You can not select more than 25 topics Topics must start with a letter or number, can include dashes ('-') and can be up to 35 characters long.
 
 
 
Sam Hocevar 1b157def49 gpu: add SetDepthMask/GetDepthMask to render contexts. 12 年之前
..
defaultmaterial.lolfx win32: add a custom build rule for '.lolfx' files. The files are properly 14 年之前
emptymaterial.lolfx win32: add a custom build rule for '.lolfx' files. The files are properly 14 年之前
framebuffer.cpp gpu: add a 16-bit depth buffer to framebuffers on WebGL and GL ES. 12 年之前
indexbuffer.cpp build: fix the X360 port. 12 年之前
line.lolfx debug: add Debug::DrawLine() and Debug::DrawBox() methods. 13 年之前
lolfx-compiler.cpp lolfx: preprocessor support in the LolFx parser. But this shit is going 12 年之前
lolfx-compiler.h lolfx: preprocessor support in the LolFx parser. But this shit is going 12 年之前
lolfx-parser.y build: fix PS3 and Android builds. 12 年之前
lolfx-scanner.l build: fix PS3 and Android builds. 12 年之前
lolfx.cpp base: roll our own constants because it’s always a pain in the ass 13 年之前
rendercontext.cpp gpu: add SetDepthMask/GetDepthMask to render contexts. 9 年之前
renderer.cpp gpu: add SetDepthMask/GetDepthMask to render contexts. 9 年之前
shader.cpp gpu: fixed vbo attribute binding when one of the attribute on the buffer does not exist in the shader 9 年之前
testmaterial.lolfx lolfx: use square brackets to indicate shader sections. 13 年之前
texture.cpp build: fix the X360 port. 12 年之前
tile.lolfx gpu: remove mistakenly committed debug code. 13 年之前
vertexbuffer.cpp fixed 19 files out of 2773: 9 年之前