選択できるのは25トピックまでです。 トピックは、先頭が英数字で、英数字とダッシュ('-')を使用した35文字以内のものにしてください。
 
 
 
 
 
 
Sam Hocevar 4272d40443 build: update solution and project platforms 2年前
.vscode first little pass, everything is broken. 9年前
binaries build: fix the VS2010 build and add build/ and binaries/ to the dist 13年前
build build: simplify the window example project file 2年前
doc build: update solution and project platforms 2年前
external @ 617c493e11 Switch external submodule to Git LFS. 5年前
lol @ 80f8eb149a Replace lol::format in favour of C++20 std::format 2年前
src build: update solution and project platforms 2年前
tools Fix compilation warnings. 5年前
.gitattributes build: enforce Unix line endings for autotools files. 6年前
.gitignore Reorganise code to use Kinc on Windows and Switch 2年前
.gitmodules Add “update = merge” and “upstream” entries for submodules. 5年前
.travis.yml build: try to fix broken Travis-CI environment. 9年前
.ycm_extra_conf.py misc: fix a bug in the YCM configuration file. 9年前
COPYING build: fix the WTFPL site URL in all code comments. 13年前
Makefile.am Remove almost everything from Lol Engine and start a clean header hierarchy 2年前
README.md Minor documentation update 2年前
TODO Added a few TODOs 9年前
bootstrap Fix lolfx compilation system so that it works with libtool. 5年前
build.config Reorganise code to use Kinc on Windows and Switch 2年前
configure.ac Reorganise code to use Kinc on Windows and Switch 2年前
lolengine.sln build: update solution and project platforms 2年前

README.md

About

A collection of scripts and C++ code to make games, demos and tools.

Notes

Build dependencies

The following packages are required on Linux:

  • for bootstrapping: automake libtool pkg-config
  • for building: clang make

Nintendo Switch support

That code is private, it needs to be activated manually:

git clone https://github.com/samhocevar/lol-nx.git src/private/nx