.. |
application
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base: break the main loop apart for the emscripten port.
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11 years ago |
base
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base: map methods can now take any type of object that is equatable to the key type and can be hashed by the key type specialization of the Hash class (and added string/char const* compatibility)
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11 years ago |
bullet
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ps4: prepare for the fioutaah!
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11 years ago |
data
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build: reorganise automake build system.
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11 years ago |
debug
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fixed 4 files out of 2770:
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8 years ago |
easymesh
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btPhysTest : Added a new test mode called "CAT_MODE". Try it out at your own risks.
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8 years ago |
generated
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build: fix PS3 and Android builds.
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11 years ago |
gpu
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gpu: add SetDepthMask/GetDepthMask to render contexts.
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8 years ago |
image
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build: lol-build now passes flags to configure, and configure now uses
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11 years ago |
input
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copy-paste failure corrected.
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8 years ago |
lol
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math: create a quaternion from two vectors.
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8 years ago |
lua
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ps4: prepare for the fioutaah!
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11 years ago |
math
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math: remove debug code.
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8 years ago |
mesh
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build: fix a few compiler warnings here and there.
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11 years ago |
platform
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input: fix uninitialised data in the SDL mouse input.
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8 years ago |
sys
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thread: implement Queue::TryPush and Queue::TryPop.
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8 years ago |
Makefile.am
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build: synchronise Makefile.am with lolcore.vcxproj.
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8 years ago |
audio.cpp
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add methods to Audio class to mute/unmute and change volume per channel
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8 years ago |
audio.h
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add methods to Audio class to mute/unmute and change volume per channel
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8 years ago |
camera.cpp
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scene: start refactoring the camera code; we now have a stack of cameras
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11 years ago |
camera.h
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scene: start refactoring the camera code; we now have a stack of cameras
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11 years ago |
core.h
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input: Removed previous input system
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8 years ago |
dict.cpp
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build: lol-build now passes flags to configure, and configure now uses
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11 years ago |
dict.h
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build: fix the WTFPL site URL in all code comments.
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12 years ago |
eglapp.cpp
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input: Removed previous input system
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8 years ago |
eglapp.h
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core: you can now while(app.MustTick()) { Tick(); } instead of app.Run().
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12 years ago |
emitter.cpp
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scene: use a global g_scene object instead of Scene::GetDefault().
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11 years ago |
emitter.h
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New year copyright update.
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12 years ago |
entity.cpp
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ticker: replace linked lists wih dynamic arrays for entity groups.
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8 years ago |
entity.h
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ticker: replace linked lists wih dynamic arrays for entity groups.
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8 years ago |
font.cpp
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scene: use a global g_scene object instead of Scene::GetDefault().
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11 years ago |
font.h
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New year copyright update.
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12 years ago |
forge.cpp
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build: fix the WTFPL site URL in all code comments.
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12 years ago |
forge.h
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base: prevent instantiation of several static-only classes.
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11 years ago |
gradient.cpp
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scene: use a global g_scene object instead of Scene::GetDefault().
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11 years ago |
gradient.h
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New year copyright update.
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12 years ago |
gradient.lolfx
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core: add some noise to the gradient effect.
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12 years ago |
layer.cpp
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scene: use a global g_scene object instead of Scene::GetDefault().
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11 years ago |
layer.h
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build: fix the WTFPL site URL in all code comments.
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12 years ago |
light.cpp
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scene: use a global g_scene object instead of Scene::GetDefault().
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11 years ago |
light.h
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easymesh: interface the shiny shader with new Light objects.
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12 years ago |
lolcore.vcxproj
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btPhysTest : Added a new test mode called "CAT_MODE". Try it out at your own risks.
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8 years ago |
lolcore.vcxproj.filters
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Added missing file and fixed mongoloclick
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8 years ago |
loldebug.h
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build: fix the WTFPL site URL in all code comments.
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12 years ago |
lolgl.h
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gpu: add a 16-bit depth buffer to framebuffers on WebGL and GL ES.
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11 years ago |
map.cpp
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base: start removing occurrences of NULL on our long journey to nullptr.
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11 years ago |
map.h
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build: fix the WTFPL site URL in all code comments.
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12 years ago |
numeric.h
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math: move rand() to its own header, ensure it only returns
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11 years ago |
platform.cpp
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build: fix the WTFPL site URL in all code comments.
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12 years ago |
platform.h
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base: prevent instantiation of several static-only classes.
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11 years ago |
profiler.cpp
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build: fix the WTFPL site URL in all code comments.
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12 years ago |
profiler.h
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base: prevent instantiation of several static-only classes.
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11 years ago |
sample.cpp
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audio: report SDL mixer loading errors.
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11 years ago |
sample.h
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audio: add Sampler::LoopSample().
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11 years ago |
sampler.cpp
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audio: add Sampler::LoopSample().
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11 years ago |
sampler.h
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audio: add Sampler::LoopSample().
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11 years ago |
scene.cpp
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gpu: avoid unnecessary OpenGL context changes.
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8 years ago |
scene.h
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scene: use a global g_scene object instead of Scene::GetDefault().
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11 years ago |
sprite.cpp
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scene: use a global g_scene object instead of Scene::GetDefault().
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11 years ago |
sprite.h
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New year copyright update.
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12 years ago |
text.cpp
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core: Text constructor now wants a String object.
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8 years ago |
text.h
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core: Text constructor now wants a String object.
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8 years ago |
ticker.cpp
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core: fix grave logic bugs in the entity ticker.
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8 years ago |
ticker.h
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base: prevent instantiation of several static-only classes.
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11 years ago |
tiler.cpp
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mrpigeon: try the new tile definition system… which doesn’t work.
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11 years ago |
tiler.h
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mrpigeon: try the new tile definition system… which doesn’t work.
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11 years ago |
tileset.cpp
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gpu: move more platform-specific code from Video to Render.
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11 years ago |
tileset.h
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mrpigeon: try the new tile definition system… which doesn’t work.
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11 years ago |
video.cpp
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gpu: implement polygon rendering mode in GL and D3D.
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11 years ago |
video.h
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gpu: move Video::Clear to Renderer::Clear.
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11 years ago |
world.cpp
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lua: print the actual panic message before dumping a callstack.
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11 years ago |
world.h
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lua: add support for lua/init.lua in a global World object and give
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11 years ago |
worldentity.cpp
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input: support up to 32 mouse buttons.
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11 years ago |
worldentity.h
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input: support up to 32 mouse buttons.
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11 years ago |