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Sam Hocevar d8951b413a math: disable unstable LU decomposition for matrix inversion. преди 11 години
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application build: remove dead PS3 code. преди 9 години
base Removed all the enum macros, because this was shit and admitting that is the first step to global world domination. преди 9 години
bullet build: remove dead PS3 code. преди 9 години
data build: reorganise automake build system. преди 12 години
debug scene: remove functions that aren’t that useful. преди 9 години
easymesh Removed all the enum macros, because this was shit and admitting that is the first step to global world domination. преди 9 години
gpu build: remove the LolFx and the EasyMesh compilers for now. преди 9 години
image base: minor variable renaming. преди 9 години
input input: tweak warning messages. преди 9 години
lol math: disable unstable LU decomposition for matrix inversion. преди 9 години
lua build: remove dead PS3 code. преди 9 години
math misc: lots of compilation fixes for Visual Studio (related to mediocre преди 9 години
mesh Added various stuff преди 9 години
platform build: remove dead PS3 code. преди 9 години
sys sys: fix a link error on Win32. преди 9 години
t math: disable unstable LU decomposition for matrix inversion. преди 9 години
Makefile.am misc: lots of compilation fixes for Visual Studio (related to mediocre преди 9 години
audio.cpp build: reorganise includes so that we can use precompiled headers later. преди 9 години
audio.h build: use #pragma once instead of header guards because 1) fuck the dinosaurs, преди 9 години
camera.cpp Fixed some stuff and added some small tweaks преди 9 години
camera.h build: use #pragma once instead of header guards because 1) fuck the dinosaurs, преди 9 години
commandstack.h build: use #pragma once instead of header guards because 1) fuck the dinosaurs, преди 9 години
dict.cpp base: some Windows compilation fixes. преди 9 години
dict.h build: use #pragma once instead of header guards because 1) fuck the dinosaurs, преди 9 години
eglapp.cpp build: "USE_SDL" is now for SDL v2 and "USE_OLD_SDL" for version 1. преди 9 години
eglapp.h build: use #pragma once instead of header guards because 1) fuck the dinosaurs, преди 9 години
emitter.cpp build: reorganise includes so that we can use precompiled headers later. преди 9 години
emitter.h build: use #pragma once instead of header guards because 1) fuck the dinosaurs, преди 9 години
entity.cpp build: reorganise includes so that we can use precompiled headers later. преди 9 години
entity.h build: use #pragma once instead of header guards because 1) fuck the dinosaurs, преди 9 години
font.cpp build: reorganise includes so that we can use precompiled headers later. преди 9 години
font.h build: use #pragma once instead of header guards because 1) fuck the dinosaurs, преди 9 години
forge.cpp build: reorganise includes so that we can use precompiled headers later. преди 9 години
forge.h build: use #pragma once instead of header guards because 1) fuck the dinosaurs, преди 9 години
gradient.cpp build: reorganise includes so that we can use precompiled headers later. преди 9 години
gradient.h build: use #pragma once instead of header guards because 1) fuck the dinosaurs, преди 9 години
gradient.lolfx scene: start working on the scene class reorganisation. преди 9 години
light.cpp build: reorganise includes so that we can use precompiled headers later. преди 9 години
light.h build: use #pragma once instead of header guards because 1) fuck the dinosaurs, преди 9 години
lolcore.vcxproj misc: lots of compilation fixes for Visual Studio (related to mediocre преди 9 години
lolcore.vcxproj.filters misc: lots of compilation fixes for Visual Studio (related to mediocre преди 9 години
loldebug.h build: use #pragma once instead of header guards because 1) fuck the dinosaurs, преди 9 години
lolgl.h build: remove dead PS3 code. преди 9 години
messageservice.cpp Removed all the enum macros, because this was shit and admitting that is the first step to global world domination. преди 9 години
messageservice.h Removed all the enum macros, because this was shit and admitting that is the first step to global world domination. преди 9 години
numeric.h build: use #pragma once instead of header guards because 1) fuck the dinosaurs, преди 9 години
platform.cpp build: reorganise includes so that we can use precompiled headers later. преди 9 години
platform.h build: use #pragma once instead of header guards because 1) fuck the dinosaurs, преди 9 години
profiler.cpp build: reorganise includes so that we can use precompiled headers later. преди 9 години
profiler.h build: use #pragma once instead of header guards because 1) fuck the dinosaurs, преди 9 години
sample.cpp build: remove dead PS3 code. преди 9 години
sample.h build: use #pragma once instead of header guards because 1) fuck the dinosaurs, преди 9 години
sampler.cpp build: reorganise includes so that we can use precompiled headers later. преди 9 години
sampler.h build: use #pragma once instead of header guards because 1) fuck the dinosaurs, преди 9 години
scene.cpp build: some PS4 compilation fixes. преди 9 години
scene.h scene: remove functions that aren’t that useful. преди 9 години
sprite.cpp build: reorganise includes so that we can use precompiled headers later. преди 9 години
sprite.h build: use #pragma once instead of header guards because 1) fuck the dinosaurs, преди 9 години
text.cpp base: more lowercase shit. преди 9 години
text.h Added some shit in controller and text преди 9 години
ticker.cpp sys: use std::bind for thread workers to avoid ugly casts. преди 9 години
ticker.h build: use #pragma once instead of header guards because 1) fuck the dinosaurs, преди 9 години
tiler.cpp build: reorganise includes so that we can use precompiled headers later. преди 9 години
tiler.h build: use #pragma once instead of header guards because 1) fuck the dinosaurs, преди 9 години
tileset.cpp build: reorganise includes so that we can use precompiled headers later. преди 9 години
tileset.h build: use #pragma once instead of header guards because 1) fuck the dinosaurs, преди 9 години
utils.h Removed all the enum macros, because this was shit and admitting that is the first step to global world domination. преди 9 години
video.cpp build: remove dead PS3 code. преди 9 години
video.h build: use #pragma once instead of header guards because 1) fuck the dinosaurs, преди 9 години
world.cpp build: reorganise includes so that we can use precompiled headers later. преди 9 години
world.h build: use #pragma once instead of header guards because 1) fuck the dinosaurs, преди 9 години
worldentity.cpp Fixed some stuff and added some small tweaks преди 9 години
worldentity.h Fixed some stuff and added some small tweaks преди 9 години