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jeunathe 958d8c403e add methods to Audio class to mute/unmute and change volume per channel 11 lat temu
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application base: break the main loop apart for the emscripten port. 11 lat temu
base base: map methods can now take any type of object that is equatable to the key type and can be hashed by the key type specialization of the Hash class (and added string/char const* compatibility) 11 lat temu
bullet ps4: prepare for the fioutaah! 11 lat temu
data build: reorganise automake build system. 12 lat temu
debug fixed 4 files out of 2770: 8 lat temu
easymesh build: fix PS3 and Android builds. 11 lat temu
generated build: fix PS3 and Android builds. 11 lat temu
gpu gpu: add SetDepthMask/GetDepthMask to render contexts. 8 lat temu
image build: lol-build now passes flags to configure, and configure now uses 11 lat temu
input copy-paste failure corrected. 8 lat temu
lol math: create a quaternion from two vectors. 8 lat temu
lua ps4: prepare for the fioutaah! 11 lat temu
math math: remove debug code. 8 lat temu
mesh build: fix a few compiler warnings here and there. 12 lat temu
platform input: fix uninitialised data in the SDL mouse input. 8 lat temu
sys thread: implement Queue::TryPush and Queue::TryPop. 8 lat temu
Makefile.am build: synchronise Makefile.am with lolcore.vcxproj. 8 lat temu
audio.cpp add methods to Audio class to mute/unmute and change volume per channel 8 lat temu
audio.h add methods to Audio class to mute/unmute and change volume per channel 8 lat temu
camera.cpp scene: start refactoring the camera code; we now have a stack of cameras 12 lat temu
camera.h scene: start refactoring the camera code; we now have a stack of cameras 12 lat temu
core.h input: Removed previous input system 8 lat temu
dict.cpp build: lol-build now passes flags to configure, and configure now uses 11 lat temu
dict.h build: fix the WTFPL site URL in all code comments. 12 lat temu
eglapp.cpp input: Removed previous input system 8 lat temu
eglapp.h core: you can now while(app.MustTick()) { Tick(); } instead of app.Run(). 12 lat temu
emitter.cpp scene: use a global g_scene object instead of Scene::GetDefault(). 11 lat temu
emitter.h New year copyright update. 12 lat temu
entity.cpp ticker: replace linked lists wih dynamic arrays for entity groups. 8 lat temu
entity.h ticker: replace linked lists wih dynamic arrays for entity groups. 8 lat temu
font.cpp scene: use a global g_scene object instead of Scene::GetDefault(). 11 lat temu
font.h New year copyright update. 12 lat temu
forge.cpp build: fix the WTFPL site URL in all code comments. 12 lat temu
forge.h base: prevent instantiation of several static-only classes. 12 lat temu
gradient.cpp scene: use a global g_scene object instead of Scene::GetDefault(). 11 lat temu
gradient.h New year copyright update. 12 lat temu
gradient.lolfx core: add some noise to the gradient effect. 12 lat temu
layer.cpp scene: use a global g_scene object instead of Scene::GetDefault(). 11 lat temu
layer.h build: fix the WTFPL site URL in all code comments. 12 lat temu
light.cpp scene: use a global g_scene object instead of Scene::GetDefault(). 11 lat temu
light.h easymesh: interface the shiny shader with new Light objects. 12 lat temu
lolcore.vcxproj input: Removed previous input system 8 lat temu
lolcore.vcxproj.filters Added missing file and fixed mongoloclick 8 lat temu
loldebug.h build: fix the WTFPL site URL in all code comments. 12 lat temu
lolgl.h gpu: add a 16-bit depth buffer to framebuffers on WebGL and GL ES. 11 lat temu
map.cpp base: start removing occurrences of NULL on our long journey to nullptr. 12 lat temu
map.h build: fix the WTFPL site URL in all code comments. 12 lat temu
numeric.h math: move rand() to its own header, ensure it only returns 12 lat temu
platform.cpp build: fix the WTFPL site URL in all code comments. 12 lat temu
platform.h base: prevent instantiation of several static-only classes. 12 lat temu
profiler.cpp build: fix the WTFPL site URL in all code comments. 12 lat temu
profiler.h base: prevent instantiation of several static-only classes. 12 lat temu
sample.cpp audio: report SDL mixer loading errors. 11 lat temu
sample.h audio: add Sampler::LoopSample(). 12 lat temu
sampler.cpp audio: add Sampler::LoopSample(). 12 lat temu
sampler.h audio: add Sampler::LoopSample(). 12 lat temu
scene.cpp gpu: avoid unnecessary OpenGL context changes. 8 lat temu
scene.h scene: use a global g_scene object instead of Scene::GetDefault(). 11 lat temu
sprite.cpp scene: use a global g_scene object instead of Scene::GetDefault(). 11 lat temu
sprite.h New year copyright update. 12 lat temu
text.cpp core: Text constructor now wants a String object. 8 lat temu
text.h core: Text constructor now wants a String object. 8 lat temu
ticker.cpp core: fix grave logic bugs in the entity ticker. 8 lat temu
ticker.h base: prevent instantiation of several static-only classes. 12 lat temu
tiler.cpp mrpigeon: try the new tile definition system… which doesn’t work. 12 lat temu
tiler.h mrpigeon: try the new tile definition system… which doesn’t work. 12 lat temu
tileset.cpp gpu: move more platform-specific code from Video to Render. 11 lat temu
tileset.h mrpigeon: try the new tile definition system… which doesn’t work. 12 lat temu
video.cpp gpu: implement polygon rendering mode in GL and D3D. 11 lat temu
video.h gpu: move Video::Clear to Renderer::Clear. 11 lat temu
world.cpp lua: print the actual panic message before dumping a callstack. 11 lat temu
world.h lua: add support for lua/init.lua in a global World object and give 12 lat temu
worldentity.cpp input: support up to 32 mouse buttons. 12 lat temu
worldentity.h input: support up to 32 mouse buttons. 12 lat temu