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lol
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1235 Commits
5 Branches
1.3 GiB
C++ 99%
C 0.6%
Markdown 0.4%
 
 
 
Tree: de4e64c312
main
wip/image-kernel
wip/interp
legacy
wip/core-clipp
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Sam Hocevar de4e64c312 neercs: added a better check for forkpty(), and moved the GL_POINTS
size and texture logic to the vertex shader.
13 years ago
binaries build: fix the VS2010 build and add build/ and binaries/ to the dist 13 years ago
build build: honour the TMPDIR, TEMP etc. environment variables. 13 years ago
src core: compilation fix for older compilers. 13 years ago
test build: fixes for out-of-tree builds, and get rid of 13 years ago
tools vimlol: get rid of long lines. 13 years ago
tutorial build: fixes for out-of-tree builds, and get rid of 13 years ago
.gitignore build: ignore core files, but not the core/ directory. 13 years ago
Makefile.am build: put the OpenGL detection code in a separate .m4 file and assume 13 years ago
TODO Update todo list. 15 years ago
bootstrap build: put the OpenGL detection code in a separate .m4 file and assume 13 years ago
configure.ac neercs: added a better check for forkpty(), and moved the GL_POINTS 13 years ago
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