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Sam Hocevar 4fa458d653 gpu: disable framebuffer objects on GL ES for now, and disable integer пре 12 година
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application nacl: NaCl binaries no longer need a modified main() to work, the NaCl пре 12 година
debug core: replace usage of sin() or std::sin() with lol::sin() where appropriate. пре 12 година
easymesh build: fix the PS3 port by using our trig.h everywhere instead of stdlib пре 12 година
generated build: fix the PS3 port by using our trig.h everywhere instead of stdlib пре 12 година
gpu gpu: disable framebuffer objects on GL ES for now, and disable integer пре 12 година
image core: replace usage of sin() or std::sin() with lol::sin() where appropriate. пре 12 година
input core: replace usage of sin() or std::sin() with lol::sin() where appropriate. пре 12 година
lol core: replace usage of sin() or std::sin() with lol::sin() where appropriate. пре 12 година
math core: replace usage of sin() or std::sin() with lol::sin() where appropriate. пре 12 година
platform nacl: NaCl binaries no longer need a modified main() to work, the NaCl пре 12 година
thread xbox: start working on an Xbox/Direct3D port. пре 13 година
Makefile.am core: replace usage of sin() or std::sin() with lol::sin() where appropriate. пре 12 година
array.h core: some clang and g++ 4.7 compilation fixes. пре 12 година
audio.cpp core: replace usage of sin() or std::sin() with lol::sin() where appropriate. пре 12 година
audio.h core: fix include guard naming scheme. пре 14 година
bitfield.h core: fix include guard naming scheme. пре 14 година
camera.cpp orbital: some improvements to the mesh parser and error reporting. пре 12 година
camera.h Added some convenient functions in camera. пре 12 година
core.h core: replace usage of sin() or std::sin() with lol::sin() where appropriate. пре 12 година
dict.cpp xbox: start working on an Xbox/Direct3D port. пре 13 година
dict.h osx: automake does not support .mm files yet, so rename ios-image.mm back пре 13 година
eglapp.cpp core: try to merge Ticker and Emcee. Still not very good. пре 13 година
eglapp.h math: rename matrix.h to vector.h and simplify some stuff, especially in пре 13 година
emitter.cpp core: replace usage of sin() or std::sin() with lol::sin() where appropriate. пре 12 година
emitter.h core: tick methods now use seconds, like any sane system. пре 13 година
entity.cpp core: fix a few build warnings and remove useless operators from the пре 12 година
entity.h core: move some of the camera view logic from the Video class to the пре 12 година
font.cpp core: tick methods now use seconds, like any sane system. пре 13 година
font.h core: tick methods now use seconds, like any sane system. пре 13 година
forge.cpp Put everything in the "lol" namespace. Better late than never. пре 14 година
forge.h core: fix include guard naming scheme. пре 14 година
gradient.cpp core: replace usage of sin() or std::sin() with lol::sin() where appropriate. пре 12 година
gradient.h core: tick methods now use seconds, like any sane system. пре 13 година
hash.cpp Put everything in the "lol" namespace. Better late than never. пре 14 година
hash.h core: fix include guard naming scheme. пре 14 година
layer.cpp core: fix a few build warnings and remove useless operators from the пре 12 година
layer.h core: fix include guard naming scheme. пре 14 година
log.cpp core: replace usage of sin() or std::sin() with lol::sin() where appropriate. пре 12 година
log.h core: a few compilation fixes for non-GCC compilers. пре 13 година
loldebug.h build: put debug stuff and shader stuff in subdirectories. пре 13 година
lolgl.h osx: link with the proper OpenGL libraries on OS X. пре 13 година
map.cpp core: replace usage of sin() or std::sin() with lol::sin() where appropriate. пре 12 година
map.h core: fix include guard naming scheme. пре 14 година
numeric.h core: replace usage of sin() or std::sin() with lol::sin() where appropriate. пре 12 година
platform.cpp core: replace usage of sin() or std::sin() with lol::sin() where appropriate. пре 12 година
platform.h ui: add a Platform class to query information about the current platform. пре 14 година
profiler.cpp core: make timers second-based rather than millisecond-based. пре 13 година
profiler.h core: fix include guard naming scheme. пре 14 година
sample.cpp core: replace usage of sin() or std::sin() with lol::sin() where appropriate. пре 12 година
sample.h core: tick methods now use seconds, like any sane system. пре 13 година
sampler.cpp Put everything in the "lol" namespace. Better late than never. пре 14 година
sampler.h core: fix include guard naming scheme. пре 14 година
scene.cpp core: replace usage of sin() or std::sin() with lol::sin() where appropriate. пре 12 година
scene.h core: move some of the camera view logic from the Video class to the пре 12 година
sprite.cpp core: tick methods now use seconds, like any sane system. пре 13 година
sprite.h core: tick methods now use seconds, like any sane system. пре 13 година
text.cpp core: tick methods now use seconds, like any sane system. пре 13 година
text.h core: tick methods now use seconds, like any sane system. пре 13 година
ticker.cpp core: fix a few build warnings and remove useless operators from the пре 12 година
ticker.h core: try to merge Ticker and Emcee. Still not very good. пре 13 година
tiler.cpp core: allow each blitted tile to be stretched differently. пре 13 година
tiler.h core: allow each blitted tile to be stretched differently. пре 13 година
tileset.cpp core: replace usage of sin() or std::sin() with lol::sin() where appropriate. пре 12 година
tileset.h core: tick methods now use seconds, like any sane system. пре 13 година
timer.cpp core: make timers second-based rather than millisecond-based. пре 13 година
timer.h core: make timers second-based rather than millisecond-based. пре 13 година
video.cpp core: replace usage of sin() or std::sin() with lol::sin() where appropriate. пре 12 година
video.h core: move some of the camera view logic from the Video class to the пре 12 година
world.cpp core: tick methods now use seconds, like any sane system. пре 13 година
world.h core: tick methods now use seconds, like any sane system. пре 13 година
worldentity.cpp Small WorldEntity tweaks. пре 12 година
worldentity.h Small WorldEntity tweaks. пре 12 година