathe 4b041ec074 moved endif (toukinade) 13 yıl önce
  Sam Hocevar bf62a18bab camera: deactivate WASD code for camera movement. 13 yıl önce
  Sam Hocevar fa646c41c3 gpu: fix the computed element count in DrawIndexedElements on Direct3D. 13 yıl önce
  Sam Hocevar 72a6839dce image: better error detection in the GDI+ image codec. 13 yıl önce
  Sam Hocevar b438a94642 input: add the Keyboard abstraction object type. 13 yıl önce
  Sam Hocevar 6944db663b tutorial: add a new texture generation example. 13 yıl önce
  Sam Hocevar 0ea16b413e gpu: D3DFMT_R8G8B8 doesn't seem to exist on the X360. 13 yıl önce
  Sam Hocevar 26c945a31f gpu: allow to specify the pixel format when creating a texture; the 13 yıl önce
  Sam Hocevar f626d36b47 gpu: don't use D3DLOCK_DISCARD on the X360, it's not there. 13 yıl önce