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Sam Hocevar 3862ad59dc base: going on a lowercase rampage; today’s victim: Array. 12 лет назад
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application base: break the main loop apart for the emscripten port. 13 лет назад
base base: going on a lowercase rampage; today’s victim: Array. 10 лет назад
bullet bullet: fix a very verbose C++11 warning. 10 лет назад
data build: reorganise automake build system. 13 лет назад
debug scenegraph: Entity::TickDraw() now provides a reference to the current 10 лет назад
easymesh base: going on a lowercase rampage; today’s victim: Array. 10 лет назад
generated math: remove some vector constants that were a bit too specific. 10 лет назад
gpu base: going on a lowercase rampage; today’s victim: Array. 10 лет назад
image base: going on a lowercase rampage; today’s victim: Array. 10 лет назад
input base: going on a lowercase rampage; today’s victim: Array. 10 лет назад
lol base: going on a lowercase rampage; today’s victim: Array. 10 лет назад
lua build: some PS4 build fixes. 10 лет назад
math Added tostring to vectors, similar to printf, but with tostring. 10 лет назад
mesh base: going on a lowercase rampage; today’s victim: Array. 10 лет назад
platform base: going on a lowercase rampage; today’s victim: Array. 10 лет назад
sys base: going on a lowercase rampage; today’s victim: Array. 10 лет назад
Makefile.am image: reimplement most image merge operations (overlay, screen, etc.). 10 лет назад
audio.cpp add methods to Audio class to mute/unmute and change volume per channel 10 лет назад
audio.h add methods to Audio class to mute/unmute and change volume per channel 10 лет назад
camera.cpp scenegraph: Entity::TickDraw() now provides a reference to the current 10 лет назад
camera.h scenegraph: Entity::TickDraw() now provides a reference to the current 10 лет назад
commandstack.h base: going on a lowercase rampage; today’s victim: Array. 10 лет назад
core.h image: gather pixel-related types and enums into a single pixel.h header. 10 лет назад
dict.cpp base: going on a lowercase rampage; today’s victim: Array. 10 лет назад
dict.h build: fix the WTFPL site URL in all code comments. 13 лет назад
eglapp.cpp input: Removed previous input system 10 лет назад
eglapp.h core: you can now while(app.MustTick()) { Tick(); } instead of app.Run(). 13 лет назад
emitter.cpp scenegraph: Entity::TickDraw() now provides a reference to the current 10 лет назад
emitter.h scenegraph: Entity::TickDraw() now provides a reference to the current 10 лет назад
entity.cpp scenegraph: Entity::TickDraw() now provides a reference to the current 10 лет назад
entity.h scenegraph: Entity::TickDraw() now provides a reference to the current 10 лет назад
font.cpp scenegraph: Entity::TickDraw() now provides a reference to the current 10 лет назад
font.h scenegraph: Entity::TickDraw() now provides a reference to the current 10 лет назад
forge.cpp build: fix the WTFPL site URL in all code comments. 13 лет назад
forge.h base: prevent instantiation of several static-only classes. 13 лет назад
gradient.cpp scenegraph: Entity::TickDraw() now provides a reference to the current 10 лет назад
gradient.h scenegraph: Entity::TickDraw() now provides a reference to the current 10 лет назад
gradient.lolfx scene: start working on the scene class reorganisation. 10 лет назад
light.cpp scenegraph: Entity::TickDraw() now provides a reference to the current 10 лет назад
light.h scenegraph: Entity::TickDraw() now provides a reference to the current 10 лет назад
lolcore.vcxproj image: reimplement most image merge operations (overlay, screen, etc.). 10 лет назад
lolcore.vcxproj.filters image: reimplement most image merge operations (overlay, screen, etc.). 10 лет назад
loldebug.h build: fix the WTFPL site URL in all code comments. 13 лет назад
lolgl.h gpu: add a 16-bit depth buffer to framebuffers on WebGL and GL ES. 13 лет назад
messageservice.cpp base: going on a lowercase rampage; today’s victim: Array. 10 лет назад
messageservice.h base: going on a lowercase rampage; today’s victim: Array. 10 лет назад
numeric.h String : Added ::replace(char, char, bool), ::ToLower(), ::ToUpper() 10 лет назад
platform.cpp build: fix the WTFPL site URL in all code comments. 13 лет назад
platform.h base: prevent instantiation of several static-only classes. 13 лет назад
profiler.cpp build: fix the WTFPL site URL in all code comments. 13 лет назад
profiler.h base: prevent instantiation of several static-only classes. 13 лет назад
sample.cpp base: going on a lowercase rampage; today’s victim: Array. 10 лет назад
sample.h audio: add Sampler::LoopSample(). 13 лет назад
sampler.cpp audio: add Sampler::LoopSample(). 13 лет назад
sampler.h audio: add Sampler::LoopSample(). 13 лет назад
scene.cpp base: going on a lowercase rampage; today’s victim: Array. 10 лет назад
scene.h base: going on a lowercase rampage; today’s victim: Array. 10 лет назад
sprite.cpp scenegraph: Entity::TickDraw() now provides a reference to the current 10 лет назад
sprite.h scenegraph: Entity::TickDraw() now provides a reference to the current 10 лет назад
text.cpp scenegraph: Entity::TickDraw() now provides a reference to the current 10 лет назад
text.h scenegraph: Entity::TickDraw() now provides a reference to the current 10 лет назад
ticker.cpp base: going on a lowercase rampage; today’s victim: Array. 10 лет назад
ticker.h base: prevent instantiation of several static-only classes. 13 лет назад
tiler.cpp Added bunch of stuff on threads and images. 10 лет назад
tiler.h Added bunch of stuff on threads and images. 10 лет назад
tileset.cpp base: going on a lowercase rampage; today’s victim: Array. 10 лет назад
tileset.h scenegraph: Entity::TickDraw() now provides a reference to the current 10 лет назад
utils.h base: going on a lowercase rampage; today’s victim: Array. 10 лет назад
video.cpp Added Flat debugrendermode 10 лет назад
video.h Added Flat debugrendermode 10 лет назад
world.cpp base: going on a lowercase rampage; today’s victim: Array. 10 лет назад
world.h lua: add support for lua/init.lua in a global World object and give 13 лет назад
worldentity.cpp scenegraph: Entity::TickDraw() now provides a reference to the current 10 лет назад
worldentity.h scenegraph: Entity::TickDraw() now provides a reference to the current 10 лет назад