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lol
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1045 Commits
5 Branches
384 MiB
C++ 99%
C 0.6%
Markdown 0.4%
 
 
 
Tree: d684c0d113
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wip/image-kernel
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Sam Hocevar d684c0d113 scene: avoid doing hundreds of useless OpenGL calls if no 2D sprite is
being displayed in the scene.
13 years ago
binaries build: fix the VS2010 build and add build/ and binaries/ to the dist 13 years ago
build build: reorganise VS2010 solution. 13 years ago
src scene: avoid doing hundreds of useless OpenGL calls if no 2D sprite is 13 years ago
test build: add skeleton for JNat's demo. 13 years ago
tools build: move all games to a "games" subdirectory to clean up the root 13 years ago
tutorial tutorial: test some advanced shapes for easymesh. 13 years ago
.gitignore tutorial: add a simple EasyMesh viewer. 13 years ago
Makefile.am build: move all games to a "games" subdirectory to clean up the root 13 years ago
TODO Update todo list. 15 years ago
bootstrap build: OS X compilation fixes: use GL_INVALID_ENUM instead of GL_INVALID_INDEX 13 years ago
configure.ac build: add skeleton for JNat's demo. 13 years ago
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