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jeunathe 958d8c403e add methods to Audio class to mute/unmute and change volume per channel 11 лет назад
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application base: break the main loop apart for the emscripten port. 12 лет назад
base base: map methods can now take any type of object that is equatable to the key type and can be hashed by the key type specialization of the Hash class (and added string/char const* compatibility) 11 лет назад
bullet ps4: prepare for the fioutaah! 11 лет назад
data build: reorganise automake build system. 12 лет назад
debug fixed 4 files out of 2770: 8 лет назад
easymesh build: fix PS3 and Android builds. 11 лет назад
generated build: fix PS3 and Android builds. 11 лет назад
gpu gpu: add SetDepthMask/GetDepthMask to render contexts. 8 лет назад
image build: lol-build now passes flags to configure, and configure now uses 11 лет назад
input copy-paste failure corrected. 8 лет назад
lol math: create a quaternion from two vectors. 8 лет назад
lua ps4: prepare for the fioutaah! 11 лет назад
math math: remove debug code. 8 лет назад
mesh build: fix a few compiler warnings here and there. 12 лет назад
platform input: fix uninitialised data in the SDL mouse input. 8 лет назад
sys thread: implement Queue::TryPush and Queue::TryPop. 8 лет назад
Makefile.am build: synchronise Makefile.am with lolcore.vcxproj. 8 лет назад
audio.cpp add methods to Audio class to mute/unmute and change volume per channel 8 лет назад
audio.h add methods to Audio class to mute/unmute and change volume per channel 8 лет назад
camera.cpp scene: start refactoring the camera code; we now have a stack of cameras 12 лет назад
camera.h scene: start refactoring the camera code; we now have a stack of cameras 12 лет назад
core.h input: Removed previous input system 8 лет назад
dict.cpp build: lol-build now passes flags to configure, and configure now uses 11 лет назад
dict.h build: fix the WTFPL site URL in all code comments. 12 лет назад
eglapp.cpp input: Removed previous input system 8 лет назад
eglapp.h core: you can now while(app.MustTick()) { Tick(); } instead of app.Run(). 12 лет назад
emitter.cpp scene: use a global g_scene object instead of Scene::GetDefault(). 11 лет назад
emitter.h New year copyright update. 12 лет назад
entity.cpp ticker: replace linked lists wih dynamic arrays for entity groups. 8 лет назад
entity.h ticker: replace linked lists wih dynamic arrays for entity groups. 8 лет назад
font.cpp scene: use a global g_scene object instead of Scene::GetDefault(). 11 лет назад
font.h New year copyright update. 12 лет назад
forge.cpp build: fix the WTFPL site URL in all code comments. 12 лет назад
forge.h base: prevent instantiation of several static-only classes. 12 лет назад
gradient.cpp scene: use a global g_scene object instead of Scene::GetDefault(). 11 лет назад
gradient.h New year copyright update. 12 лет назад
gradient.lolfx core: add some noise to the gradient effect. 12 лет назад
layer.cpp scene: use a global g_scene object instead of Scene::GetDefault(). 11 лет назад
layer.h build: fix the WTFPL site URL in all code comments. 12 лет назад
light.cpp scene: use a global g_scene object instead of Scene::GetDefault(). 11 лет назад
light.h easymesh: interface the shiny shader with new Light objects. 12 лет назад
lolcore.vcxproj input: Removed previous input system 8 лет назад
lolcore.vcxproj.filters Added missing file and fixed mongoloclick 8 лет назад
loldebug.h build: fix the WTFPL site URL in all code comments. 12 лет назад
lolgl.h gpu: add a 16-bit depth buffer to framebuffers on WebGL and GL ES. 11 лет назад
map.cpp base: start removing occurrences of NULL on our long journey to nullptr. 12 лет назад
map.h build: fix the WTFPL site URL in all code comments. 12 лет назад
numeric.h math: move rand() to its own header, ensure it only returns 12 лет назад
platform.cpp build: fix the WTFPL site URL in all code comments. 12 лет назад
platform.h base: prevent instantiation of several static-only classes. 12 лет назад
profiler.cpp build: fix the WTFPL site URL in all code comments. 12 лет назад
profiler.h base: prevent instantiation of several static-only classes. 12 лет назад
sample.cpp audio: report SDL mixer loading errors. 11 лет назад
sample.h audio: add Sampler::LoopSample(). 12 лет назад
sampler.cpp audio: add Sampler::LoopSample(). 12 лет назад
sampler.h audio: add Sampler::LoopSample(). 12 лет назад
scene.cpp gpu: avoid unnecessary OpenGL context changes. 8 лет назад
scene.h scene: use a global g_scene object instead of Scene::GetDefault(). 11 лет назад
sprite.cpp scene: use a global g_scene object instead of Scene::GetDefault(). 11 лет назад
sprite.h New year copyright update. 12 лет назад
text.cpp core: Text constructor now wants a String object. 8 лет назад
text.h core: Text constructor now wants a String object. 8 лет назад
ticker.cpp core: fix grave logic bugs in the entity ticker. 8 лет назад
ticker.h base: prevent instantiation of several static-only classes. 12 лет назад
tiler.cpp mrpigeon: try the new tile definition system… which doesn’t work. 12 лет назад
tiler.h mrpigeon: try the new tile definition system… which doesn’t work. 12 лет назад
tileset.cpp gpu: move more platform-specific code from Video to Render. 11 лет назад
tileset.h mrpigeon: try the new tile definition system… which doesn’t work. 12 лет назад
video.cpp gpu: implement polygon rendering mode in GL and D3D. 11 лет назад
video.h gpu: move Video::Clear to Renderer::Clear. 11 лет назад
world.cpp lua: print the actual panic message before dumping a callstack. 11 лет назад
world.h lua: add support for lua/init.lua in a global World object and give 12 лет назад
worldentity.cpp input: support up to 32 mouse buttons. 12 лет назад
worldentity.h input: support up to 32 mouse buttons. 12 лет назад