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Benlitz 246af694d8 removed vs2010 solution, migrated all projects to 2012. VsLol stays on 2010 for compatibility and now has its own sln. pirms 11 gadiem
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benchmark misc: fix some coding errors found by Coverity. pirms 8 gadiem
data shiny*.lolfx : light reflect FIX pirms 8 gadiem
generated Light : Added Type SfEnum. pirms 8 gadiem
javascript tweak pirms 8 gadiem
math lolremez: move LolRemez out of the engine, it's really too specific. pirms 8 gadiem
physics assert on non-handled raycast. pirms 8 gadiem
sandbox build: reorganise automake build system. pirms 11 gadiem
unit test: remove isnan() unit tests because we can't rely on that function. pirms 8 gadiem
xolotl gpu: move more platform-specific code from Video to Render. pirms 11 gadiem
Makefile.am mishap in MeshViewer makefile pirms 8 gadiem
benchsuite.cpp base: implement UNUSED() macro and put it here and there. pirms 12 gadiem
benchsuite.vcxproj removed vs2010 solution, migrated all projects to 2012. VsLol stays on 2010 for compatibility and now has its own sln. pirms 8 gadiem
btphystest.cpp scene: fix light object usage in various demos and example programs. pirms 8 gadiem
btphystest.h btphystest : InitApp delay pirms 8 gadiem
btphystest.vcxproj removed vs2010 solution, migrated all projects to 2012. VsLol stays on 2010 for compatibility and now has its own sln. pirms 8 gadiem
btphystest.vcxproj.filters btPhysTest : Added a new test mode called "CAT_MODE". Try it out at your own risks. pirms 8 gadiem
easymeshdictionnary.js EZMesh : Added Vertices{Merge|Separate} and PostBuildNormal. pirms 8 gadiem
front_camera_sprite.lolfx lolcatz shader WebGL compatible. pirms 8 gadiem
meshviewer.cpp shiny*.lolfx : light reflect FIX pirms 8 gadiem
meshviewer.em.html meshviewer html version now uses cookies to autosave command. pirms 8 gadiem
meshviewer.index.html MVWeb tweak pirms 8 gadiem
meshviewer.nacl.html MVWeb tweak pirms 8 gadiem
meshviewer.nacl.nmf meshviewer files name straightening pirms 8 gadiem
meshviewer.vcxproj removed vs2010 solution, migrated all projects to 2012. VsLol stays on 2010 for compatibility and now has its own sln. pirms 8 gadiem
nacl_phystest.cpp scene: fix light object usage in various demos and example programs. pirms 8 gadiem
nacl_phystest.h Added nacl_phystest to test physic compatibility with nacl. pirms 8 gadiem
nacl_phystest.vcxproj Added nacl_phystest to test physic compatibility with nacl. pirms 8 gadiem
nacl_phystest.vcxproj.filters Added nacl_phystest to test physic compatibility with nacl. pirms 8 gadiem
physicobject.h btPhystest fixup pirms 8 gadiem
scenesetup-compiler.cpp Added SceneSetup and its Parser/Compiler pirms 8 gadiem
scenesetup-compiler.h Added SceneSetup and its Parser/Compiler pirms 8 gadiem
scenesetup-parser.y Light : Added Type SfEnum. pirms 8 gadiem
scenesetup-scanner.l MViewer : Added Light & axis gizmo pirms 8 gadiem
scenesetup.cpp MViewer : Added Light & axis gizmo pirms 8 gadiem
scenesetup.h MViewer : Added Light & axis gizmo pirms 8 gadiem
scenesetupdictionnary.js MViewer : Added Light & axis gizmo pirms 8 gadiem
shinyfur.lolfx gpu: removed attribute name, everything works using semantic only now. For glsl, semantic is determined from the attribute name which must follow this pattern: in_[Semantic][index], index being optional. Note: this may break most of the projects although I tried to updated every shader accordingly pirms 8 gadiem
shinymvtexture.lolfx gpu: removed attribute name, everything works using semantic only now. For glsl, semantic is determined from the attribute name which must follow this pattern: in_[Semantic][index], index being optional. Note: this may break most of the projects although I tried to updated every shader accordingly pirms 8 gadiem
testsuite.cpp base: implement UNUSED() macro and put it here and there. pirms 12 gadiem
testsuite.vcxproj removed vs2010 solution, migrated all projects to 2012. VsLol stays on 2010 for compatibility and now has its own sln. pirms 8 gadiem