Vous ne pouvez pas sélectionner plus de 25 sujets Les noms de sujets doivent commencer par une lettre ou un nombre, peuvent contenir des tirets ('-') et peuvent comporter jusqu'à 35 caractères.
Sam Hocevar e086100292 base: add some minor randomness to the main Ticker. il y a 11 ans
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application build: fix a few macro logic issues in SDL.h inclusion. il y a 11 ans
base core: implement a cool ASSERT() macro. il y a 12 ans
bullet build: remove more compiler warnings. il y a 11 ans
data build: add a few missing files to make dist. il y a 11 ans
debug sys: add the base source directory to the list of search directories il y a 11 ans
easymesh easymesh : EzMesh is back in vanilla mode, mongolo-commit-powa. il y a 11 ans
generated easymesh : Added SmoothMesh operation, works well with triangle, not well with a box. il y a 11 ans
gpu render : Added DebugRenderMode & corresponding shaders. naive (VERY) implementation in MeshViewer. il y a 11 ans
image ps3: use System::GetPathList() to open images. il y a 11 ans
input build: add SDL detection code in new file lol-sdl.m4. The SDL2 version is il y a 11 ans
lol base: break into the debugger on assertion failure if present. il y a 11 ans
math math: minor improvements to the Remez exchange algorithm. il y a 11 ans
mesh New year copyright update. il y a 12 ans
platform ps3: fix typo in ps3app.cpp. il y a 11 ans
sys sys: add the base source directory to the list of search directories il y a 11 ans
Makefile.am build: reorganise AM_CPPFLAGS handling so that we can disable the il y a 11 ans
audio.cpp build: fix the WTFPL site URL in all code comments. il y a 12 ans
audio.h build: fix the WTFPL site URL in all code comments. il y a 12 ans
camera.cpp Added MeshViewer new project, its goal being to have a program capable of previewing a mesh from an outer source (.txt, js, etc ...) in order to speed up mesh creation. il y a 12 ans
camera.h Added MeshViewer new project, its goal being to have a program capable of previewing a mesh from an outer source (.txt, js, etc ...) in order to speed up mesh creation. il y a 12 ans
core.h base: move headers around and promote gpu/ to lol/gpu/. il y a 11 ans
dict.cpp New year copyright update. il y a 12 ans
dict.h build: fix the WTFPL site URL in all code comments. il y a 12 ans
eglapp.cpp build: fix a few macro logic issues in SDL.h inclusion. il y a 11 ans
eglapp.h core: you can now while(app.MustTick()) { Tick(); } instead of app.Run(). il y a 12 ans
emitter.cpp New year copyright update. il y a 12 ans
emitter.h New year copyright update. il y a 12 ans
entity.cpp New year copyright update. il y a 12 ans
entity.h easymesh: interface the shiny shader with new Light objects. il y a 12 ans
font.cpp New year copyright update. il y a 12 ans
font.h New year copyright update. il y a 12 ans
forge.cpp build: fix the WTFPL site URL in all code comments. il y a 12 ans
forge.h build: fix the WTFPL site URL in all code comments. il y a 12 ans
gradient.cpp build: hide LolFx external declarations behind macros. il y a 12 ans
gradient.h New year copyright update. il y a 12 ans
gradient.lolfx core: add some noise to the gradient effect. il y a 12 ans
layer.cpp build: fix the WTFPL site URL in all code comments. il y a 12 ans
layer.h build: fix the WTFPL site URL in all code comments. il y a 12 ans
light.cpp easymesh: interface the shiny shader with new Light objects. il y a 12 ans
light.h easymesh: interface the shiny shader with new Light objects. il y a 12 ans
lolcore.vcxproj build: make lolcore depend on lolbullet, as it is supposed to. il y a 11 ans
lolcore.vcxproj.filters build: split the main library into lolcore and lolbullet. il y a 11 ans
loldebug.h build: fix the WTFPL site URL in all code comments. il y a 12 ans
lolgl.h build: fix the WTFPL site URL in all code comments. il y a 12 ans
map.cpp New year copyright update. il y a 12 ans
map.h build: fix the WTFPL site URL in all code comments. il y a 12 ans
numeric.h Small fix in template lerp il y a 12 ans
platform.cpp build: fix the WTFPL site URL in all code comments. il y a 12 ans
platform.h build: fix the WTFPL site URL in all code comments. il y a 12 ans
profiler.cpp build: fix the WTFPL site URL in all code comments. il y a 12 ans
profiler.h build: fix the WTFPL site URL in all code comments. il y a 12 ans
sample.cpp sys: cycle through all possible directories to load resource files. il y a 11 ans
sample.h New year copyright update. il y a 12 ans
sampler.cpp build: fix the WTFPL site URL in all code comments. il y a 12 ans
sampler.h build: fix the WTFPL site URL in all code comments. il y a 12 ans
scene.cpp easymesh: interface the shiny shader with new Light objects. il y a 12 ans
scene.h easymesh: interface the shiny shader with new Light objects. il y a 12 ans
sprite.cpp New year copyright update. il y a 12 ans
sprite.h New year copyright update. il y a 12 ans
text.cpp added GetPos method to get text position il y a 11 ans
text.h added GetPos method to get text position il y a 11 ans
ticker.cpp base: add some minor randomness to the main Ticker. il y a 11 ans
ticker.h build: fix the WTFPL site URL in all code comments. il y a 12 ans
tiler.cpp New year copyright update. il y a 12 ans
tiler.h New year copyright update. il y a 12 ans
tileset.cpp MeshViewer : Added shitty texture to bulletproof easymesh UV, and therefore correct wrongly set ones. il y a 11 ans
tileset.h MeshViewer : Added shitty texture to bulletproof easymesh UV, and therefore correct wrongly set ones. il y a 11 ans
video.cpp Added VertexDictionnary object to manage vertices with same coord && connected vertices. il y a 11 ans
video.h render : Added DebugRenderMode & corresponding shaders. naive (VERY) implementation in MeshViewer. il y a 11 ans
world.cpp New year copyright update. il y a 12 ans
world.h New year copyright update. il y a 12 ans
worldentity.cpp New year copyright update. il y a 12 ans
worldentity.h New year copyright update. il y a 12 ans