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Sam Hocevar 1b157def49 gpu: add SetDepthMask/GetDepthMask to render contexts. пре 12 година
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defaultmaterial.lolfx win32: add a custom build rule for '.lolfx' files. The files are properly пре 14 година
emptymaterial.lolfx win32: add a custom build rule for '.lolfx' files. The files are properly пре 14 година
framebuffer.cpp gpu: add a 16-bit depth buffer to framebuffers on WebGL and GL ES. пре 12 година
indexbuffer.cpp build: fix the X360 port. пре 12 година
line.lolfx debug: add Debug::DrawLine() and Debug::DrawBox() methods. пре 13 година
lolfx-compiler.cpp lolfx: preprocessor support in the LolFx parser. But this shit is going пре 12 година
lolfx-compiler.h lolfx: preprocessor support in the LolFx parser. But this shit is going пре 12 година
lolfx-parser.y build: fix PS3 and Android builds. пре 12 година
lolfx-scanner.l build: fix PS3 and Android builds. пре 12 година
lolfx.cpp base: roll our own constants because it’s always a pain in the ass пре 13 година
rendercontext.cpp gpu: add SetDepthMask/GetDepthMask to render contexts. пре 9 година
renderer.cpp gpu: add SetDepthMask/GetDepthMask to render contexts. пре 9 година
shader.cpp gpu: fixed vbo attribute binding when one of the attribute on the buffer does not exist in the shader пре 9 година
testmaterial.lolfx lolfx: use square brackets to indicate shader sections. пре 13 година
texture.cpp build: fix the X360 port. пре 12 година
tile.lolfx gpu: remove mistakenly committed debug code. пре 13 година
vertexbuffer.cpp fixed 19 files out of 2773: пре 9 година