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Sam Hocevar 4272d40443 build: update solution and project platforms pirms 2 gadiem
.vscode first little pass, everything is broken. pirms 9 gadiem
binaries build: fix the VS2010 build and add build/ and binaries/ to the dist pirms 13 gadiem
build build: simplify the window example project file pirms 2 gadiem
doc build: update solution and project platforms pirms 2 gadiem
external @ 617c493e11 Switch external submodule to Git LFS. pirms 5 gadiem
lol @ 80f8eb149a Replace lol::format in favour of C++20 std::format pirms 2 gadiem
src build: update solution and project platforms pirms 2 gadiem
tools Fix compilation warnings. pirms 5 gadiem
.gitattributes build: enforce Unix line endings for autotools files. pirms 6 gadiem
.gitignore Reorganise code to use Kinc on Windows and Switch pirms 2 gadiem
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.travis.yml build: try to fix broken Travis-CI environment. pirms 9 gadiem
.ycm_extra_conf.py misc: fix a bug in the YCM configuration file. pirms 9 gadiem
COPYING build: fix the WTFPL site URL in all code comments. pirms 13 gadiem
Makefile.am Remove almost everything from Lol Engine and start a clean header hierarchy pirms 2 gadiem
README.md Minor documentation update pirms 2 gadiem
TODO Added a few TODOs pirms 9 gadiem
bootstrap Fix lolfx compilation system so that it works with libtool. pirms 5 gadiem
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configure.ac Reorganise code to use Kinc on Windows and Switch pirms 2 gadiem
lolengine.sln build: update solution and project platforms pirms 2 gadiem

README.md

About

A collection of scripts and C++ code to make games, demos and tools.

Notes

Build dependencies

The following packages are required on Linux:

  • for bootstrapping: automake libtool pkg-config
  • for building: clang make

Nintendo Switch support

That code is private, it needs to be activated manually:

git clone https://github.com/samhocevar/lol-nx.git src/private/nx