..
application
build: fix a few macro logic issues in SDL.h inclusion.
il y a 11 ans
base
core: implement a cool ASSERT() macro.
il y a 12 ans
bullet
build: remove more compiler warnings.
il y a 11 ans
data
build: add a few missing files to make dist.
il y a 11 ans
debug
sys: add the base source directory to the list of search directories
il y a 11 ans
easymesh
easymesh : EzMesh is back in vanilla mode, mongolo-commit-powa.
il y a 11 ans
generated
easymesh : Added SmoothMesh operation, works well with triangle, not well with a box.
il y a 11 ans
gpu
render : Added DebugRenderMode & corresponding shaders. naive (VERY) implementation in MeshViewer.
il y a 11 ans
image
ps3: use System::GetPathList() to open images.
il y a 11 ans
input
build: add SDL detection code in new file lol-sdl.m4. The SDL2 version is
il y a 11 ans
lol
base: break into the debugger on assertion failure if present.
il y a 11 ans
math
math: minor improvements to the Remez exchange algorithm.
il y a 11 ans
mesh
New year copyright update.
il y a 12 ans
platform
ps3: fix typo in ps3app.cpp.
il y a 11 ans
sys
sys: add the base source directory to the list of search directories
il y a 11 ans
Makefile.am
build: reorganise AM_CPPFLAGS handling so that we can disable the
il y a 11 ans
audio.cpp
build: fix the WTFPL site URL in all code comments.
il y a 12 ans
audio.h
build: fix the WTFPL site URL in all code comments.
il y a 12 ans
camera.cpp
Added MeshViewer new project, its goal being to have a program capable of previewing a mesh from an outer source (.txt, js, etc ...) in order to speed up mesh creation.
il y a 12 ans
camera.h
Added MeshViewer new project, its goal being to have a program capable of previewing a mesh from an outer source (.txt, js, etc ...) in order to speed up mesh creation.
il y a 12 ans
core.h
base: move headers around and promote gpu/ to lol/gpu/.
il y a 11 ans
dict.cpp
New year copyright update.
il y a 12 ans
dict.h
build: fix the WTFPL site URL in all code comments.
il y a 12 ans
eglapp.cpp
build: fix a few macro logic issues in SDL.h inclusion.
il y a 11 ans
eglapp.h
core: you can now while(app.MustTick()) { Tick(); } instead of app.Run().
il y a 12 ans
emitter.cpp
New year copyright update.
il y a 12 ans
emitter.h
New year copyright update.
il y a 12 ans
entity.cpp
New year copyright update.
il y a 12 ans
entity.h
easymesh: interface the shiny shader with new Light objects.
il y a 12 ans
font.cpp
New year copyright update.
il y a 12 ans
font.h
New year copyright update.
il y a 12 ans
forge.cpp
build: fix the WTFPL site URL in all code comments.
il y a 12 ans
forge.h
build: fix the WTFPL site URL in all code comments.
il y a 12 ans
gradient.cpp
build: hide LolFx external declarations behind macros.
il y a 12 ans
gradient.h
New year copyright update.
il y a 12 ans
gradient.lolfx
core: add some noise to the gradient effect.
il y a 12 ans
layer.cpp
build: fix the WTFPL site URL in all code comments.
il y a 12 ans
layer.h
build: fix the WTFPL site URL in all code comments.
il y a 12 ans
light.cpp
easymesh: interface the shiny shader with new Light objects.
il y a 12 ans
light.h
easymesh: interface the shiny shader with new Light objects.
il y a 12 ans
lolcore.vcxproj
build: make lolcore depend on lolbullet, as it is supposed to.
il y a 11 ans
lolcore.vcxproj.filters
build: split the main library into lolcore and lolbullet.
il y a 11 ans
loldebug.h
build: fix the WTFPL site URL in all code comments.
il y a 12 ans
lolgl.h
build: fix the WTFPL site URL in all code comments.
il y a 12 ans
map.cpp
New year copyright update.
il y a 12 ans
map.h
build: fix the WTFPL site URL in all code comments.
il y a 12 ans
numeric.h
Small fix in template lerp
il y a 12 ans
platform.cpp
build: fix the WTFPL site URL in all code comments.
il y a 12 ans
platform.h
build: fix the WTFPL site URL in all code comments.
il y a 12 ans
profiler.cpp
build: fix the WTFPL site URL in all code comments.
il y a 12 ans
profiler.h
build: fix the WTFPL site URL in all code comments.
il y a 12 ans
sample.cpp
sys: cycle through all possible directories to load resource files.
il y a 11 ans
sample.h
New year copyright update.
il y a 12 ans
sampler.cpp
build: fix the WTFPL site URL in all code comments.
il y a 12 ans
sampler.h
build: fix the WTFPL site URL in all code comments.
il y a 12 ans
scene.cpp
easymesh: interface the shiny shader with new Light objects.
il y a 12 ans
scene.h
easymesh: interface the shiny shader with new Light objects.
il y a 12 ans
sprite.cpp
New year copyright update.
il y a 12 ans
sprite.h
New year copyright update.
il y a 12 ans
text.cpp
added GetPos method to get text position
il y a 11 ans
text.h
added GetPos method to get text position
il y a 11 ans
ticker.cpp
base: add some minor randomness to the main Ticker.
il y a 11 ans
ticker.h
build: fix the WTFPL site URL in all code comments.
il y a 12 ans
tiler.cpp
New year copyright update.
il y a 12 ans
tiler.h
New year copyright update.
il y a 12 ans
tileset.cpp
MeshViewer : Added shitty texture to bulletproof easymesh UV, and therefore correct wrongly set ones.
il y a 11 ans
tileset.h
MeshViewer : Added shitty texture to bulletproof easymesh UV, and therefore correct wrongly set ones.
il y a 11 ans
video.cpp
Added VertexDictionnary object to manage vertices with same coord && connected vertices.
il y a 11 ans
video.h
render : Added DebugRenderMode & corresponding shaders. naive (VERY) implementation in MeshViewer.
il y a 11 ans
world.cpp
New year copyright update.
il y a 12 ans
world.h
New year copyright update.
il y a 12 ans
worldentity.cpp
New year copyright update.
il y a 12 ans
worldentity.h
New year copyright update.
il y a 12 ans