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lol
kopie van https://github.com/lolengine/lol
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1156 Commits
5 Branches
1.3 GiB
C++ 99%
C 0.6%
Markdown 0.4%
 
 
 
Tree: 222ae90ba8
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wip/image-kernel
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Sam Hocevar 222ae90ba8 core: use "f128" as the long double prefix for vectors, even if it's
not always really a 128-bit type.
13 jaren geleden
binaries build: fix the VS2010 build and add build/ and binaries/ to the dist 13 jaren geleden
build build: check the source code with LANG=C to avoid locale-related parse 13 jaren geleden
src core: use "f128" as the long double prefix for vectors, even if it's 13 jaren geleden
test test: fix mesh settings in the physics demo. 13 jaren geleden
tools build: move all games to a "games" subdirectory to clean up the root 13 jaren geleden
tutorial easymesh: use "ato" for torus, because "at" is already for triangle. 13 jaren geleden
.gitignore debug: get rid of quad.cpp, it's become useless. 13 jaren geleden
Makefile.am build: include check-source.sh in the "make test" targets. 13 jaren geleden
TODO Update todo list. 15 jaren geleden
bootstrap build: OS X compilation fixes: use GL_INVALID_ENUM instead of GL_INVALID_INDEX 13 jaren geleden
configure.ac build: add a demo for Peeweek. 13 jaren geleden
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