..
01_triangle.cpp
Use smart pointers in a lot of the rendering code.
vor 5 Jahren
01_triangle.lolfx
Clean up a lot of shader crap
vor 8 Jahren
01_triangle.vcxproj
Allow to build without Bullet Physics.
vor 6 Jahren
02_cube.cpp
Use smart pointers in a lot of the rendering code.
vor 5 Jahren
02_cube.lolfx
Clean up a lot of shader crap
vor 8 Jahren
02_cube.vcxproj
Allow to build without Bullet Physics.
vor 6 Jahren
03_noise.cpp
Use smart pointers in a lot of the rendering code.
vor 5 Jahren
03_noise.lolfx
Clean up a lot of shader crap
vor 8 Jahren
03_noise.vcxproj
Allow to build without Bullet Physics.
vor 6 Jahren
04_texture.cpp
Use smart pointers in a lot of the rendering code.
vor 5 Jahren
04_texture.lolfx
Clean up a lot of shader crap
vor 8 Jahren
04_texture.vcxproj
Allow to build without Bullet Physics.
vor 6 Jahren
05_easymesh.cpp
Use smart pointers in a lot of the rendering code.
vor 5 Jahren
05_easymesh.lua
Easymesh test tuto works with lua, but EzMesh seems broken.
vor 8 Jahren
05_easymesh.vcxproj
Allow to build without Bullet Physics.
vor 6 Jahren
06_sprite.cpp
render: simplify Renderer code
vor 5 Jahren
06_sprite.png
build: move sample and tutorial files around.
vor 8 Jahren
06_sprite.vcxproj
Allow to build without Bullet Physics.
vor 6 Jahren
07_input.cpp
input: start implementing controller features directly in the input device.
vor 5 Jahren
07_input.lolfx
Clean up a lot of shader crap
vor 8 Jahren
07_input.vcxproj
Allow to build without Bullet Physics.
vor 6 Jahren
08_fbo.cpp
Rename some classes and methods to lowercase.
vor 5 Jahren
08_fbo.lolfx
Clean up a lot of shader crap
vor 8 Jahren
08_fbo.vcxproj
Allow to build without Bullet Physics.
vor 6 Jahren
09_sound.cpp
input: drivers no longer need to create the default devices.
vor 5 Jahren
11_fractal.cpp
input: start implementing controller features directly in the input device.
vor 5 Jahren
11_fractal.lolfx
tutorial: fix tutorial 11 (fractal)
vor 8 Jahren
11_fractal.vcxproj
Allow to build without Bullet Physics.
vor 6 Jahren
12_distance.lolfx
Clean up a lot of shader crap
vor 8 Jahren
12_texture_to_screen.lolfx
Clean up a lot of shader crap
vor 8 Jahren
12_voronoi.cpp
input: start implementing controller features directly in the input device.
vor 5 Jahren
12_voronoi.lolfx
Clean up a lot of shader crap
vor 8 Jahren
12_voronoi.vcxproj
Allow to build without Bullet Physics.
vor 6 Jahren
12_voronoi_distance.lolfx
Clean up a lot of shader crap
vor 8 Jahren
12_voronoi_setup.lolfx
Clean up a lot of shader crap
vor 8 Jahren
13_shader_builder.cpp
Use smart pointers in a lot of the rendering code.
vor 5 Jahren
13_shader_builder.vcxproj
Allow to build without Bullet Physics.
vor 6 Jahren
14_lua.cpp
doc: rename a few tutorials to remove “lol” from their names.
vor 5 Jahren
14_lua.lua
doc: rename a few tutorials to remove “lol” from their names.
vor 5 Jahren
14_lua.vcxproj
doc: rename a few tutorials to remove “lol” from their names.
vor 5 Jahren
15_gui.cpp
doc: rename a few tutorials to remove “lol” from their names.
vor 5 Jahren
15_gui.vcxproj
doc: rename a few tutorials to remove “lol” from their names.
vor 5 Jahren
16_movie.cpp
tutorial: nicer example for the GIF generation.
vor 5 Jahren
16_movie.vcxproj
doc: add missing vcxproj for the movie tutorial.
vor 5 Jahren
Makefile.am
doc: rename a few tutorials to remove “lol” from their names.
vor 5 Jahren