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Sam Hocevar e086100292 base: add some minor randomness to the main Ticker. 11 年之前
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application build: fix a few macro logic issues in SDL.h inclusion. 12 年之前
base core: implement a cool ASSERT() macro. 12 年之前
bullet build: remove more compiler warnings. 11 年之前
data build: add a few missing files to make dist. 11 年之前
debug sys: add the base source directory to the list of search directories 11 年之前
easymesh easymesh : EzMesh is back in vanilla mode, mongolo-commit-powa. 11 年之前
generated easymesh : Added SmoothMesh operation, works well with triangle, not well with a box. 11 年之前
gpu render : Added DebugRenderMode & corresponding shaders. naive (VERY) implementation in MeshViewer. 11 年之前
image ps3: use System::GetPathList() to open images. 11 年之前
input build: add SDL detection code in new file lol-sdl.m4. The SDL2 version is 12 年之前
lol base: break into the debugger on assertion failure if present. 11 年之前
math math: minor improvements to the Remez exchange algorithm. 11 年之前
mesh New year copyright update. 12 年之前
platform ps3: fix typo in ps3app.cpp. 11 年之前
sys sys: add the base source directory to the list of search directories 11 年之前
Makefile.am build: reorganise AM_CPPFLAGS handling so that we can disable the 11 年之前
audio.cpp build: fix the WTFPL site URL in all code comments. 12 年之前
audio.h build: fix the WTFPL site URL in all code comments. 12 年之前
camera.cpp Added MeshViewer new project, its goal being to have a program capable of previewing a mesh from an outer source (.txt, js, etc ...) in order to speed up mesh creation. 12 年之前
camera.h Added MeshViewer new project, its goal being to have a program capable of previewing a mesh from an outer source (.txt, js, etc ...) in order to speed up mesh creation. 12 年之前
core.h base: move headers around and promote gpu/ to lol/gpu/. 11 年之前
dict.cpp New year copyright update. 12 年之前
dict.h build: fix the WTFPL site URL in all code comments. 12 年之前
eglapp.cpp build: fix a few macro logic issues in SDL.h inclusion. 12 年之前
eglapp.h core: you can now while(app.MustTick()) { Tick(); } instead of app.Run(). 12 年之前
emitter.cpp New year copyright update. 12 年之前
emitter.h New year copyright update. 12 年之前
entity.cpp New year copyright update. 12 年之前
entity.h easymesh: interface the shiny shader with new Light objects. 12 年之前
font.cpp New year copyright update. 12 年之前
font.h New year copyright update. 12 年之前
forge.cpp build: fix the WTFPL site URL in all code comments. 12 年之前
forge.h build: fix the WTFPL site URL in all code comments. 12 年之前
gradient.cpp build: hide LolFx external declarations behind macros. 12 年之前
gradient.h New year copyright update. 12 年之前
gradient.lolfx core: add some noise to the gradient effect. 12 年之前
layer.cpp build: fix the WTFPL site URL in all code comments. 12 年之前
layer.h build: fix the WTFPL site URL in all code comments. 12 年之前
light.cpp easymesh: interface the shiny shader with new Light objects. 12 年之前
light.h easymesh: interface the shiny shader with new Light objects. 12 年之前
lolcore.vcxproj build: make lolcore depend on lolbullet, as it is supposed to. 11 年之前
lolcore.vcxproj.filters build: split the main library into lolcore and lolbullet. 11 年之前
loldebug.h build: fix the WTFPL site URL in all code comments. 12 年之前
lolgl.h build: fix the WTFPL site URL in all code comments. 12 年之前
map.cpp New year copyright update. 12 年之前
map.h build: fix the WTFPL site URL in all code comments. 12 年之前
numeric.h Small fix in template lerp 12 年之前
platform.cpp build: fix the WTFPL site URL in all code comments. 12 年之前
platform.h build: fix the WTFPL site URL in all code comments. 12 年之前
profiler.cpp build: fix the WTFPL site URL in all code comments. 12 年之前
profiler.h build: fix the WTFPL site URL in all code comments. 12 年之前
sample.cpp sys: cycle through all possible directories to load resource files. 11 年之前
sample.h New year copyright update. 12 年之前
sampler.cpp build: fix the WTFPL site URL in all code comments. 12 年之前
sampler.h build: fix the WTFPL site URL in all code comments. 12 年之前
scene.cpp easymesh: interface the shiny shader with new Light objects. 12 年之前
scene.h easymesh: interface the shiny shader with new Light objects. 12 年之前
sprite.cpp New year copyright update. 12 年之前
sprite.h New year copyright update. 12 年之前
text.cpp added GetPos method to get text position 11 年之前
text.h added GetPos method to get text position 11 年之前
ticker.cpp base: add some minor randomness to the main Ticker. 11 年之前
ticker.h build: fix the WTFPL site URL in all code comments. 12 年之前
tiler.cpp New year copyright update. 12 年之前
tiler.h New year copyright update. 12 年之前
tileset.cpp MeshViewer : Added shitty texture to bulletproof easymesh UV, and therefore correct wrongly set ones. 11 年之前
tileset.h MeshViewer : Added shitty texture to bulletproof easymesh UV, and therefore correct wrongly set ones. 11 年之前
video.cpp Added VertexDictionnary object to manage vertices with same coord && connected vertices. 11 年之前
video.h render : Added DebugRenderMode & corresponding shaders. naive (VERY) implementation in MeshViewer. 11 年之前
world.cpp New year copyright update. 12 年之前
world.h New year copyright update. 12 年之前
worldentity.cpp New year copyright update. 12 年之前
worldentity.h New year copyright update. 12 年之前