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Benlitz 60b06ee98e added BytesPerPixel() method to PixelFormat structure 11 年之前
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application base: break the main loop apart for the emscripten port. 11 年之前
base base: print full stack traces in Emscripten builds. 11 年之前
bullet build: update .vcxproj files. 11 年之前
data build: reorganise automake build system. 11 年之前
debug debug: fewer lines of code in DrawBox(). 11 年之前
easymesh base: roll our own constants because it’s always a pain in the ass 11 年之前
generated base: start removing occurrences of NULL on our long journey to nullptr. 11 年之前
gpu fixed 15 files out of 2730: 11 年之前
image base: roll our own constants because it’s always a pain in the ass 11 年之前
input input: make keyboard state platform-independent. 11 年之前
lol added BytesPerPixel() method to PixelFormat structure 11 年之前
lua build: fix the lollua vcxproj. 11 年之前
math doc: add some comments in vector.cpp functions. 11 年之前
mesh build: fix a few compiler warnings here and there. 11 年之前
platform build: more Emscripten improvements; keyboard input works properly now. 11 年之前
sys sys: refactor the binarydir detection code. 11 年之前
Makefile.am base: roll our own constants because it’s always a pain in the ass 11 年之前
audio.cpp audio: add a simple Stop() method to samples. 11 年之前
audio.h base: prevent instantiation of several static-only classes. 11 年之前
camera.cpp scene: start refactoring the camera code; we now have a stack of cameras 11 年之前
camera.h scene: start refactoring the camera code; we now have a stack of cameras 11 年之前
core.h build: work around a bug in the NaCl SDK C++ headers. 11 年之前
dict.cpp base: start removing occurrences of NULL on our long journey to nullptr. 11 年之前
dict.h build: fix the WTFPL site URL in all code comments. 12 年之前
eglapp.cpp base: start removing occurrences of NULL on our long journey to nullptr. 11 年之前
eglapp.h core: you can now while(app.MustTick()) { Tick(); } instead of app.Run(). 12 年之前
emitter.cpp New year copyright update. 12 年之前
emitter.h New year copyright update. 12 年之前
entity.cpp base: a few minor style tweaks. 11 年之前
entity.h Entity : Added Draw group (very rudimentary) 11 年之前
font.cpp base: some refactoring in the tileset class. 11 年之前
font.h New year copyright update. 12 年之前
forge.cpp build: fix the WTFPL site URL in all code comments. 12 年之前
forge.h base: prevent instantiation of several static-only classes. 11 年之前
gradient.cpp base: start removing occurrences of NULL on our long journey to nullptr. 11 年之前
gradient.h New year copyright update. 12 年之前
gradient.lolfx core: add some noise to the gradient effect. 12 年之前
layer.cpp build: fix the WTFPL site URL in all code comments. 12 年之前
layer.h build: fix the WTFPL site URL in all code comments. 12 年之前
light.cpp easymesh: interface the shiny shader with new Light objects. 12 年之前
light.h easymesh: interface the shiny shader with new Light objects. 12 年之前
lolcore.vcxproj build: update .vcxproj files. 11 年之前
lolcore.vcxproj.filters base: roll our own constants because it’s always a pain in the ass 11 年之前
loldebug.h build: fix the WTFPL site URL in all code comments. 12 年之前
lolgl.h revert from 2630 11 年之前
map.cpp base: start removing occurrences of NULL on our long journey to nullptr. 11 年之前
map.h build: fix the WTFPL site URL in all code comments. 12 年之前
numeric.h math: move rand() to its own header, ensure it only returns 11 年之前
platform.cpp build: fix the WTFPL site URL in all code comments. 12 年之前
platform.h base: prevent instantiation of several static-only classes. 11 年之前
profiler.cpp build: fix the WTFPL site URL in all code comments. 12 年之前
profiler.h base: prevent instantiation of several static-only classes. 11 年之前
sample.cpp audio: don't die when failing to load a sample with SDL. 11 年之前
sample.h audio: add Sampler::LoopSample(). 11 年之前
sampler.cpp audio: add Sampler::LoopSample(). 11 年之前
sampler.h audio: add Sampler::LoopSample(). 11 年之前
scene.cpp mrpigeon: try the new tile definition system… which doesn’t work. 11 年之前
scene.h debug: add Debug::DrawLine() and Debug::DrawBox() methods. 11 年之前
sprite.cpp New year copyright update. 12 年之前
sprite.h New year copyright update. 12 年之前
text.cpp base: remove some sprintf() calls in profit of string ops. 11 年之前
text.h added GetPos method to get text position 11 年之前
ticker.cpp base: don’t wait for next frame on Emscripten builds. 11 年之前
ticker.h base: prevent instantiation of several static-only classes. 11 年之前
tiler.cpp mrpigeon: try the new tile definition system… which doesn’t work. 11 年之前
tiler.h mrpigeon: try the new tile definition system… which doesn’t work. 11 年之前
tileset.cpp added BytesPerPixel() method to PixelFormat structure 11 年之前
tileset.h mrpigeon: try the new tile definition system… which doesn’t work. 11 年之前
video.cpp CIS PS3 small fix 11 年之前
video.h video : Added SetAlphaBlend() SetFaceCulling() SetCustomSize() 11 年之前
world.cpp lua: implement dofile(). 11 年之前
world.h lua: add support for lua/init.lua in a global World object and give 11 年之前
worldentity.cpp input: support up to 32 mouse buttons. 11 年之前
worldentity.h input: support up to 32 mouse buttons. 11 年之前