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Albero (Tree): 3d02e1e213
main
wip/image-kernel
wip/interp
legacy
wip/core-clipp
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lol/build/vs2010
Cronologia
Sam Hocevar 3d02e1e213 build: recompile Win64 SDL with -D_CRTIMP= so that it uses the static runtime
library (the same that we use for the engine), and link with winmm.lib and
dxguid.lib on that platform.
13 anni fa
..
Lol.Core.Build.props build: reorganise all the build stuff so that it lies in build/ and 13 anni fa
Lol.Core.Config.props build: force VS2010 to use the SNC compiler for the PS3. 13 anni fa
Lol.Core.Rules.props build: recompile Win64 SDL with -D_CRTIMP= so that it uses the static runtime 13 anni fa
Lol.Core.Vars.props build: recompile Win64 SDL with -D_CRTIMP= so that it uses the static runtime 13 anni fa
Lol.Fx.props build: reorganise all the build stuff so that it lies in build/ and 13 anni fa
Lol.Fx.targets build: reorganise all the build stuff so that it lies in build/ and 13 anni fa
Lol.Fx.xml build: reorganise all the build stuff so that it lies in build/ and 13 anni fa
Lol.sln tutorial: start working on an FBO example. 13 anni fa
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