.. |
application
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build: fix a few macro logic issues in SDL.h inclusion.
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12 年之前 |
base
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core: implement a cool ASSERT() macro.
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12 年之前 |
bullet
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build: remove more compiler warnings.
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11 年之前 |
data
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build: add a few missing files to make dist.
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11 年之前 |
debug
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sys: add the base source directory to the list of search directories
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11 年之前 |
easymesh
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easymesh : EzMesh is back in vanilla mode, mongolo-commit-powa.
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11 年之前 |
generated
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easymesh : Added SmoothMesh operation, works well with triangle, not well with a box.
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11 年之前 |
gpu
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render : Added DebugRenderMode & corresponding shaders. naive (VERY) implementation in MeshViewer.
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11 年之前 |
image
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ps3: use System::GetPathList() to open images.
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11 年之前 |
input
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build: add SDL detection code in new file lol-sdl.m4. The SDL2 version is
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12 年之前 |
lol
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base: break into the debugger on assertion failure if present.
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11 年之前 |
math
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math: minor improvements to the Remez exchange algorithm.
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11 年之前 |
mesh
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New year copyright update.
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12 年之前 |
platform
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ps3: fix typo in ps3app.cpp.
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11 年之前 |
sys
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sys: add the base source directory to the list of search directories
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11 年之前 |
Makefile.am
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build: reorganise AM_CPPFLAGS handling so that we can disable the
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11 年之前 |
audio.cpp
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build: fix the WTFPL site URL in all code comments.
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12 年之前 |
audio.h
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build: fix the WTFPL site URL in all code comments.
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12 年之前 |
camera.cpp
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Added MeshViewer new project, its goal being to have a program capable of previewing a mesh from an outer source (.txt, js, etc ...) in order to speed up mesh creation.
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12 年之前 |
camera.h
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Added MeshViewer new project, its goal being to have a program capable of previewing a mesh from an outer source (.txt, js, etc ...) in order to speed up mesh creation.
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12 年之前 |
core.h
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base: move headers around and promote gpu/ to lol/gpu/.
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11 年之前 |
dict.cpp
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New year copyright update.
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12 年之前 |
dict.h
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build: fix the WTFPL site URL in all code comments.
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12 年之前 |
eglapp.cpp
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build: fix a few macro logic issues in SDL.h inclusion.
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12 年之前 |
eglapp.h
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core: you can now while(app.MustTick()) { Tick(); } instead of app.Run().
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12 年之前 |
emitter.cpp
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New year copyright update.
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12 年之前 |
emitter.h
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New year copyright update.
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12 年之前 |
entity.cpp
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New year copyright update.
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12 年之前 |
entity.h
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easymesh: interface the shiny shader with new Light objects.
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12 年之前 |
font.cpp
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New year copyright update.
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12 年之前 |
font.h
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New year copyright update.
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12 年之前 |
forge.cpp
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build: fix the WTFPL site URL in all code comments.
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12 年之前 |
forge.h
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build: fix the WTFPL site URL in all code comments.
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12 年之前 |
gradient.cpp
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build: hide LolFx external declarations behind macros.
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12 年之前 |
gradient.h
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New year copyright update.
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12 年之前 |
gradient.lolfx
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core: add some noise to the gradient effect.
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12 年之前 |
layer.cpp
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build: fix the WTFPL site URL in all code comments.
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12 年之前 |
layer.h
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build: fix the WTFPL site URL in all code comments.
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12 年之前 |
light.cpp
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easymesh: interface the shiny shader with new Light objects.
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12 年之前 |
light.h
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easymesh: interface the shiny shader with new Light objects.
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12 年之前 |
lolcore.vcxproj
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build: make lolcore depend on lolbullet, as it is supposed to.
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11 年之前 |
lolcore.vcxproj.filters
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build: split the main library into lolcore and lolbullet.
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11 年之前 |
loldebug.h
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build: fix the WTFPL site URL in all code comments.
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12 年之前 |
lolgl.h
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build: fix the WTFPL site URL in all code comments.
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12 年之前 |
map.cpp
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New year copyright update.
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12 年之前 |
map.h
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build: fix the WTFPL site URL in all code comments.
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12 年之前 |
numeric.h
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Small fix in template lerp
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12 年之前 |
platform.cpp
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build: fix the WTFPL site URL in all code comments.
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12 年之前 |
platform.h
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build: fix the WTFPL site URL in all code comments.
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12 年之前 |
profiler.cpp
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build: fix the WTFPL site URL in all code comments.
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12 年之前 |
profiler.h
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build: fix the WTFPL site URL in all code comments.
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12 年之前 |
sample.cpp
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sys: cycle through all possible directories to load resource files.
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11 年之前 |
sample.h
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New year copyright update.
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12 年之前 |
sampler.cpp
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build: fix the WTFPL site URL in all code comments.
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12 年之前 |
sampler.h
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build: fix the WTFPL site URL in all code comments.
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12 年之前 |
scene.cpp
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easymesh: interface the shiny shader with new Light objects.
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12 年之前 |
scene.h
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easymesh: interface the shiny shader with new Light objects.
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12 年之前 |
sprite.cpp
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New year copyright update.
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12 年之前 |
sprite.h
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New year copyright update.
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12 年之前 |
text.cpp
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added GetPos method to get text position
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11 年之前 |
text.h
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added GetPos method to get text position
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11 年之前 |
ticker.cpp
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base: add some minor randomness to the main Ticker.
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11 年之前 |
ticker.h
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build: fix the WTFPL site URL in all code comments.
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12 年之前 |
tiler.cpp
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New year copyright update.
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12 年之前 |
tiler.h
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New year copyright update.
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12 年之前 |
tileset.cpp
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MeshViewer : Added shitty texture to bulletproof easymesh UV, and therefore correct wrongly set ones.
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11 年之前 |
tileset.h
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MeshViewer : Added shitty texture to bulletproof easymesh UV, and therefore correct wrongly set ones.
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11 年之前 |
video.cpp
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Added VertexDictionnary object to manage vertices with same coord && connected vertices.
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11 年之前 |
video.h
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render : Added DebugRenderMode & corresponding shaders. naive (VERY) implementation in MeshViewer.
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11 年之前 |
world.cpp
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New year copyright update.
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12 年之前 |
world.h
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New year copyright update.
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12 年之前 |
worldentity.cpp
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New year copyright update.
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12 年之前 |
worldentity.h
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New year copyright update.
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12 年之前 |