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Sam Hocevar 6c3b80be8f Particle emitter test. пре 15 година
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Makefile.am Skeleton for the particle emitter class. пре 15 година
audio.cpp Reduce audio latency by using 1K samples instead of 4K. пре 15 година
audio.h Add preliminary support for sound samples. Implement click. пре 15 година
bitfield.h Complete Lol Engine / Deus Hax / Monsterz split. пре 15 година
core.h Skeleton for the particle emitter class. пре 15 година
debugfps.cpp Add a Text object for OSD and possibly other effects. пре 15 година
debugfps.h Add a Text object for OSD and possibly other effects. пре 15 година
debugrecord.cpp Slightly change the ...Data initialisation in classes. пре 15 година
debugrecord.h Complete Lol Engine / Deus Hax / Monsterz split. пре 15 година
debugsphere.cpp Slightly change the ...Data initialisation in classes. пре 15 година
debugsphere.h Complete Lol Engine / Deus Hax / Monsterz split. пре 15 година
debugstats.cpp Slightly change the ...Data initialisation in classes. пре 15 година
debugstats.h Complete Lol Engine / Deus Hax / Monsterz split. пре 15 година
dict.cpp Slightly change the ...Data initialisation in classes. пре 15 година
dict.h Complete Lol Engine / Deus Hax / Monsterz split. пре 15 година
emitter.cpp Particle emitter test. пре 15 година
emitter.h Particle emitter test. пре 15 година
entity.cpp Complete Lol Engine / Deus Hax / Monsterz split. пре 15 година
entity.h Complete Lol Engine / Deus Hax / Monsterz split. пре 15 година
font.cpp Print error reports before panicking when asset loads fail. пре 15 година
font.h Complete Lol Engine / Deus Hax / Monsterz split. пре 15 година
forge.cpp Complete Lol Engine / Deus Hax / Monsterz split. пре 15 година
forge.h Complete Lol Engine / Deus Hax / Monsterz split. пре 15 година
input.cpp Mouse button support in Lol Engine. пре 15 година
input.h Mouse button support in Lol Engine. пре 15 година
layer.cpp Change the way the Scene object works. пре 15 година
layer.h Change the way the Scene object works. пре 15 година
map.cpp Change the way the Scene object works. пре 15 година
map.h Change the way the Scene object works. пре 15 година
matrix.h Add a utility function to compute the power of two above. пре 15 година
profiler.cpp Complete Lol Engine / Deus Hax / Monsterz split. пре 15 година
profiler.h Complete Lol Engine / Deus Hax / Monsterz split. пре 15 година
sample.cpp Print error reports before panicking when asset loads fail. пре 15 година
sample.h Skeleton for sample entity and sampler manager classes. пре 15 година
sampler.cpp Add preliminary support for sound samples. Implement click. пре 15 година
sampler.h Skeleton for sample entity and sampler manager classes. пре 15 година
scene.cpp Change the way the Scene object works. пре 15 година
scene.h Change the way the Scene object works. пре 15 година
sdlinput.cpp Slightly change the ...Data initialisation in classes. пре 15 година
sdlinput.h Complete Lol Engine / Deus Hax / Monsterz split. пре 15 година
text.cpp Add a Text object for OSD and possibly other effects. пре 15 година
text.h Add a Text object for OSD and possibly other effects. пре 15 година
ticker.cpp Change the way the Scene object works. пре 15 година
ticker.h Complete Lol Engine / Deus Hax / Monsterz split. пре 15 година
tiler.cpp Add support for rotated views and stretched tiles. пре 15 година
tiler.h Add support for rotated views and stretched tiles. пре 15 година
tileset.cpp Print error reports before panicking when asset loads fail. пре 15 година
tileset.h Add support for rotated views and stretched tiles. пре 15 година
timer.cpp Slightly change the ...Data initialisation in classes. пре 15 година
timer.h Complete Lol Engine / Deus Hax / Monsterz split. пре 15 година
video.cpp Complete Lol Engine / Deus Hax / Monsterz split. пре 15 година
video.h Complete Lol Engine / Deus Hax / Monsterz split. пре 15 година
world.cpp Slightly change the ...Data initialisation in classes. пре 15 година
world.h Complete Lol Engine / Deus Hax / Monsterz split. пре 15 година