.. |
application
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base: break the main loop apart for the emscripten port.
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12 лет назад |
base
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base: map methods can now take any type of object that is equatable to the key type and can be hashed by the key type specialization of the Hash class (and added string/char const* compatibility)
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11 лет назад |
bullet
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ps4: prepare for the fioutaah!
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11 лет назад |
data
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build: reorganise automake build system.
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12 лет назад |
debug
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fixed 4 files out of 2770:
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8 лет назад |
easymesh
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build: fix PS3 and Android builds.
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11 лет назад |
generated
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build: fix PS3 and Android builds.
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11 лет назад |
gpu
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gpu: add SetDepthMask/GetDepthMask to render contexts.
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8 лет назад |
image
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build: lol-build now passes flags to configure, and configure now uses
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11 лет назад |
input
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copy-paste failure corrected.
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8 лет назад |
lol
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math: create a quaternion from two vectors.
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8 лет назад |
lua
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ps4: prepare for the fioutaah!
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11 лет назад |
math
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math: remove debug code.
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8 лет назад |
mesh
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build: fix a few compiler warnings here and there.
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12 лет назад |
platform
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input: fix uninitialised data in the SDL mouse input.
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8 лет назад |
sys
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thread: implement Queue::TryPush and Queue::TryPop.
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8 лет назад |
Makefile.am
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build: synchronise Makefile.am with lolcore.vcxproj.
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8 лет назад |
audio.cpp
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add methods to Audio class to mute/unmute and change volume per channel
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8 лет назад |
audio.h
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add methods to Audio class to mute/unmute and change volume per channel
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8 лет назад |
camera.cpp
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scene: start refactoring the camera code; we now have a stack of cameras
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12 лет назад |
camera.h
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scene: start refactoring the camera code; we now have a stack of cameras
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12 лет назад |
core.h
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input: Removed previous input system
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8 лет назад |
dict.cpp
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build: lol-build now passes flags to configure, and configure now uses
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11 лет назад |
dict.h
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build: fix the WTFPL site URL in all code comments.
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12 лет назад |
eglapp.cpp
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input: Removed previous input system
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8 лет назад |
eglapp.h
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core: you can now while(app.MustTick()) { Tick(); } instead of app.Run().
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12 лет назад |
emitter.cpp
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scene: use a global g_scene object instead of Scene::GetDefault().
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11 лет назад |
emitter.h
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New year copyright update.
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12 лет назад |
entity.cpp
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ticker: replace linked lists wih dynamic arrays for entity groups.
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8 лет назад |
entity.h
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ticker: replace linked lists wih dynamic arrays for entity groups.
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8 лет назад |
font.cpp
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scene: use a global g_scene object instead of Scene::GetDefault().
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11 лет назад |
font.h
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New year copyright update.
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12 лет назад |
forge.cpp
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build: fix the WTFPL site URL in all code comments.
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12 лет назад |
forge.h
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base: prevent instantiation of several static-only classes.
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12 лет назад |
gradient.cpp
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scene: use a global g_scene object instead of Scene::GetDefault().
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11 лет назад |
gradient.h
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New year copyright update.
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12 лет назад |
gradient.lolfx
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core: add some noise to the gradient effect.
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12 лет назад |
layer.cpp
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scene: use a global g_scene object instead of Scene::GetDefault().
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11 лет назад |
layer.h
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build: fix the WTFPL site URL in all code comments.
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12 лет назад |
light.cpp
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scene: use a global g_scene object instead of Scene::GetDefault().
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11 лет назад |
light.h
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easymesh: interface the shiny shader with new Light objects.
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12 лет назад |
lolcore.vcxproj
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input: Removed previous input system
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8 лет назад |
lolcore.vcxproj.filters
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Added missing file and fixed mongoloclick
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8 лет назад |
loldebug.h
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build: fix the WTFPL site URL in all code comments.
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12 лет назад |
lolgl.h
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gpu: add a 16-bit depth buffer to framebuffers on WebGL and GL ES.
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11 лет назад |
map.cpp
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base: start removing occurrences of NULL on our long journey to nullptr.
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12 лет назад |
map.h
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build: fix the WTFPL site URL in all code comments.
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12 лет назад |
numeric.h
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math: move rand() to its own header, ensure it only returns
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12 лет назад |
platform.cpp
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build: fix the WTFPL site URL in all code comments.
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12 лет назад |
platform.h
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base: prevent instantiation of several static-only classes.
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12 лет назад |
profiler.cpp
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build: fix the WTFPL site URL in all code comments.
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12 лет назад |
profiler.h
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base: prevent instantiation of several static-only classes.
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12 лет назад |
sample.cpp
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audio: report SDL mixer loading errors.
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11 лет назад |
sample.h
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audio: add Sampler::LoopSample().
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12 лет назад |
sampler.cpp
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audio: add Sampler::LoopSample().
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12 лет назад |
sampler.h
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audio: add Sampler::LoopSample().
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12 лет назад |
scene.cpp
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gpu: avoid unnecessary OpenGL context changes.
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8 лет назад |
scene.h
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scene: use a global g_scene object instead of Scene::GetDefault().
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11 лет назад |
sprite.cpp
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scene: use a global g_scene object instead of Scene::GetDefault().
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11 лет назад |
sprite.h
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New year copyright update.
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12 лет назад |
text.cpp
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core: Text constructor now wants a String object.
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8 лет назад |
text.h
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core: Text constructor now wants a String object.
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8 лет назад |
ticker.cpp
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core: fix grave logic bugs in the entity ticker.
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8 лет назад |
ticker.h
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base: prevent instantiation of several static-only classes.
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12 лет назад |
tiler.cpp
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mrpigeon: try the new tile definition system… which doesn’t work.
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12 лет назад |
tiler.h
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mrpigeon: try the new tile definition system… which doesn’t work.
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12 лет назад |
tileset.cpp
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gpu: move more platform-specific code from Video to Render.
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11 лет назад |
tileset.h
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mrpigeon: try the new tile definition system… which doesn’t work.
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12 лет назад |
video.cpp
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gpu: implement polygon rendering mode in GL and D3D.
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11 лет назад |
video.h
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gpu: move Video::Clear to Renderer::Clear.
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11 лет назад |
world.cpp
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lua: print the actual panic message before dumping a callstack.
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11 лет назад |
world.h
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lua: add support for lua/init.lua in a global World object and give
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12 лет назад |
worldentity.cpp
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input: support up to 32 mouse buttons.
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12 лет назад |
worldentity.h
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input: support up to 32 mouse buttons.
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12 лет назад |